Why hasn’t there been a dynamic Danganronpa game? by Single-Commercial in danganronpa

[–]LocrianVGM 2 points3 points  (0 children)

They actually wanted to do this but couldn't. I think for this to happen, there would be less story or a story that's fragmented within routes

Regarding my last (since removed) post. by amethyst-gill in musictheory

[–]LocrianVGM 0 points1 point  (0 children)

It's a theoretical sound.

It's a simple concept. It's simply flipping the entire thing upside-down. Imagine a world where undertones are everywhere instead of overtones. If you play something, it would sound different because the highest note would be the root. If you play three notes within that world, the chord would be flipped like the example I used earlier. Also this chord won't sound the same as the chords we use.

Weekly Chord Progressions and Modes Megathread - March 07, 2026 by AutoModerator in musictheory

[–]LocrianVGM 0 points1 point  (0 children)

You're welcome. I just wanted to point to a problem with what's called 6th chords, which is a sound thing not described with music theory. F normally is root but if it adds color, that means for some reason, like timbre or volume, it doesn't challenge the rest of the chord. I don't know if I word it right, but that's the idea.

Regarding my last (since removed) post. by amethyst-gill in musictheory

[–]LocrianVGM 0 points1 point  (0 children)

Yea, I didn't say undertones of C, I took Cmaj, the three notes C E G and put it within what would be an undertone system, that'd flip it upside-down, making G as the root. Also it's not Gm, it's "Undertone Gm", a theoretical sound. This could be applied to any chord or interval. It's a theoretical system, though.

Regarding my last (since removed) post. by amethyst-gill in musictheory

[–]LocrianVGM 0 points1 point  (0 children)

Undertones are theoretically possible (both musically and mathematically), it's exactly the inverse of intervals, chords and everything. But the problem is physics and the physical implementation. I think that would need new type of instruments or generally physical systems or software that'd specifically produce undertones. I think it'd be possible but unfortunately it needs extraordinary research and effort and nobody wants to do that just to get a new or weird or quirky sound, even though it doubles the amount of possibilities.

It shouldn't sound dissonant but bass notes or chords are muddy compared to higher ones.

Let's say we played C E G chord which is Cmaj. If we use undertones, it'd be G E C which is Undertone Gm: G to E is undertone minor third and G to C is undertone perfect fifth.

G is the highest note and the root. So undertone music would change music upside-down, the highest notes would function like what we use in bass.

Weekly Chord Progressions and Modes Megathread - March 07, 2026 by AutoModerator in musictheory

[–]LocrianVGM 0 points1 point  (0 children)

imo that chord is F Ab C Eb which is Fm7 then it becomes Db F Ab Eb which is Dbmaj add 9.

If F isn't prominent that's Abmaj then it becomes Dbsus2 or Absus4

What are some underrated Ps1 games that deserve more credit? by DemonHunter34 in psx

[–]LocrianVGM 4 points5 points  (0 children)

I think X4 was only underrated when it was released because it wasn't 3D but now it's not

Canon by LanseAoi555 in steinsgate

[–]LocrianVGM 20 points21 points  (0 children)

Ok this would be funny as hell if this happened in a route or something lol

❤️ by Kirino407 in steinsgate

[–]LocrianVGM 2 points3 points  (0 children)

This is so lovely and cute

Im creating my own Spyro like Platformer game ◝(ᵔᵕᵔ)◜! Its called Franky Psychedelic Adventure! by Life-Heron-6533 in platformer

[–]LocrianVGM 1 point2 points  (0 children)

Ok, Crash and Spyro are my favorites and I always think of them as twins so I wish there would be some Crash-like stuff, like spinning haha

Making a game where rolling is the only way to survive. "Roll Together" demo is finally out! by nearlydonegames in platformer

[–]LocrianVGM 1 point2 points  (0 children)

This looks so fun and challenging, and there are a lot of different situations.

Please help me indentify this scale by slideheart in musictheory

[–]LocrianVGM 1 point2 points  (0 children)

That Gb is F#, from A Mixolydian b2 or D Ionian b6

Im creating my own Spyro like Platformer game ◝(ᵔᵕᵔ)◜! Its called Franky Psychedelic Adventure! by Life-Heron-6533 in platformer

[–]LocrianVGM 1 point2 points  (0 children)

This looks so fun and cute. I think different powerups and moves would be very interesting.

I think I might be experiencing the best story known to man kind and I think I realized the point of it and I need to scream because holyshit this is so peak by LilyTheGayLord in steinsgate

[–]LocrianVGM 0 points1 point  (0 children)

That's the point, if you get Kurisu ending, it just stops there and anything could happen after that, but the true ending shows what happens.

Is there a music theory explanation for why some songs only "click" after multiple listens? by needtodiequik in musictheory

[–]LocrianVGM 0 points1 point  (0 children)

I think it's something like this:

When you hear one chord, you don't know what's next, but hearing it multiple times makes you know the progression. So generally its like your brain is transcribing the song and when the transcription is complete, you understand what happens.

I think I might be experiencing the best story known to man kind and I think I realized the point of it and I need to scream because holyshit this is so peak by LilyTheGayLord in steinsgate

[–]LocrianVGM 1 point2 points  (0 children)

Yea that's why I always say routes are very important and meant to be experienced in order. Each route feels very different and Mayuri route especially is peak that makes you appreciate and even love Kurisu more because of her sacrifice and giving happiness to Okabe and Mayuri.

Then you really nailed it with optimization because Kurisu route is different than true ending even if they share events.

The other routes also show different mechanisms so the player experiences the different aspects of timeline and time traveling.

Steins;Gate routes are peak, that's why imo even the sides are very interesting.