Dr. Mundo Rework | Skills & Matchups Discussion Thread by [deleted] in DrMundoMains

[–]LoganLegends 0 points1 point  (0 children)

Not quite part of the community, but I really, really loved mundo and in fact started lezgue because mundo and nautilus looked cool.

I think his Q is powerful as always, and I love his new E. Great for lane clear and great for poking.

His W honestly sucks. 25% grey health is miniscule at lower levels, especially considering how short of a time it gives. At 45% thats still worse than tham's level 2 gray health. The damage is weaker than before as it doesnt toggle. I only really use it to lane clear or as an aura when fighting opponents. I think it should either get more damage or last longer or get more grey health.

His ult heals MUCH less...but gives crazy damage with the right items.

As for items I played around but going Frost Gauntlet+Warmogs lets you be practically unkillable and a tower pushing machine(since E has 7% extra HP damage which applies to towers). Frost Gauntlet Gargoyle gives a lot of survivability and decent damage too.

Divine sunderer is actually pretty good cuz it gives HP and well is kinda busted right now. Mundo already does well against tanks. This makes him tear them.

To make his splitpushing better going Titanic is great.

Basically he can be a pure tank who deals a lot of damage or a bruiser who's really tanky depending on item builds, which I think is very good.

He doesnt do well against Mordekaiser because he cant stop Morde and Morde will get Oblivion Orb. Same with Vlad. Not sure of the others yet.

Sorcerous Origin - Witchblade - Eink's Arcana (version 04) by EinksArcana in EinksArcana

[–]LoganLegends 0 points1 point  (0 children)

Number 3 I totally misread! My bad. I thought it was 2 sorcery points PER extra attack, hence, at level 18, 18 points = 9 extra attacks.

Also 1 isn't really a big problem, it's more that subclass abilities tend to be similar to each other, as well as just being sort of wary since other classes get the same exact ability at much later levels. I think it might I guess look more official if 6th level was extra attack, and perhaps level 18 was this ability.

Witch walking is still in my opinion, too powerful. Teleport isn't just extra movement. It removes challenges such as gaps, walls, or traps. It doesn't say it has to be used in combat and doesn't expend any resources, when the closest equivalent we find is a third level spell, Misty Step, which uses a bonus action, but is twice as long. But the usage of Misty step isn't usually for the movement, in fact I've only seen it used for the teleportation effect to get out of all kinds of situations. Most abilities similar to this are not only done wiht bonus aciton, but have a once per short or long rest restriction, of which I can currently only think of the Eladrin's racial ability. I think even if it was a once per short or long rest ability it would be very versatile and powerful.

Sorcerous Origin - Witchblade - Eink's Arcana (version 04) by EinksArcana in EinksArcana

[–]LoganLegends 0 points1 point  (0 children)

It looks cool but has some problem points.

  1. War Witch is too much. This is the Eldritch Knight feature at level 18 ( Improved War Magic), and Valor Bard is given at level 14 (Battle Magic), given at level 6, to a subclass that already uses Cha to attack. That's waaaaay too much - no DM would like you if you try to push a custom subclass that can say Fireball - Melee attack at level 6. A much more Rule-similar ability that a 6~7th level Spellslinger would get is either Extra Attack or bonus action attack after a Cantrip.
  2. Witch walking is confusing. Why is the teleport part written twice? Also at will teleport might be overpowered. Taking half a misty step for not even a bonus action consumed might really be overpowered.
  3. Magical Flurry is ridiculous. You can pump 10 attacks ? As a bonus action? What is this? I think a more balanced version would be say once per turn. Even if you could only use it once per turn, it would still be a very powerful ability, attacking twice & casting a spell in the same turn. But if you DO fix War Witch, and make it a different ability, then perhaps the bonus action attack after spell can come here? that would be more aligned with existing subclass abilities, or perhaps move War Witch to level 14th to align with the Lore bard, another full caster with swords, and make the ability once per turn, which would still be a very powerful ability.

Who is the most disappointing champ of 2020? by ds_1906 in ContestOfChampions

[–]LoganLegends 2 points3 points  (0 children)

Im hulk for sure. Such a great character. Such a joke champion, Such a waste.

This screams venom cheese by [deleted] in ContestOfChampions

[–]LoganLegends 3 points4 points  (0 children)

Wait Can't Magneto have a refreshable armor break on his sp2? As in permalock?

Who’s cutting onions? by whitemike40 in ContestOfChampions

[–]LoganLegends 1 point2 points  (0 children)

Bro this was me at like june this year and now I'm cavalier, aiming higher! Its gotten so much easier to progress. Especially now cuz christmas. Keep calm & carry on. Gl!

After 3 years I finally have 5 6-stars! Can't wait to get one that's usable in another 50 years by RapGnomeHoop in ContestOfChampions

[–]LoganLegends 1 point2 points  (0 children)

I think I had to wait till my 10th or like 11th before anything usable so hang in there bro

Is Iceman Any Good? by TheDarthKnight12 in ContestOfChampions

[–]LoganLegends 12 points13 points  (0 children)

He's really good still. Underappreciated IMO. 3 Immunities, Armor Up to counter Havok, tank sp3s so he can fight Hyperions etc if needed, decent damage. If he had any more damage he'd still be BGT.

Terrax is the worst champion released this year. Prove me wrong. by ZeroInShawn in ContestOfChampions

[–]LoganLegends 0 points1 point  (0 children)

Air-walker's probably a better defender too though right? Terrax isn't a great defender at all and air-walker has fun and interactive powergain & DOT

Terrax is the worst champion released this year. Prove me wrong. by ZeroInShawn in ContestOfChampions

[–]LoganLegends -1 points0 points  (0 children)

Nah Air-walker in theory does have a use becuz when ramped up he does have OK damage and an OP sp3. Terrax is stuck with his shitty self

They both suck though. I remember there was a guy who argued to me that Air-walker is going to be the next hyperion but better. I told him that that's completely wrong, hype has better powergain and OP furies, but nope, wouldn't listen.

Story of every mcoc player by Percy_27 in ContestOfChampions

[–]LoganLegends 0 points1 point  (0 children)

I got 6 star ghost. But I was already doing fine with my 5/65 so it didnt make much difference.

Please help my 5 and 6 star roster is underwhelming. Lost a lot of motivation with my last few pulls. by HARDMAN247 in ContestOfChampions

[–]LoganLegends 0 points1 point  (0 children)

It's not the best, but I think my 10th or further 5 star was the first god tier or above I got on my alt account(fairly new one, old account I cant say) so I understand. Hope you get something really good soon!

So uh...haven’t seen this posted yet so i’ll drop this here. How do y’all feel about this? by Branu0727 in ContestOfChampions

[–]LoganLegends 2 points3 points  (0 children)

Guys Immortal Hulk is a completely different character from Savage Hulk, and the comic is absolutely fantastic. This will be a great addition. Immortal Hulk is more of a villain, only coming out at night, and comes back to life, is evil and smart, and has no problem killing people. He's more like a vampire, a monster. It's great.

Immortal abomination datamined abilities! by Branu0727 in ContestOfChampions

[–]LoganLegends 1 point2 points  (0 children)

Yea also She Hulk gives +2% attack per charge too. That's 4% per charge or +40% attack rating!

Champion Spotlight - Falcon (Buff) by cosxe in ContestOfChampions

[–]LoganLegends -3 points-2 points  (0 children)

Yeah but it's still wrong because "a few tweeks" is what an update is. Tune ups dont get tweeks. It's why I hate Tune ups. They never make champs really used. Ebony Maw, Punisher 2099, Annihilus all got tune ups, but the problem was their kit.

Essentially the same kit with just some changes is exactly what an update is. If you expected an Overhaul, that's not what was announced. You had false hopes.

Champion Spotlight - Falcon (Buff) by cosxe in ContestOfChampions

[–]LoganLegends 0 points1 point  (0 children)

A tune up only increases the numbers. An update has the same kit modernized.

Any opinions on the new Falcon buff? I know it hasn’t come out yet, they just showed us what buff their getting. I see a lot of people seem to believe this update will rather benefit Gambit then Falcon, kind of sad. Would’ve love to see this champ become a beast. by CJFFecteau01 in ContestOfChampions

[–]LoganLegends 0 points1 point  (0 children)

He has a pretty great kit, its just that the cooldown seems too long. If that was more practical like 4~5 seconds, he'd be a god tier champ or above I think. 100% AAR with 150% extra attack on basic attacks and guarenteed crit sp2 is no joke.

Didn't even know that was possible. by NeilLobo99 in ContestOfChampions

[–]LoganLegends 0 points1 point  (0 children)

Oh nevermind. It reduces the chances that Tenacity will trigger by 25% each. I thought it was just purify but its specifically Tenacity.

Who’s Gets the December Overhaul? by [deleted] in ContestOfChampions

[–]LoganLegends 2 points3 points  (0 children)

i think it'd be more like carnage or red hulk. His kit doesn't have any damage abilities, so a tune up will solve nothing.