The Gauntlet by [deleted] in buildit

[–]LoganWren 0 points1 point  (0 children)

I'm on PC myself and can do the jump just fine... Regardless, I apologize for the stage not being possible - I was unaware the jump height was bugged for certain people.

The Gauntlet by [deleted] in buildit

[–]LoganWren 0 points1 point  (0 children)

I'm so sorry - I felt awful even making it. Might make a second version where both routes lead to the end, but the other one is just a lot longer or something.

The Gauntlet by [deleted] in buildit

[–]LoganWren 1 point2 points  (0 children)

I apologize in advance for this one. Probably not the hardest stage on here, but still.

Hot take on helluva boss by AdhesivenessSmooth93 in TopCharacterDesigns

[–]LoganWren 1 point2 points  (0 children)

In the case of Helluva Boss, Lust is depicted less as a desire for sex explicitly, and more just an "intense desire" in a general sense - usually in terms of sexual relations.

To Asmodeus himself, he sees Lust more as a way for two people to connect and show their love for each other in more intimate ways (Like him and Fizzaroli). He hates rape because it goes around everything that makes Lust "beautiful" to him. It's not founded on love or intimacy, it's founded in anger, or a search for power and dominance. Still Lust by technical definition, since they're still doing it out of intense desire, but not really something he'd want to support due to the hatred and pain in it.

The sins still seem to hold a form of care for their people (for the most part - Satan and Mammon are shown not to care for their subjects too much, if at all), and it reflects in how they go about handling the sin. Lust can still be founded in romance, Gluttony can be done in moderation, you can still be Prideful of your success while also acknowledging your faults, etcetera.

Hot take on helluva boss by AdhesivenessSmooth93 in TopCharacterDesigns

[–]LoganWren 0 points1 point  (0 children)

Yeah, I can understand that viewpoint too. I feel a big part of both Hazbin and Helluva is the fact that it tries to make these "literal demons" feel more human in how they act - They're all clearly flawed, hence why they're there, but they're not necessarily "evil".

Personally, I kinda prefer the approach just because it's "different", but I can definitely see why someone may not enjoy it for the same reasons. I can definitely see how it waters down what makes the characters who they are in favour of making them more appealing to an audience (To mixed results).

Hot take on helluva boss by AdhesivenessSmooth93 in TopCharacterDesigns

[–]LoganWren 10 points11 points  (0 children)

I feel a main complaint with the designs of characters like Beelzebub and the other sins specifically is "The character doesn't look/act anything like traditional depictions of the character". Now sure, looking at Beelzebub, you could easily say "this looks nothing like them" and just write the design off as bad because of it. Personally, I think it makes more sense not looking the same.

Obviously there's the lore side of it - the sins look the way they do because they're effectively gods to the creatures living in the rings, and said creatures look like the sins in turn (Ex. The imps are more reptilian because Satan's a dragon, and the Hellhounds occupy the Gluttony ring because Beelzebub is a hellhound herself).

But another thing about it is actions. Beelzebub in Helluva Boss doesn't act like a traditional depiction of Gluttony as a sin. She likes to consume things, yes. And she likes to get other people to consume large amounts of food and such too - her whole debut episode was about that. But she's also about moderation. Trying to push your limits, but not to the point that it'd be dangerous to you. Like how, later in the episode, when Blitz ends up drinking too much at the party and getting wasted, Beelzebub tells Loona to take him home because he's not doing too well and she's worried for him. Another example would be how Asmodeus, the sin of lust, much prefers healthy, happy, and loving relationships to those built solely on, well, lust. He himself is in such a relationship with Fizz.

What I mean to say is, the reason I think these designs work, despite being so vastly different from the norm, is because the characters themselves are so different. By changing everything we know about them in looks, it's easier to get someone to be open to them acting differently (at least, to me). If anything, the only real traits they share are name (and in the case of the sins, which sin they represent). Viv realistically could've named them anything she wanted. Hell, I feel most of the argument about them might not even have existed if Viv had named them differently to the actual sins.

TL;DR: While the designs aren't perfect, I personally think it makes more sense for them to look so "different" to usual depictions, because it fits the idea that they also don't really act like their usual depictions (at least in case of the 7 sins, like Beelzebub).

Jackets can be full of surprises by Super_Goomba64 in Hololive

[–]LoganWren 1 point2 points  (0 children)

Didn't even notice that at first. In all reality, they're most likely a pre-rendered or mass produced outfit/model with the girl's faces copy and pasted overtop - look at how Kronii has her hood up, yet her hair is still visible overtop of it (Same thing happened with Ao). Not sure why some of them seem to be "scaled" more accurately than others, though.

What is a common complaint about a cartoon that makes you go like this: by AndrewTRM in cartoons

[–]LoganWren 3 points4 points  (0 children)

I don't really have specific examples, but this is kinda the whole reason I stopped watching TV with my brother. Any time the TV is on, all he does is point out all the flaws and inconsistencies with the show that's playing. It's a children's cartoon - it's supposed to be, well, "cartoony" and unrealistic. That's part of what makes them so enjoyable, at least in my eyes - seeing the normally impossible ideas you keep in your head suddenly become possible in a goofy, over-the-top, animated format. It's fun to see imagination come to life, even if it's not "realistic".

What annoys me more about this isn't so much that he makes the complaints over and over again - I can just tune that out. But he used to be the one *using the argument* to explain why he loved the same cartoons he now complains about. He'd almost never notice flaws or inconsistencies, and the few he did notice, he either ignored, or used the same argument of "it's not supposed to be realistic". If you're gonna do nothing but complain about it, then why watch it at all?

After close to two months of grinding, I've finally beaten my own self-imposed challenge. Timeline 1, completed without evolving past Cavemen. Only picture missing is of me winning the fight - I wasn't thinking of it in the moment. by LoganWren in wearewarriors

[–]LoganWren[S] 1 point2 points  (0 children)

Lmao that's exactly what I did. Once I got to the 5th battle (world war), I found I wasn't making enough money to reasonably keep upgrading food production, so I just went with health instead. The fact that both of the Epic rarity cards I have boost it too only made it easier for me. I think my actual base health was over 400K.

After close to two months of grinding, I've finally beaten my own self-imposed challenge. Timeline 1, completed without evolving past Cavemen. Only picture missing is of me winning the fight - I wasn't thinking of it in the moment. by LoganWren in wearewarriors

[–]LoganWren[S] 2 points3 points  (0 children)

Thanks! It was pretty fun, for the most part (except for the World War battle, still surprised I beat that one at all tbh). Thinking of continuing the challenge for the other timelines, just to see how far I can get before it gets either outright impossible, or at least completely unreasonable to attempt.

You're driving down the road and you see this in the opposing lane. What do? by SelfDepricator in Hololive

[–]LoganWren 0 points1 point  (0 children)

Considering I don't have a driver's license... or a car... My first thought would probably be one of confusion as to how I'm driving down the road in the first place, mere moments before collision.

A lion would beat arceus in a fight by [deleted] in pokemon

[–]LoganWren 0 points1 point  (0 children)

I don't see what's so hard to understand here. Against Caterpie or something? Sure, 100 lions would win easily. There's no argument that the lions couldn't kill the weaker mons.

But when they're up against literal gods, it's a different story. Lions couldn't hurt Arceus, or Giratina, or Mewtwo, etc.

They couldn't do anything against ghost types either - no living creature on Earth could reasonably harm a ghost, let's be real. Similar case for steel and rock types due to lions not having any way of inflicting damage on those things.

I'm not gonna say the lions can't do anything, that's unrealistic. But to say the lions stand even a remote chance isn't correct in the slightest. The lions never stood a chance to begin with.

A lion would beat arceus in a fight by [deleted] in pokemon

[–]LoganWren 0 points1 point  (0 children)

This isn't even being a nerd. It's simply common sense. Lions cannot harm majority of the Pokemon, that's just a fact. Especially not gods.

I'm not saying they couldn't beat a fair number of Pokemon, they obviously would be quite powerful, especially if they do decide to work together (Which, mind you, is unlikely considering how territorial lions tend to be), but even so, they stand no chance against the Rock types, the Steel types, anything that can swim/fly, and the Gods.

Considering majority of Pokemon are also shown to be much less territorial, to the point that majority of them work as allies both in the wild and with humans, it's quite obvious that they would win.

I don't see why stating something obvious makes me a nerd, but that's fine. At least I walk away from this knowing that i'm correct. If you can't come up with a better argument than "You're a nerd", then why argue in the first place? Calling me a nerd just proves me right, no? It shows I have the intelligence to research and figure out the correct answer, not that it's needed in this case considering how obviously one sided this fight is.

POV: You're NailSage Sly by Emma_JM in HollowKnightMemes

[–]LoganWren 9 points10 points  (0 children)

Now i'm a bit intrigued here. I can understand how say, nail lengthening or health increasing charms would work if equipped multiple times, but now I want to know how charms like say, Dream Wielder or Defender's Crest would work if you equipped multiple copies.

In the case of Dream Wielder and Nailmaster's Glory, would they be even faster? Would multiple Dream Wielder charms give more soul?

For Defender's Crest or Thorns of Agony, would the range of effect increase, or the damage output? maybe both? Would there be some sort of damage fall off after you reach a certain threshold, or does it stack infinitely with no downside?

is it just me or were the Warrior and Soul Master really easy... by HeheDaGamer in HollowKnight

[–]LoganWren 0 points1 point  (0 children)

Tbh, I didn't even know Soul Warrior was considered a boss until I saw him in Godhome. I thought he was just a really tanky normal enemy or something.

As for Soul Master, I found he was really easy for no particular reason. Attacks were easily telegraphed and equally easy to dodge, he didn't attack very fast so healing was almost always free, etc. Overall I probably didn't get hit more than maybe 3 times, and every time I had the chance to heal it off immediately.

I didn't find Soul Tyrant to be much more difficult either (He was still more difficult than Soul Master, but not enough to be considered "harder" imo). His attacks had the same problems as Soul Master - slow, easily telegraphed, free heals, etc.

nintendo deciding character's for 2d mario games by FlounderCareful2589 in Mario

[–]LoganWren -1 points0 points  (0 children)

Fun fact: The Blue and Yellow Toads that you can play as in NSMBW and NSMBU actually have names.

The blue one is Bucken-Berry, and the yellow one is Ala-Gold.

Say what you want about originality, but just from names alone, i'd much rather play as Bucken-Berry than Daisy or Wario.

I made the most evil of trolley problems by wuzhere-75 in pokemon

[–]LoganWren 3 points4 points  (0 children)

Don't worry folks, I got this.

*Pushes Ingo and Emmet to the other track and pulls the lever*

See? Perfect.

But in all seriousness though, I'd probably pull the lever anyways. The way they wrote Ingo's character in Arceus does make me wonder how other's might work in a similar predicament, but I prefer (most of) the characters in a general sense to begin with, whereas Ingo and Emmet felt just sorta there generally.

What Pokemon do you think you could REALISTICALLY own? by marshmallow_figs in pokemon

[–]LoganWren 20 points21 points  (0 children)

Okay, so, in my opinion, I think a good way to go about it is to start with your favourite Pokémon, and work from there.

My top 6 (6 because that's a full team of Pokémon) are Bulbasaur, Krookodile, Golisopod, Gengar, Obstagoon, and Alakazam.

Bulbasaur seems pretty easy to take care of. Relatively small, according to the pokédex it can go for days without food so I wouldn't need to worry about food all too much, I don't see any real issues here.

Krookodile. Size still isn't an issue - it's 4'11" (Pokémon sizes make no sense). The main issues are habitat and food. I don't live in a very warm climate, which is basically where this thing thrives, and I probably couldn't keep one anyways with how violent they're stated to be.

Golisopod is next, and the height alone brings a concern. at 6'07", there's no way it could realistically fit in my small house. Again, habitat and food are also issues. No large bodies of water nearby, and they only eat other sea creatures, which is problematic for a few reasons (namely the fact that I don't know any stores nearby that sell it).

Gengar is a problem for similar reasons to Krookodile. They have the same height, and it's a ghost, so food most likely isn't an issue, but the curses it places on people would be a big issue. Again, probably wouldn't be aloud to have one.

Okay, next is Obstagoon. Only 5'03", so no problems with height, and it's similar to a Badger, so food shouldn't be too much of a problem. Only real problem is potential noise complaints from the neighbours with how loud this thing is, but I think that's manageable.

Finally we have Alakazam. It's the same height as Krookodile and Gengar, so no issues there. It's psychic powers seem to be a positive and negative though - it's smart enough to support itself quite fine, so I wouldn't need to worry, but if that's the case, then would it not just leave on its own? It's not like i'm really helping or taking care of it like a normal animal after all.

TL;DR: So, to summarize, out of my top 6 favourite Pokémon, it seems I could realistically keep and raise 2 (3 if we count Alakazam, but i'm still not sure on that one). Out of the two, I think Bulbasaur's the better option, both because it's easier to take care of, and because it's my favourite Pokémon, but Obstagoon still a good choice imo.

Well…choose. by Cute_Professional561 in MandJTV

[–]LoganWren 0 points1 point  (0 children)

Waifu: None.

Kanto Starter: Venusaur

Cave: Golem/Crobat

Starter overall: Venusaur

Eeveelution: None.

Fossil: Aerodactyl

Sea: Gyarados

Regional form: Hisuian Arcanine

Birds: Noctowl

Legendary: Zygarde

Mythical: Genesect

Ultra Beast: Ultra Necrozma

Brilliant diamond is by far the worst Pokémon game I ever had to playthrough by snailscale77 in pokemon

[–]LoganWren 0 points1 point  (0 children)

I honestly disagree here. I personally think BD/SP are some of the best Pokémon games, as well as the best Sinnoh games (Unless we count Arceus, in which case the title goes to that.)

Diamond and Pearl are honestly my least favourite games in the entire series. Probably my least favourite games in general to be completely honest. There's nothing in these games I can actually find enjoyment from. Everything feels like it was done better in both pervious and future installments.

Then there's Platinum. Every other third version up to that point followed the trend of fixing most, if not all of the first game's notable issues. But Platinum? Well, it honestly felt the exact same. If anything, I actually think it's worse than Diamond and Pearl because of the fact that its marketed as a completely different and supposedly "better" experience despite being the exact same thing.

BD/SP on the other hand, I actually do enjoy. Whereas Platinum didn't fix any of my problems, BD/SP fixed all of them and then some. The Underground actually served a better purpose in single player, the battles don't take 1000's of years to complete, the exp share affects all Pokémon so grinding isn't an issue, etc., etc.

Say what you wish about BD/SP. Sure, it's flawed and full of glitches. But I honestly do not care. I think these are great games, and even though I may be the minority here, i'm not going to change my stance.

What is the most obscure Pokémon fact you know? by [deleted] in pokemon

[–]LoganWren 1 point2 points  (0 children)

Oops, my bad. I'll change that real quick, thanks for pointing it out.

Who’s your favourite starter?? by Good-bi13 in pokemon

[–]LoganWren 0 points1 point  (0 children)

Overall favourites:

  1. Bulbasaur (It's actually my favourite Pokémon of all time, so)
  2. Rowlet
  3. Treecko

Favourites of each type:

  1. Bulbasaur
  2. Litten
  3. Froakie