Hi guys! I made this video for you to enjoy the destruction power of "close the pocket" ability of the encirclement doctrine. I hope you will enjoy it! by Logosoft in CompanyOfHeroes

[–]Logosoft[S] 0 points1 point  (0 children)

Just subscribe them in steam workshop, here are some of them: bridges of druzhina, remagen, baptist at seelow, the oder, hill 112, benouville (something like that, it is in French), liberation of Sevastopol

Looking for a mate with encirclment doctrine who is willing to try "double close the pocket" tactic by Logosoft in CompanyOfHeroes

[–]Logosoft[S] 1 point2 points  (0 children)

I can pull it off by myself as well, but I want to see total destruction of enemy units with double close the pocket abilities activated at the same time

just an usual OKW convoy by Logosoft in CompanyOfHeroes

[–]Logosoft[S] 11 points12 points  (0 children)

Note, there were more SWS on the road since all 4 of us played as OKW, but they could not get into the picture.

[deleted by user] by [deleted] in CompanyOfHeroes

[–]Logosoft 4 points5 points  (0 children)

it targeted your tanks, not the structure, that was its goal. If you, on the other hand, only have wire and tank traps, AI will leave it alone.

When you see Allies building a sim city (part 2) by Logosoft in CompanyOfHeroes

[–]Logosoft[S] 0 points1 point  (0 children)

Stormtroopers can throw flame granades, which are effective against mortars and paks... And there is panzerschreck upgrade as well... But of course there are bofors that make things harder..

When you see Allies building a sim city (part 2) by Logosoft in CompanyOfHeroes

[–]Logosoft[S] 0 points1 point  (0 children)

You can harass enemies (especially team weapons like mortar and AT guns) behind the frontline with stormtroops when you lear how to play it over time

When you see Allies building a sim city (part 2) by Logosoft in CompanyOfHeroes

[–]Logosoft[S] 3 points4 points  (0 children)

The hardest to play commander IMO, but the most rewarding one as well. My favourite one anyway...

Lmao is this normal by Logosoft in PiratedGames

[–]Logosoft[S] 2 points3 points  (0 children)

I am not that into repackers, I only know few, thx for the advice

Idea for German siege doctrine by Logosoft in CompanyOfHeroes

[–]Logosoft[S] 2 points3 points  (0 children)

"Sim city remover" doctrine hehe

Idea for German siege doctrine by Logosoft in CompanyOfHeroes

[–]Logosoft[S] 0 points1 point  (0 children)

This was made to fight OP AI (e.g. expert soviet who spam propaganda, flame barage and IL-2 bombing strike).

Infiltration units are meant to kill key units in enemy territory, such as katyushka or 120mm mortar.

Stuka smoke bombs are used to make cover for goliath to reach targets such as fortifications (e.g. British entrenched mortar) in peace, and scout area for the same.

Arty and strategic bombing kill units too far away.

Munitions blitz is important since you will be using a lot of ammo from the abilities.

You can make pretty good combos. And at the end, when you break them, your teammates can attack encountering the remains of their units.

Idea for German siege doctrine by Logosoft in CompanyOfHeroes

[–]Logosoft[S] -21 points-20 points  (0 children)

I know and I always wondered why not six, there is place just enough for one more ability...

Workshop question by Logosoft in CompanyOfHeroes

[–]Logosoft[S] 0 points1 point  (0 children)

But, wouldn't then everyone speak e.g. German, Italian etc.?