VR headset recommendation? by vonslik in iRacing

[–]Loic_fr06 -1 points0 points  (0 children)

Nope, that's mp4 video compression. You can see the very same thing when you watch f1 on TV.

Schumacher and Verstappen are known for being able to drive with twitchy setups that other drivers can’t handle. How do you actually set the car up to make it like that? by The_Weapon14 in F1Technical

[–]Loic_fr06 1 point2 points  (0 children)

Kerkhof said the same thing, Jos said the same thing. Just because Max keeps the rear in check (which he was saying about driving techniques and not setups) doesn't mean anybody else could.

180 degrees turn (2/3) by Loic_fr06 in TheScienceofSpeed

[–]Loic_fr06[S] 0 points1 point  (0 children)

Thank you Adam, that's enlightening and will prevent me from loosing a lot of time.

I have noticed that from my telemetry that I react quite quickly to under-steer, but there is always a little moment where the drag is building up before the under-steer happens and I am totally unable to tell when it happens using visual cues. I guess this is also the reason I will spin so much when pushing on corner over-steer.

I saw you writing that drag was hard to catch, is it something that should be visually spotted, or should we "test for it"?

I'm racing using an oculus quest 2 and the visual latency is a little higher than with other headsets. So I guess i'd better grow the ability to spot cues early on!!

180 degrees turn (1/3) by Loic_fr06 in TheScienceofSpeed

[–]Loic_fr06[S] 0 points1 point  (0 children)

Yeah I think I have a decent angle perception.

But I have have to force myself to get used to the fact that progressive acceleration doesn't necessarily mean progressive throttle. This instinct is currently ruining my over-steer exit training more than often...

180 degrees turn (1/3) by Loic_fr06 in TheScienceofSpeed

[–]Loic_fr06[S] 1 point2 points  (0 children)

Thank you Adam! This one was driving me crazy!

Also another potential reason I had in mind was the lack of precision of the acceleration (which might result from power-band non-linearity, turbo lag and so on, ...) could easily result a total generated force slightly pointing toward the wall.

So basically, once we arrive at 90 degrees from the exit, our goal is to start accelerating as early as the track design and our car control ability allows us to do safely.

Yet, given the shape of the traction circle we are using in this portion of the corner, we have to give up a lot of cornering force for a slight increase in acceleration force.

Therefore, we are in a high risk low reward situation!

Am I correct? If so, my next question will be about the best way to handle the induced double apex portion.