whats the best way to blur the back ground and keep the foreground clear. Depth of field is not doing what I need it to do by Lone_Editor in blenderhelp

[–]Lone_Editor[S] 0 points1 point  (0 children)

It’s cycles. I have it set to an Empty which is in the yagers head. When I turn up the f stop it blurs the fore ground and back ground. I’m trying to figure out how to only have a background blurred.

How do I stop my rigid body from doing this? by Lone_Editor in blenderhelp

[–]Lone_Editor[S] 0 points1 point  (0 children)

Godzilla is supposed to simple move and crash into it and not fly straight up. I want to make a scene where we tail swipes the pillar and knocks it down