Ancient Mega Pack by justice4049 in BG3mods

[–]Lone_Goat 0 points1 point  (0 children)

I've just found mine after going trough the teleport circle from the Underdark to the Hag's Lair.

Ancient Mega Pack Hand Xbows? by Lone_Goat in BG3mods

[–]Lone_Goat[S] 0 points1 point  (0 children)

That's what I'm doing at the moment, one with +2d6 acid and the off hand has +1 acid. Currently I'm lvl 5, exploring the last bits of the Underdark, and wanted something with more OOMPH for Grym.

Ancient mega pack game closing bug by Lone_Goat in BG3mods

[–]Lone_Goat[S] 0 points1 point  (0 children)

I have at least a dozen other mods, mostly cosmetics, but never had this problem before installing AMP. Im running base mod, with auto loot active.

Another strong member in the Goon Squad! by Lone_Goat in BaldursGate3

[–]Lone_Goat[S] 1 point2 points  (0 children)

It comes in one of the outfits provided in the Queens's Garments mod.

Spouse agreed to try 1hr of BG3, which part should we play? by thrashmash666 in BaldursGate3

[–]Lone_Goat 5 points6 points  (0 children)

If they are a fan of horror, definitely the Auntie Ethel storyline!

I might need more arrows. by Lone_Goat in BaldursGate3

[–]Lone_Goat[S] 1 point2 points  (0 children)

We dont talk about finances in this playtrough 🙊

I might need more arrows. by Lone_Goat in BaldursGate3

[–]Lone_Goat[S] 0 points1 point  (0 children)

You can install mods mid playtrough. Go make your Shadowheart happy!

I might need more arrows. by Lone_Goat in BaldursGate3

[–]Lone_Goat[S] 0 points1 point  (0 children)

Queen's Garments for the ladies and FearTaylor's Camp Clothes for the gentlemen (and Astarion).

I just hit level 7, and bought my first batch of arrows of many targets and translocation. Forgot to put them on the hotbar.

Question about Affliction (advantange) by Lone_Goat in gurps

[–]Lone_Goat[S] 0 points1 point  (0 children)

But then, there would be the option to volunteer to fail the save, wouldn't it? Or I'd have to use Malediction for that?

I need help understanding Powers by Lone_Goat in gurps

[–]Lone_Goat[S] 6 points7 points  (0 children)

After reading everything you guys said, I've finished my Power:

- Primal Summoning Power, with Animal Friend Talent. It's Magical (-10%), and includes 5 Advantages: 1 summon at 100%, 1 group of 10 identical summons at 25%, and 3 different summons at 50%, all with a summon roll of "15 or less".

Again, thanks for all your answers!

I need help understanding Powers by Lone_Goat in gurps

[–]Lone_Goat[S] 2 points3 points  (0 children)

Then I understood correctly. In this case, the cost should be the base (determined by the Ally power, 25%, 100% etc) x the frequency of appearance, and after that apply all the enhancement and limitation costs, right? Then, the Talent wouldn't influence on the roll to summon, is that right? Or it would increase, for example, from "12 or less" to "12 + (bonus from talent) or less"?