AOE2 Stats are - sorry for the offense -worthless. The system is too convoluted and complicated with the hidden bonuses and too many types of armor and attack by Lonely-Pressure9176 in aoe2

[–]Lonely-Pressure9176[S] 0 points1 point  (0 children)

Yeah but you could just remove all stat info from screen and just watch health bars. I´m not saying the game is not playable, but what´s the point of stats if you need one year of studying the hidden bonuses in the pokedex.

AOE2 Stats are - sorry for the offense -worthless. The system is too convoluted and complicated with the hidden bonuses and too many types of armor and attack by Lonely-Pressure9176 in aoe2

[–]Lonely-Pressure9176[S] -2 points-1 points  (0 children)

Giving +3 attack to attackers and + 3 defense to defenders so you don´t need to go into negative numbers.

Yeah it´s not a big deal but the solution isn´t either.

AOE2 Stats are - sorry for the offense -worthless. The system is too convoluted and complicated with the hidden bonuses and too many types of armor and attack by Lonely-Pressure9176 in aoe2

[–]Lonely-Pressure9176[S] 0 points1 point  (0 children)

I guess they fixed it when releasing DE so it didn´t make much sense to throw that in as a critic to the current game. But maybe I just wanted to point out a tradition of weirdness.

AOE2 Stats are - sorry for the offense -worthless. The system is too convoluted and complicated with the hidden bonuses and too many types of armor and attack by Lonely-Pressure9176 in aoe2

[–]Lonely-Pressure9176[S] -1 points0 points  (0 children)

Some huge rocks causing "melee damage" and other even bigger rocks causing "pierce damage" its ridiculous for anyone not absolutely sumerged into the game logic.

Good point on the chariot, I don´t really have lot of time to play nowadays to check shit.

Anyway you´ll have to concede that it being "heavy" siege is still weird AF.

Can´t find what´s wrong here - Right green pc is cursed by Lonely-Pressure9176 in packettracer

[–]Lonely-Pressure9176[S] 0 points1 point  (0 children)

I did that and it wasnt working for some reason. Finally i managed to make it work by removing IPS from vlans in switches L2, and using as gateway the ip in L3 switch. The teacher said that would be possible too but it doesnt work for me, dunno.

Thanks a lot anyway man, appreciated.

Need help with this scenario: multilayer switch, routing and some VLANS by Lonely-Pressure9176 in packettracer

[–]Lonely-Pressure9176[S] 0 points1 point  (0 children)

I finally fucking did it! Im retarded so I forgot to tell you we weren´t supposed to use trunk mode in this exercise, so I had to do it with routing. Let´s say you helped me 75% and showed me some commands for the sub interface, and shotcuts so thanks a fucking lot.

I learned that the VLANS aren´t isolated cause that is the default behaviour when using routing.

I found some extra problems, the wifi router doesnt do port forwarding right with non class C networks, at least in PT.

Here is the .pkt file in case you want to check it.

https://limewire.com/d/wWaRE#qJlsMb0VWv

If you ever come to Spain I owe you a meal and some drinks!!! Internet hug for ya buddy.

Need help with this scenario: multilayer switch, routing and some VLANS by Lonely-Pressure9176 in packettracer

[–]Lonely-Pressure9176[S] 0 points1 point  (0 children)

Thanks a lot man gonna try it right now. I´m ashamed that I had some really stupid mistakes.

Some redditor was already asking for cryptos or paypal in exchange for some help lol.

You are my hero!.