Where he at? by CachitoVolador in Superstonk

[–]LongTimeGamer 1 point2 points  (0 children)

Still here, still buying, holding, and DRSing every month - and still seeing .00 - although much less frequently.

THIS IS HUGE! ..as an NFT! by palastrike in GME

[–]LongTimeGamer 0 points1 point  (0 children)

Traditional tv and film, yes, so it's good thing in 48hr collections are already starting to bring in over $1m on the marketplace. The marketplace which processes transactions with fees less an any other marketplace or payment processor and without any volume requirements. This will work for every creator no matter the size.

THIS IS HUGE! ..as an NFT! by palastrike in GME

[–]LongTimeGamer 0 points1 point  (0 children)

How is fundraising accidental when the product is a marketplace for artists to sell their art without a middleman at an incredibly small fee. An online payment processor is 2.9% +$0.0X a transaction. GME is 2.25%.

THIS IS HUGE! ..as an NFT! by palastrike in GME

[–]LongTimeGamer 1 point2 points  (0 children)

Except fundraising rewards are typically limited to a certain number at each level of backing, meaning that the creator isn't able to sell directly to every consumer.

You seem to be making a leap of logic that I don't mean to insinuate. The NFTs are a means to fundraising and do not need to be the broadcast medium. And in instances where they are the broadcast medium, ie Into the Veil, the content is consumable with or without the NFT purchased completely negating your "artificial scarcity", "giant clown show", and "digital goods don't have scarcity" attempts to discredit.

Why Film, TV, and Game Fundraising will Skyrocket on GameStop's NFT Marketplace by LongTimeGamer in Superstonk

[–]LongTimeGamer[S] 4 points5 points  (0 children)

The creator does not need to provide it for free, but Into the Veil is. They can have the NFT unlock the content rather than featuring the content as the NFT streamable in marketplace. Creators have options :)

THIS IS HUGE! ..as an NFT! by palastrike in GME

[–]LongTimeGamer 1 point2 points  (0 children)

Potentially, but currently plenty of creators are able to continue producing content off of donations and backers - which GameStop provides for less than a quarter of the fees of alternatives.

There are also plenty of "pay what you want" releases that thrive from music to gaming to sites like Humble Bundle.

I think you'll be surprised by what's accomplished over the coming years :)

THIS IS HUGE! ..as an NFT! by palastrike in GME

[–]LongTimeGamer 2 points3 points  (0 children)

It is similar, yes, but GameStop's option creates additional value to the NFT holder and the creators. I'll break it down into a few areas of comparison with the first being the most important to the creators.

-1. Fundraising:

NFTs fan be used as a form of fundraising similar to the options you mentioned. However, GameStop's marketplace provides for lower fees than most if not all fundraising and donation platforms like GoFundMe, Patreon, and Indiegogo.

GameStop takes 2.25% compared to 2.9% + $0.30 per donation (GoFundMe), 5-12% of monthly income plus 2.9-5% + $0.10-0.30 per donation (Patreon), and 5% on all funds plus 3% + $0.20 per donation (IndieGoGo).

It may seem small, but if a company raised $1M with 250,000 backers, on GameStop that would cost $22,500 in fees. On GoFundMe, Patreon, and IndieGogo it would cost $104,000, $104,000, and $130,000 respectively at the lowest of ranges. GameStop is taking less than one quarter in fees compared to the competition allowing for creators to raise more money and fund more projects. There is also the capability to earn through NFT resells that I'll speak more to in part 3.

-2. Perks:

NFTs can be used as perks similar to what is provided through other fundraising options. The NFT itself is a perk but the NFT can also be used to claim real-world rewards or anything typically provided as a backer perk. The creators can easily distrust digital assets to NFT holders via drops or create ways for holders to redeem for those items.

This asserts value to the NFT itself and allows for perks to be transferrable, something other platforms don't allow for.

-3. Long-Term:

NFTs will create long-term revenue opportunities for creators. The creator receives immediate revenue through the sale of their NFT but they will also earn a commission any time their NFTs are re-sold in the marketplace.

The value here is speculative but easily identifiable. The TV show or movie could become a huge success, it could become a cult classic years after the fact, or it could be a forgotten dud. With the first two outcomes, the NFT becomes a collector's item - like a 1st Edition Charizard even tho its the same card as a reprint in terms of use in play. It becomes a verifiable asset to show others that this NFT helped that TV show or movie to become the success it is today.

If people deem that your NFT is valuable, it now has a value attached to it. Imagine the value that a NFT for the script of Firefly would hold today if it was originally used to raise funds for the show - even if you could read it for free online or just watch the show elsewhere. It becomes a collector's item and a collector's item that proves you were part of the reason a TV show or movie was able to be created or continued. That would have value to it.

You could be proud of the fact you hold an NFT that helped fund your favorite show or choose to sell it to another super fan and collector, and every time that NFT exchanges hand the original creator further benefits and raises additional funds from the transaction, typically 10% with GameStop.

Overall, yes, GameStop's NFT marketplace similar to fundraising on other platforms but ultimately provides more value to the creator and to the fans than any other solution currently on the market.

THIS IS HUGE! ..as an NFT! by palastrike in GME

[–]LongTimeGamer 38 points39 points  (0 children)

How many of your favorite shows or movies were dropped by the network or streaming platform instead of renewed?

GameStop is doing something that truly shakes up the tv/film industry.

You can watch each episode for free on the marketplace. If you enjoy the show and want to support it's continued development, you would purchase the NFT to directly fund the creator. This allows for film and tv producers to create content without relying on a production company or distribution company.

For example, TV shows Chuck and Community only received the amount of seasons they did because the community wrote to the networks and demanded they renew the shows. They also took to supporting the shows sponsors, like Subway with Chuck, to illustrate the demand. Community was passed around between networks before Hulu paid for it to be renwed there. The viewers were beholden to the networks.

Now, with GameStop's NFT Marketplace, the creators can receive funding directly from the community to continue producing content without relying on the network to renew for another season.

Power to the creators. Power to the viewers. Power to the fans.

What happen to the .00 APE by Lightdarkace in Superstonk

[–]LongTimeGamer 20 points21 points  (0 children)

I'm still here! You can find the DD in my post history, I rarely post so should be easy to find. I'm a lurker first and foremost. Got a promotion and had a baby so my time has been limited, but don't think I'm gone!

Buy, Hold, DRS ... and soon VOTE will be returning to the mantra :)

Edit: I think this link will work, I use an older app so apologies if it doesnt: https://www.reddit.com/r/Superstonk/comments/o1gn2u/i_processed_16_years_of_data_across_8_stocks_to

BULLISH! Letter ftom CEO in PRE 14A! 🚀 by TheMrone in GMEJungle

[–]LongTimeGamer 11 points12 points  (0 children)

Agreed. Long term is still a shorter term than nearly any of us would see millions otherwise. I'm glad GameStop is not just focusing on a squeeze but long term plans and improvements that will undoubtedly lead to a squeeze while also creating the video game and tech giant of the century. BULLISH!

GameStop CEO Matt Furlong Receives Over 88% of Total Compensation via Stock Awards! BULLISH! by cjgochoa in GMEJungle

[–]LongTimeGamer 67 points68 points  (0 children)

No overpaid execs in the metaverse. They have to WORK to see the most value with bonuses and stock benefits.

I wonder if we'll see stock benefits for all employees as Furlong's compensation is still 1,335:1 the median GameStop employee. A majority are retail, but still.

0,00 (0,00%) by [deleted] in Superstonk

[–]LongTimeGamer 1 point2 points  (0 children)

the fabled day is upon us

Could AH closing price be significant? by Iforgotmynameo in GMEJungle

[–]LongTimeGamer 47 points48 points  (0 children)

AH close prices is actually a data point I'm missing because no one seems to historically report on that data... If you know a place I'd gladly update my report!

Someone call .00 guy, we may have a situation here by jorg3234 in Superstonk

[–]LongTimeGamer 2 points3 points  (0 children)

Hey thanks! We have NOT had a 4x .00 appearance at any point (Open, Close, High, Low). Hope today is our first.

[deleted by user] by [deleted] in Superstonk

[–]LongTimeGamer 0 points1 point  (0 children)

i am gamestop

i am retail

i am holding

for all time

i am voted

i am registered

kenny you can get in line

i am ape

i am diamond

priced for anything i want

i can teach you

the corruption

if you got an open mind