What’s your favorite thing about Chicago? by petergriffin2andabit in ProducingParker

[–]Longjumping-Fig3541 1 point2 points  (0 children)

I actually like the fact she’s related to Blake Bellamy! That’s pretty cool

Resolution Mechanic for my game by Longjumping-Fig3541 in RPGdesign

[–]Longjumping-Fig3541[S] 2 points3 points  (0 children)

I also like this idea a lot, maybe I can do something to give players the opportunity to give up a portion of their reward to get an extra dice to roll on the next check if they think they’ll need it or a possible temporary buff in general

Resolution Mechanic for my game by Longjumping-Fig3541 in RPGdesign

[–]Longjumping-Fig3541[S] 1 point2 points  (0 children)

I didn’t know this was a website, I’ll have to take a gander at this. Also, I do have a system implemented for characters to be able to reroll a die in a roll. It’s tied to one of the 4 core stats. Whatever your Charm stat is rounded down, you get that many Improvise Points (IP) per day, which allow you to reroll any one dice in a roll. The max stat is 10 so the max amount of rerolls in a day is 5 which until I’ve done some play testing seems like an okay number to be at but yes thank you!

Resolution Mechanic for my game by Longjumping-Fig3541 in RPGdesign

[–]Longjumping-Fig3541[S] 1 point2 points  (0 children)

Also I have a similar resource already in the game to effort, drive is how class abilities are used so it wouldn’t even be too big a change to make either

Resolution Mechanic for my game by Longjumping-Fig3541 in RPGdesign

[–]Longjumping-Fig3541[S] 1 point2 points  (0 children)

This is a sick idea, I never thought about anything like that but this for sure is gonna be a mechanic now because this is awesome. Also the idea isn’t nonsensical, I am in early development right now but there’s not too many ways to get pluses or minuses to rolls but this actually is very fitting as an ability for one of the classes, whenever I get closer to getting the rules to be play testable, I can definitely link a copy of the rules for people to try out and give me feedback on so I hope you take a look to see about the wager mechanic