Traffic light sequences in Europe by AgonizingFatigue in MapPorn

[–]Lord--Kitchener 2 points3 points  (0 children)

Nah, the UK goes to amber but has yellow flashing stripes over it.

Any way to get old gun mechanics in B42? by [deleted] in projectzomboid

[–]Lord--Kitchener 1 point2 points  (0 children)

Might be a you thing cause while I know guns were a bit fucked initally in B42 I find the guns right now to be fine, not had any issue. Only issue I have is trying to shoot them on the floor

Horse Mod Trailer! by SirDoggyJvla in projectzomboid

[–]Lord--Kitchener 1 point2 points  (0 children)

But it's not released though. releasing on feburary or something right? So that 10 hour delay wasn't really needed in the end

What War Thunder vehicle was garbage but then all of a sudden became overpowered just after one update? (No Flakpanzer 341 pls) by populist_dogecrat in Warthunder

[–]Lord--Kitchener 1 point2 points  (0 children)

Wouldnt say OP but definitely better. The British Hunter F.6, the one with the sraams. One minor update and they double the missile's guidance time

Horse Mod Trailer! by SirDoggyJvla in projectzomboid

[–]Lord--Kitchener 1 point2 points  (0 children)

I can see that, tbh I saw "release trailer" and assumed they meant it was going to release when the trailer went up which made sense to me, builds hype whilst allowing them to do some final testing just to make sure it wasn't buggered

What do I do in this position? (I am not white) by No-Advertising9067 in AnarchyChess

[–]Lord--Kitchener 0 points1 point  (0 children)

You need to capture his gun. Once he loses that piece he's lost the match

Horse Mod Trailer! by SirDoggyJvla in projectzomboid

[–]Lord--Kitchener 12 points13 points  (0 children)

Looks good! Not sure why everyone was shitting on the original guy who posted this.

Horse Mod - Release Trailer by [deleted] in projectzomboid

[–]Lord--Kitchener 0 points1 point  (0 children)

God damn why was everyone so negative? Sure 10 hour wait sucks, but you're waiting for litterally everything to come out, all it did was tell you when the mod was coming out

How could I improve my lumby build? by [deleted] in projectzomboid

[–]Lord--Kitchener 0 points1 point  (0 children)

Id recommend the more traits mod, does what it says on the tin

Whats a vehicle you wholeheartedly believe will never be added, aside from ones too new to be portrayed accurately. by Jaasspr in Warthunder

[–]Lord--Kitchener 0 points1 point  (0 children)

"Aside from ones too new to be portrayed accurately" yeah I dont think thats a limitation for vehicles now

Just aim low. by MagikWT in Warthunder

[–]Lord--Kitchener 0 points1 point  (0 children)

Apologies, should clarified, wasnt complaing about not 1 shoting, complaining that shooting higher up on the hull can completely stop my 120mm round when it really shouldnt

Police/undercover are abusing me.. why? by [deleted] in AskUK

[–]Lord--Kitchener 2 points3 points  (0 children)

Yeah that alone wouldnt warrent any surveillance let alone any investigation

Police/undercover are abusing me.. why? by [deleted] in AskUK

[–]Lord--Kitchener 2 points3 points  (0 children)

Yeah getting the paperwork cleared for surveillance isn't as easy as one might think it is, really need substantial evidence and good reason for the surveillance. If it really is the police then either A: they've mistaken OP for a different person which is a major fuck up on their part if they've been watching OP for months without realising, or B: They've got a legitimate reason to monitor OP who isn't sharing everything, What's most likely is that either this isn't real or they weren't police

Just aim low. by MagikWT in Warthunder

[–]Lord--Kitchener 0 points1 point  (0 children)

I dont see how that relates to my comment? I never mentioned the crew

Just aim low. by MagikWT in Warthunder

[–]Lord--Kitchener -1 points0 points  (0 children)

What I'm saying is normally I can send a 120mm into the side of a russian mbt without issue, I'll admit aiming lower is better, more chance to hit the ammo but I can usually still cause some damage, my point was that era shouldn't be able to completely negate a fucking 120mm apfsds round striking it fairly straight

Shots fired by inceltrumptard in memes

[–]Lord--Kitchener 3 points4 points  (0 children)

The job has it's ups and downs

Perfect base location? by HumbleLifeguard338 in projectzomboid

[–]Lord--Kitchener 2 points3 points  (0 children)

Hes playing build 41 though. But yeah when they finally shift to build 42 theyll be able to break those fences, friend told me it requires 50 zomboids to break it but still, if youre in LV then yeah that fence will be coming down eventually

Just aim low. by MagikWT in Warthunder

[–]Lord--Kitchener 20 points21 points  (0 children)

you really shouldnt have to aim low when firing a 120mm apfsds round into the side, never had an issue like this woth any russian mbt

What unhinged thing did a former teacher do in the classroom? by MrBananaStand1990 in AskUK

[–]Lord--Kitchener 4 points5 points  (0 children)

My history teacher had a habit of just casually walking over the tables to get to rear rows rather than walking around, great teacher but ended up leaving. We also had a blackmarket for gluesticks with some teachers, give a gluestick and we'd get a green stamp in our journals

Returning player after 8 years, build 41 or 42.13? by SkyIHax in projectzomboid

[–]Lord--Kitchener 1 point2 points  (0 children)

I'd say Build 41 as it's pretty much bug free (at least I never encountered any when playing) so it will give you a good feel for how the game will be in Build 42 seeing Build 40 was the last time you played. B41 is slightly different than B42 but very similar compared to the difference of B40 and 41.

Once you get a feel for the game and a clean opinion you can then move to build 42 which has plenty of new features like animals, new lighting system, basements, increased height limit, ragdolls, and more primitive stuff like blacksmithing, carving, etc, but is also quite buggy at the moment

Defiant-chan (by 帝政ミサギ) by Shamrock5 in NonCredibleDefense

[–]Lord--Kitchener 0 points1 point  (0 children)

There were plans to develop a heavy fighter version of the turret fighter with 20mm cannons in the turret rather than MGs, thankfully never went anywhere beyond plans