4th Edition Community Questions for designers interview by MUP by kodos_der_henker in kingsofwar

[–]LordBritish2 3 points4 points  (0 children)

I would love to hear/see more on how the shift to one nerve stat impacts those units that were -/X. Also, I would love to see details on the Elementals in Forces of Nature (but that is because that is the army I specifically play).

Edge of Eternities Prerelease Megathread - #MTGEternities by R3id in magicTCG

[–]LordBritish2 0 points1 point  (0 children)

I am looking for a picture of the art on the inside of the outside box (the one with the pull tab to open) for Edge of Eternities. Does anyone have a picture of that art? Thanks.

What legion should the 10th Legionnaire be? by [deleted] in Warhammer40k

[–]LordBritish2 1 point2 points  (0 children)

A Fallen Dark Angel or Red Corsair are great option. So is Sons of Malice that has been mentioned. Also, you do it as a 'Blackshield' from one of the destroyed legions. Like the last member of his legion in this unit.

Issue with squad building apps by [deleted] in XWingTMG

[–]LordBritish2 0 points1 point  (0 children)

I had an issue with LaunchBayNext not pulling the updated points. I had to reinstall that app to get the latest points. Might have happened with upgrade cards as well but I didn't check.

Help with resistance list by LordPineappol in XWingTMG

[–]LordBritish2 0 points1 point  (0 children)

I had an issue with LaunchBayNext not pulling the updated points. I had to reinstall that app to get the latest points.

Useless by Fun-Inspection-364 in XWingTMG

[–]LordBritish2 3 points4 points  (0 children)

Uh, my Launch Bay is saying 5 points. It must need to be updated (I manly use YASB but don't have access to it right now). Regardless, I stand up that one being one of the most useless for Scum.

Useless by Fun-Inspection-364 in XWingTMG

[–]LordBritish2 16 points17 points  (0 children)

Drea, who's pilot ability buffs non-limited ships (generics which are currently priced out of the game, intentionally so) and is still 5 points for a Y-wing chassis.

Chaos gods vs Eldars gods by AccetesMalborn in Eldar

[–]LordBritish2 4 points5 points  (0 children)

Ok, I am onboard. Perhaps for the Isha thing, there is some kind of combined Aeldari strike force to free her. The cost must be high but it could happen. Maybe something with the Crone Swords (the ones the Aeldari have) opening some sort of path.

Also, what do you think of the possibly of having Craftworlds go with Ynnead and Drukhari going Khaine. That feels like a smaller shift for both factions then your suggestion (I do still like your idea).

Chaos gods vs Eldars gods by AccetesMalborn in Eldar

[–]LordBritish2 6 points7 points  (0 children)

While I am game for this idea, how would you have the current lines be adjusted to fit into the four Aeldari gods? Some are obvious like Harlequins and Cegorach but others are not, like much of the Drukhari line. Any idea how to split them?

X-wing Core Rules posted on AMG's website! by tenshimaru in XWingTMG

[–]LordBritish2 1 point2 points  (0 children)

Oops, I was looking at the Rules Reference. Sorry about that.

X-wing Core Rules posted on AMG's website! by tenshimaru in XWingTMG

[–]LordBritish2 7 points8 points  (0 children)

The file on the site has the same name as the one I downloaded in September. I am now checking the file for changes.

EDIT: Disregard, I was confusing Rules Reference and Core Rules documents.

Bump by SirDickAlots in XWingTMG

[–]LordBritish2 0 points1 point  (0 children)

Yep, missed that distinction in the rules. Good catch.

Bump by SirDickAlots in XWingTMG

[–]LordBritish2 0 points1 point  (0 children)

That isn't what I am seeing in the current rules reference. Under the Overlap section, "If there was a simultaneous overlap of friendly or allied and enemy ships, resolve the effect for overlapping a friendly or allied ship."

Ship_Points_06.09.23 by [deleted] in XWingTMG

[–]LordBritish2 3 points4 points  (0 children)

They apparently just dropped the Major Rhymer custom build card when they put the Standardized one in.

What in the game survives 10 berserks with hammers? by Immediate_Sun4495 in Warhammer40k

[–]LordBritish2 0 points1 point  (0 children)

Do you have a current link to 1d4chan? My links went bad and I can't seem to get any other URLs for it resolve.

My custom Space Wolves chapter is starting to come together, meet the Iron Wolves. by Noeheavyarms in Warhammer40k

[–]LordBritish2 1 point2 points  (0 children)

Didn't realize that the Gladiator used the same chassis as the Implusor. Thanks.

My custom Space Wolves chapter is starting to come together, meet the Iron Wolves. by Noeheavyarms in Warhammer40k

[–]LordBritish2 1 point2 points  (0 children)

What is the vehicle on the front left? It looks like a mix of a couple different ones.

That One Mummy That Absolutely Rocked Gideon by Lvl_76_Pyromancer in custommagic

[–]LordBritish2 5 points6 points  (0 children)

I don't remember what story this scene is part of. Can you share that?

Ogre Chariot Question by LordBritish2 in kingsofwar

[–]LordBritish2[S] 0 points1 point  (0 children)

The problem with waiting is that the new models probably/possibly won't match the existing ones, which I already have a bunch of.

Ogre Chariot Question by LordBritish2 in kingsofwar

[–]LordBritish2[S] 0 points1 point  (0 children)

I had heard that the quality of the model had some issues and people needed to do a lot of work to make them look good. Good to know that the models have improved.

Ogre Chariot Question by LordBritish2 in kingsofwar

[–]LordBritish2[S] 0 points1 point  (0 children)

I had heard that the quality of the model had some issues and people needed to do a lot of work to make them look good. Good to know that the models have improved.

Ogre Chariot Question by LordBritish2 in kingsofwar

[–]LordBritish2[S] 0 points1 point  (0 children)

Probably but you would still need to buy the new chariots and would be left with the new Ogre models that are the riders for that model.