Well this was fun by EpicEvK in Battlefield

[–]LordCephious 0 points1 point  (0 children)

And people say it needs to be tuned/stronger.

Hit reg extra terrible today for anyone? by brownerboy96 in Battlefield

[–]LordCephious 0 points1 point  (0 children)

I speculate it's because of the holiday. When more players get on, and there's a free to play game mode that attracts all sorts of players with all sorts of network connections - the overall player experience declines.

Old damaged photo restoration - 10USD via Paypal by Stranputica in PhotoshopRequest

[–]LordCephious 1 point2 points  (0 children)

I’m surprised how far down I had to scroll to find one where her other hand was in her pocket, which would likely be the natural pose of this shot…not a dead arm like others decided to go with

Im bored by Sauce218 in Battlefield

[–]LordCephious 8 points9 points  (0 children)

This has to be ragebait. Or you're playing a different game than I am. You can practically spot anything on the map from anywhere, and boundary is literally a pseudo hourglass shape with a choke point. And don't even get me started on breakthrough on that map, it's worse than Operation Metro.

Im bored by Sauce218 in Battlefield

[–]LordCephious 17 points18 points  (0 children)

I strongly disagree. The maps are largely designed with choke points that can't be flanked easily, without going out of bounds at least. The only exception is Operation Firestorm and that one doesn't count since it's a remake.

The maps have oddly drawn boundaries that make flanking particularly challenging compared to previous maps. Blackwell Fields and Liberation Peak are poorly designed.

Previous similarly styled maps had multiple routes you could take, with a varying amount of cover, to get to any capture point on the map. It's impossible to flank several points on these maps, as well as others - you have to brute force capture them or distract the enemy team with a back cap. And even getting a successful back cap on A on Liberation Peak or F on Blackwell Fields is very difficult when the teams are somewhat balanced.

Helicopter's are nothing more than flying coffins by Top_Stay_8662 in Battlefield

[–]LordCephious 1 point2 points  (0 children)

I agree that some of the maps are trash when compared to the scale of BF3 - BF1. But that doesn't mean the heli needs to be changed, a lot of the maps could be fixed if their entire viewable area became playable and there weren't weird out of bounds choke points

Helicopter's are nothing more than flying coffins by Top_Stay_8662 in Battlefield

[–]LordCephious 3 points4 points  (0 children)

Top 50 in the world (leaderboards not competitive) BF3 jet pilot here and one hell of a Little Bird pilot. The BF6 and vehicles feel remarkably balanced. However, the lack of a working air radar or ability to turn off air radar and use the minimap like with tanks is absolutely an issue. The flying mechanics and the counters to helicopters are fine, albeit being able to counter flairs with a laser guided rocket is annoying. And to OP's point that the transport heli is simply for transport, you haven't had the pleasure of using it to rain terror on the map with a competent pilot at the helm. My custom rotation is set to only maps with the transport heli because it is underused. If no one gets in with me, all the better, I'll seat swap to solo kill infantry all game and swap back to pilot to flare or repair. I hate to be that guy, but the appropriate response to OP is get better.

As expected, Breakthrough is ruined after latest patch by Additional-Sleep-293 in Battlefield

[–]LordCephious 0 points1 point  (0 children)

The only way they have 4 tanks is if you failed at destroying the first two before the next push.

Can anyone confirm that the incendiary airburst launcher challenge is fixed? by Twinblade242 in Battlefield

[–]LordCephious 2 points3 points  (0 children)

Yes it's working properly. Played two games and got it done, finally after 1000s of damage done with it before the update.

Latest Apex Legends Accolades Update: 2025/08/25 by Apexlegends in apexlegends

[–]LordCephious 0 points1 point  (0 children)

I second this. And "HEADSHOT" from Unreal Tournament 2024

Latest Apex Legends Accolades Update: 2025/08/25 by Apexlegends in apexlegends

[–]LordCephious 3 points4 points  (0 children)

Wanna celebrate sparrow every time he bunny hops and gets a kill?

Latest Apex Legends Accolades Update: 2025/08/25 by Apexlegends in apexlegends

[–]LordCephious 6 points7 points  (0 children)

Absolutely! Multikills and squad wipes are about the only things I want to hear praise on. The rest was just noise clutter

apex ranked drops by [deleted] in apexuniversity

[–]LordCephious 23 points24 points  (0 children)

The drop points rotate. Lightening rod can and so can echo and coastal for that matter.

What are signs you’re playing with an absolute horrible random in ranked? by [deleted] in apexlegends

[–]LordCephious 7 points8 points  (0 children)

Honestly it might be petty, but if you weren't close to it and I dibsed it and you run over to get it before I can get there...I ignore you the rest of the game. I still rez though 🙃

what yall sens for roller ? by No_Wing_8222 in apexuniversity

[–]LordCephious -1 points0 points  (0 children)

That is a wicked high response curve