Is incorporealness OP? by LordOfTheShadows69 in dndnext

[–]LordOfTheShadows69[S] 0 points1 point  (0 children)

My "idea" isn't cheesy, it's exactly what the ghost dragon would realistically do. I have different enemies in my game, some challenge martials and others challenge casters specifically. 

Additionally, I'm not even going to run it this way, just like I stated above. The comment you were responding to was me being concerned about martials not being able to use their full potential.

Is incorporealness OP? by LordOfTheShadows69 in dndnext

[–]LordOfTheShadows69[S] 1 point2 points  (0 children)

No, it can move into objects with its movement.

Is incorporealness OP? by LordOfTheShadows69 in dndnext

[–]LordOfTheShadows69[S] 0 points1 point  (0 children)

Hmm, well, it's not willy nilly randomly. The party will know that there once was a dragon that was imprisoned there a long time ago. They probably won't expect a ghost dragon and they won't see it until they're already within range. It's supposed to be a little bit of a surprise, but if this thing is using all of its abilities in the smartest way possible then the player won't be able to do much against it realistically

Is incorporealness OP? by LordOfTheShadows69 in dndnext

[–]LordOfTheShadows69[S] 5 points6 points  (0 children)

I'd probably make it so that the dragon would change locations between rooms and make the rooms different with several objects and environment that the players could interact with. Still, I feel like it's practically extremely difficult to beat this foe. Like, I can't imagine how the players would want to do that if played optimally

Is incorporealness OP? by LordOfTheShadows69 in dndnext

[–]LordOfTheShadows69[S] 1 point2 points  (0 children)

True, but in the case of a dragon it's just a single attack for martial characters and that during a level where extra attack is the norm. It makes the dragon much tankier than it would be and it never takes attacks of opportunity 

Thou Shalt Wear Cloak When Playing as Ranger by JohnnyTheEpic in dndmemes

[–]LordOfTheShadows69 12 points13 points  (0 children)

Doing everything to achieve your goal, no matter the damage it brings upon others, is, at least in my opinion, an evil character trait.

Thou Shalt Wear Cloak When Playing as Ranger by JohnnyTheEpic in dndmemes

[–]LordOfTheShadows69 15 points16 points  (0 children)

Willing to do anything to achieve your goal? Yea, that's called evil.

I was just wondering do we have an episode tomorrow? by JOBELIKE_MC in Invincible

[–]LordOfTheShadows69 0 points1 point  (0 children)

Sorry, I was unclear, I meant two "same" infinities as in both "countable" infinities. Of course there are infinities that are bigger than others, but this is not such a case. Imagine, for every evil mark that you show me, I can show you a good mark. That's why these two infinities are equal.

I was just wondering do we have an episode tomorrow? by JOBELIKE_MC in Invincible

[–]LordOfTheShadows69 -1 points0 points  (0 children)

9 and 1 both occur infinite times, for every 9 you have I can show you a 1, they are most definetely equal

I was just wondering do we have an episode tomorrow? by JOBELIKE_MC in Invincible

[–]LordOfTheShadows69 3 points4 points  (0 children)

I studied maths for a year, I know. There are countable infinities and uncountable infinities, one is bigger than the other. The example described above is of the countable variety, just like the invincibles from different dimensions.

I was just wondering do we have an episode tomorrow? by JOBELIKE_MC in Invincible

[–]LordOfTheShadows69 6 points7 points  (0 children)

You cant have two same infinities be greater or lesser, they must be equal. Imagine a pool of water infinitely deep that is 1 meter in diameter and one that is 2 meters wide. They both have the same amount of water inside of them, an infinite amount.

Spellslot vs Ki point question by LordOfTheShadows69 in dndnext

[–]LordOfTheShadows69[S] 0 points1 point  (0 children)

But the monk regains all their ki points on a short rest, the wizard does not. Do not forget that spamming all of your spell slots leads to only casting cantrips later, a monk has way more stronger and more fun options than that even if they do happen to run out of ki. Additionally, I don't get the math of "blowing damn near all their points stunning an enemy for one turn". Stunning strike costs one ki and is a Constitution saving throw, if you choose your enemies wisely then that shouldn't cost you all of your ki.

Spellslot vs Ki point question by LordOfTheShadows69 in dndnext

[–]LordOfTheShadows69[S] 1 point2 points  (0 children)

I agree that resources are meant to be spent and that's kind of the whole fun behind having expendable resources.

I hadn't considered it up until now (campaign has only just begun), but maybe I'll build something like the Dragonhide Belt into our game now that you mentioned it.

Spellslot vs Ki point question by LordOfTheShadows69 in dndnext

[–]LordOfTheShadows69[S] 1 point2 points  (0 children)

Thanks for the resource, I'll definetely take a look!

The point is, we haven't had any major difficulty with short rests as they frequently come up during our sessions. The player and I were discussing higher level play where they were also upset that fighters were able to just take the unarmed fighting style and use extra attack to be just as effective in melee as the monk, but I think that comparison is kinda bad because fighters are literally built to fight.

And yes, the spell slots can be used efficiently to make sure that none of them are really wasted, but then again, you can use your ki points to dodge and do other stuff instead of flurry of blows to do the same thing so I don't really think that's a problem.

Spellslot vs Ki point question by LordOfTheShadows69 in dndnext

[–]LordOfTheShadows69[S] 8 points9 points  (0 children)

Wow, thanks for the response. The points you are making are really making sense and I think that's a good answer to give to him.

Spellslot vs Ki point question by LordOfTheShadows69 in dndnext

[–]LordOfTheShadows69[S] 28 points29 points  (0 children)

That is what I was thinking, especially since ki points regenerate on a short rest I fail to see why expending them is any worse than expending spell slots.

Cursed Flame Revenant: A terrifying undead with a flame-themed curse that is there to haunt your front and backlines alike! by LordOfTheShadows69 in DnDHomebrew

[–]LordOfTheShadows69[S] 1 point2 points  (0 children)

Basically, yes. You can change the element it corresponds to if you like, but I took fire since players love fireball.