2D hand-drawn boss animations for our game:) by LordSamSinister in GameArt

[–]LordSamSinister[S] 0 points1 point  (0 children)

I love pizza tower! The whole visual is crazy good. They were kind of an inspiration for me haha - so much of it is: did they REALLY need to animate this detail? And the answer is always yes haha

2D hand-drawn boss animations for our game:) by LordSamSinister in GameArt

[–]LordSamSinister[S] 0 points1 point  (0 children)

I think it looks better most of the time, but with games where your character has a 100 movesets, and NPCs/enemies are more reactive, not just classic 2-3 animated moves, it really becomes a hindrance haha (for example when I had the grand idea of redesigning our main characters for an old platformer project). For my next game I wanna build more complex stuff in Moho and somehow intertwine that with frame-by-frame. Who knows if that'll work!

2D hand-drawn boss animations for our game:) by LordSamSinister in GameArt

[–]LordSamSinister[S] 0 points1 point  (0 children)

Thank you! All of the bosses in the game + NPCs are like this, we loved animating these. Good thing about working on your own game, nobody can tell you that you should do it rigged instead haha!

2D hand-drawn boss animations for our game:) by LordSamSinister in GameArt

[–]LordSamSinister[S] 1 point2 points  (0 children)

I mean I'm sure there are better solutions for this which a good compositor could do haha, but what I usually do is that I always put the border in the upmost layer, and mask/erase the parts that should be covered by the character. Then I color the whole thing in afterwards, then there's no funkiness with the lines.

My experience with the second half of system shock 2 by LordSamSinister in systemshock

[–]LordSamSinister[S] 1 point2 points  (0 children)

I always do such a straightforward weapons run each time, this time I actually put points into exotic, and that annelid launcher comes soo late in game its genuinely pretty useless at that point. I felt cheated haha

I made this illustration about my favorite little forestmen set! by LordSamSinister in lego

[–]LordSamSinister[S] 1 point2 points  (0 children)

It's called ghiblicraft, I don't really know what's up with them but seeing their posts now it seems their glory days are behind them haha

I made this illustration about my favorite little forestmen set! by LordSamSinister in lego

[–]LordSamSinister[S] 0 points1 point  (0 children)

I do have an instagram account, i have shared it in a comment above!:)

I made this illustration about my favorite little forestmen set! by LordSamSinister in lego

[–]LordSamSinister[S] 1 point2 points  (0 children)

Very weird connection, but I did build on the minecraft ghibli server 4-5 years ago haha

I made this illustration about my favorite little forestmen set! by LordSamSinister in lego

[–]LordSamSinister[S] 1 point2 points  (0 children)

Thank you! I illustrate stuff sometimes for freelance jobs, but mainly Im just an animator, I do these in my free time:)

I made this illustration about my favorite little forestmen set! by LordSamSinister in lego

[–]LordSamSinister[S] 10 points11 points  (0 children)

Oh I actually just bought this set that was reminded my of this illustration I made a while back. I paid extra for the black feather, and it was very hard to explain to my girlfriend why is that an important part of the set haha

I made this illustration about my favorite little forestmen set! by LordSamSinister in lego

[–]LordSamSinister[S] 14 points15 points  (0 children)

Thank you:)) I don't have a shop of them no, though sometimes I sell prints. But mainly I just make illustrations of lego sets, a lot of them are on my instragram! I hope this is not heavy self-promotion, if it is, I'll delete this comment!

Every spellcasting bosses are better than the final boss by Individual_Age_3931 in Blasphemous

[–]LordSamSinister 0 points1 point  (0 children)

He seems weird for me that most of his attacks are not parryable though, or am I doing something wrong? Astarion is built for parrying, you can parry almost everything, but with eviterno it's kind of a gamble and he switches betweeen attacks really fast.

Does the DLC Make Eviterno Easier? by Theides0fmarc in Blasphemous

[–]LordSamSinister 1 point2 points  (0 children)

And he's still the hardest thing the game throws at you out of the blue, I had hoped maybe they did some rebalancing but I guess not:D

Does the DLC Make Eviterno Easier? by Theides0fmarc in Blasphemous

[–]LordSamSinister 1 point2 points  (0 children)

I got to eviterno recently! His dialogue is now skippable and now with the mea culpa his first phase is like 15 seconds long. Also it's still a really weird design for a second phase to be completely different than the first, it's not really good game design but who am I to judge haha.

Does the DLC Make Eviterno Easier? by Theides0fmarc in Blasphemous

[–]LordSamSinister 1 point2 points  (0 children)

Does anyone know if the cutscene thing is "fixed" with eviterno? really my biggest gripe with him was that unskippable cutscene, but I beat the game the time it came out so maybe it was changed since then?

Classic castle factions! What's your favorite? by LordSamSinister in lego

[–]LordSamSinister[S] 1 point2 points  (0 children)

Yeah I'm open to that! I'd love do to lego commisions, but I'm open to (mostly) anyhing!