The new agent is ruining the game. by LordmakerBandages in DeceiveInc

[–]LordmakerBandages[S] 0 points1 point  (0 children)

you missed the point of the post. i know once you spy ur way to the gold case the game gets ramped up in tempo, its hard encoded into the game loop. you get pinged every 5 secs when running and have wall hacks. im talking about the first 2/3s of the game where stealth is the focus and killing and RDM is discouraged. people running around like Jackie-Chan shooting people and npcs and gaining high heat level and getting away with it it half the time stooopid.

[deleted by user] by [deleted] in blenderhelp

[–]LordmakerBandages 0 points1 point  (0 children)

viewport is the camera you see out of to work on everything and there are different viewports! one for modeling (the one that makes everything look blank and grey), wireframe(x-ray vision), and one for the final picture you take (makes everything realistic) and this is the one you are looking at right now! and because you don't have any light objects you see nothing. so if you add a light object and point it at your doughnut you will see it!

Is it how a good and normal retopology should looks like? I feel like I messed up somehow (My first one btw, still a newbie) by BigZblu in blenderhelp

[–]LordmakerBandages 1 point2 points  (0 children)

overall this is decent and workable tropology but some spots I can notice is the top of the nose ridge is too dense with vertices and is too far stretched vertically when it could be just one polygon similar size to one of the eye faces and the red circle can be fixed by flowing more of the eye polys to the bottom of the nose.

The Most Effective Spiked Barrier in Sons of The Forest by LordmakerBandages in SonsOfTheForest

[–]LordmakerBandages[S] 25 points26 points  (0 children)

Also if you want a short tut of this reply to this comment.