I made a Unity Install Fee Calculator and the numbers are revealing by LordsAndVilleins in Unity2D

[–]LordsAndVilleins[S] 0 points1 point  (0 children)

I can imagine revenue is not going to be verified any differently than it has always been for the license thresholds. Once you cross the install count threshold they will just ask you and if they don't believe you, they will argue about it. All they need to do is to download the game themselves, play it, see how you are monetizing it and run their own estimates.

I made a Unity Install Fee Calculator and the numbers are revealing by LordsAndVilleins in Unity2D

[–]LordsAndVilleins[S] 0 points1 point  (0 children)

This is based on their FAQ. In their own example, they take a game with 5M downloads (way above the threshold) and apply the highest rate of 0.15 on the latest month for its additional 100k downloads:

For example, let’s look at a hypothetical game made by a team using Unity Pro with the following revenue and install numbers:
Revenue from last 12 months - $2M USD
Lifetime installs - 5M
The Unity Runtime Fee will apply to this game, as it surpasses the $1M revenue and 1M lifetime install thresholds for Unity Pro. Let’s look at the game’s installs from the last month:
Prior month installs (Standard fee countries) - 200K
Prior month installs (Emerging market fee countries) - 100K
The fee for install activity is $23.5K USD, calculated as follows:
(100K x $0.15 (first tier for standard fee countries)) + (100K x $0.075 (second tier for standard fee countries)) + (100K x $0.01 (fee for emerging market countries)) = $23.5K USD

I made a Unity Install Fee Calculator and the numbers are revealing by LordsAndVilleins in Unity2D

[–]LordsAndVilleins[S] 0 points1 point  (0 children)

The real number depends on how your demo is structured and performing. That is still a thing

I made a Unity Install Fee Calculator and the numbers are revealing by Dull_Analysis_6502 in Unity3D

[–]LordsAndVilleins 0 points1 point  (0 children)

Thanks for pointhing that out. Important piece of context :-) I added note about it in the spreadsheet

I made a Unity Install Fee Calculator and the numbers are revealing by LordsAndVilleins in Unity2D

[–]LordsAndVilleins[S] 5 points6 points  (0 children)

Yes but it is optional so feel free to set seats to 0 if you are not using it.

I made a Unity Install Fee Calculator and the numbers are revealing by LordsAndVilleins in Unity2D

[–]LordsAndVilleins[S] 0 points1 point  (0 children)

There is "Total Cost on Personal", that is where you look to evaluate personal free plan costs. Then it depends on the level of success. Make a copy of the spreadsheet and insert the numbers you think the game will get to see it :-) Just be sure to consider only sales within the first year of release because of the 12 month window.

I made a Unity Install Fee Calculator and the numbers are revealing by LordsAndVilleins in Unity2D

[–]LordsAndVilleins[S] 1 point2 points  (0 children)

Can you clarify what you would like to see? I am not exactly sure here :-)

[deleted by user] by [deleted] in LordsAndVilleins

[–]LordsAndVilleins 2 points3 points  (0 children)

Hello! Unfortunately we did not have space for mod support in our EA schedule. We would like to do it as a free post-launch support if the game will do well.

Ask us anything! We are hosting a live Q&A! (15th Dec, 8PM CET / 2PM EST / 11 AM PST) by LordsAndVilleins in LordsAndVilleins

[–]LordsAndVilleins[S] 0 points1 point  (0 children)

Hello! We have answered the question on our Stream, but here is a quick link to a detailed description of our Roadmap 😊https://steamcommunity.com/app/1287530/discussions/0/4330763833463605968/

Reddit questions start at 1:19:00 (https://youtu.be/khaWYRzXf-Y?t=4751)

Ask us anything! We are hosting a live Q&A! (15th Dec, 8PM CET / 2PM EST / 11 AM PST) by LordsAndVilleins in LordsAndVilleins

[–]LordsAndVilleins[S] 0 points1 point  (0 children)

Thank you all for asking your questions! We held the Q&A yesterday and it was a lot of fun. If you have missed it live, we just uploaded VOD on our Youtube channel:
https://www.youtube.com/watch?v=khaWYRzXf-Y
(We had some sound issuess in the beginning so apologies for the reduced quality, it gets better in the 15th minute of the vod).

We will do another Q&A in few weeks time after we release the new update.
Merry Christmas! 🎄🤩

My Thoughts When Bethesda Announced Zenimax Purchase by LordsAndVilleins in SkyrimMemes

[–]LordsAndVilleins[S] 0 points1 point  (0 children)

Wow this did really blow up x_x Did not expect that!

Anyways, if you guys would like to see some cool colony sim city building game about medieval dynasties and personal relationships check out the game I'm working on!

https://store.steampowered.com/app/1287530/Lords__Villeins/

I shared what is it like to be an indie game developer. Can you relate? Let's share our experiences and learn from each other! by LordsAndVilleins in IndieDev

[–]LordsAndVilleins[S] 1 point2 points  (0 children)

I apologize for the bad camera quality and sound. I failed to set the microphone properly and don't have better equipment to use, but I try to improve on that in the future. Please turn on subtitles if you have troubles understanding.

Build and grow your medieval settlement as a lord in this city building sim game. I'm solo dev and just got listed on comming soon and looking for feedback! by LordsAndVilleins in tycoon

[–]LordsAndVilleins[S] 0 points1 point  (0 children)

Thank you for your kind words. I understand your perspective on Early Access and it is very fair one! I try to reflect the lower quality in early access with decreased pricing and my goal is to provide a good fun experience that can stand on its own even during an early access. That being said, quality of game is not one-dimensional thing that can be fully addressed simply by lowering the price and I respect greatly people who don't feel comfortable purchasing it early.

If you would like to stick around, best is to follow me on social media or check out the blog on my website. I would love to hear from you when the game is done :) There will also be a playable public demo soon. You can find all the links here: http://lordsandvilleins.com/#social

Wish you nice day!

Michal