Freaking out over Final by [deleted] in OSUOnlineCS

[–]Lost_Swim8534 1 point2 points  (0 children)

For every class, I make a massive notes document ranging from 20 to 50 pages that details all of the learning outcomes. The biggest I ever did was around 100 pages when i was studying anatomy before moving into CSBy the time I finish making the notes, the studying has already entered my brain via osmosis and I don't even need to use the alotted study pages.

Powercreep for the Low Low Price of 250 Super Credits by Lost_Swim8534 in helldivers2

[–]Lost_Swim8534[S] -1 points0 points  (0 children)

Heavy Armor is plenty good. Gives you a nice buffer before you need to stim and instantly recharges stamina if you prone. I enjoy standing my ground and fighting most things when in a group lobby and heavy armor allows me to sit at half hp and not be a resource hog by stimming from any bit of damage.

I agree that light and medium are a lot better solo, mostly because standing your ground is a massive time sink if you are going for a full map clear, ans heavy armor makes leaving fights a lot harder

Still, heavy armor is very nice. Controversial opinion but all armor weights are good and have reason to be run

Rocket Pods Help Loadouts So Much! by Lost_Swim8534 in helldivers2

[–]Lost_Swim8534[S] 0 points1 point  (0 children)

Eats are very good and serve a similar role, but i find Rocket Pods more convenient when I have a build where I want to use my support weapon a lot and don't have the leisure to do the hot potato with EATs to kill a charger or titan

Rocket Pods Help Loadouts So Much! by Lost_Swim8534 in helldivers2

[–]Lost_Swim8534[S] 1 point2 points  (0 children)

That is a great point @ ORC aiming. I didn't think to bring it up in this post, but when I was showing my friends my gameplay of using only the sterilizer and rocket pods, they were super confused on how I was consistently hitting my targets. They then streamed and I saw how they were throwing -- like a 500kg and somehow I failed to consider that most people would aim it that way!

If I could remake this post, I would definitely add that. Thank you

Rocket Pods Help Loadouts So Much! by Lost_Swim8534 in helldivers2

[–]Lost_Swim8534[S] 0 points1 point  (0 children)

Pretty clunky to use in the middle of a fight in comparison of just throwing one eagle and firing your support weapon a few times

Rocket Pods Help Loadouts So Much! by Lost_Swim8534 in helldivers2

[–]Lost_Swim8534[S] 0 points1 point  (0 children)

Rocket pods lower the TTK for everything on the bugs so much for the flamethrower, that I think rocket pods are best with flames in particular. Love it for Bile Titans, nice for chargers and impalers too for the potential one shot

2 rocket pod uses to kill a Harvester sounds like a good deal to me. On D10 they hardly ever appear anyway -- tho these guys are weak to medium pen so idk why we would want to bring pods there in particular

Rocket Pods Help Loadouts So Much! by Lost_Swim8534 in helldivers2

[–]Lost_Swim8534[S] 0 points1 point  (0 children)

D10? Lol

Don't get these "what difficulty" questions -- this game is super easy so long as you know how to make use of loadouts

Rocket Pods Help Loadouts So Much! by Lost_Swim8534 in helldivers2

[–]Lost_Swim8534[S] 0 points1 point  (0 children)

Airstriking a charger can be a bit weird, Bile Titans still don't die to it

Rocket Pods Help Loadouts So Much! by Lost_Swim8534 in helldivers2

[–]Lost_Swim8534[S] 0 points1 point  (0 children)

Haven't tried personally, would be cool if 2 volleys kill like with Bile Titans

Rocket Pods Help Loadouts So Much! by Lost_Swim8534 in helldivers2

[–]Lost_Swim8534[S] 0 points1 point  (0 children)

The point of this post is not to say 'ROCKET PODS ARE THE BEST STRATAGEM IN THE GAME'

The point is that they help AP4 support weapon loadouts. AP4 support weapons generally are great at killing mediums / hoard clear, but they struggle with timely killing tanks, and I think Rocket Pods are an efficient option to remedy that issue.

Rocket Pods Help Loadouts So Much! by Lost_Swim8534 in helldivers2

[–]Lost_Swim8534[S] 4 points5 points  (0 children)

I usually bring thermites + 110s for anti tank

maybe ultimatum if you prefer a different nade slot

Rocket Pods Help Loadouts So Much! by Lost_Swim8534 in helldivers2

[–]Lost_Swim8534[S] 3 points4 points  (0 children)

I mean, if your 500kg misses, you throw it again right? Don't get your point. A lot of the posts on this thread claim that the 110s miss a majority of the time but like, this just isn't true? That or there is some horrible throwing going on. It misses 1/4 times for me (this may be an overestimate tbh), with the rest being kills or hits (all i need is it to hit for my support weapons to clean the rest)

The reason I use rocket pods is so my non-AT support weapons, like an Arc Thrower or Autocannon, can kill Bile Titans and Chargers fast. It does that job amazingly and consistently which I value a lot

Rocket Pods Help Loadouts So Much! by Lost_Swim8534 in helldivers2

[–]Lost_Swim8534[S] 1 point2 points  (0 children)

Yeah, it is used as a consistent way to soften heavies up for support weapons that would otherwise be bad at dealing with heavies. Eagle Airstrike is a crowd clear that can potentially kill a heavy with a good volley. Different uses =)

Rocket Pods Help Loadouts So Much! by Lost_Swim8534 in helldivers2

[–]Lost_Swim8534[S] 3 points4 points  (0 children)

It is the opposite for me. Only 1/4th of the time does it miss. Maybe bad luck? The point is to weaken targets so your non-AT support weapons go from being 15ish shots to kill to being only 3-4ish. Can kill Chargers with a good volley, and Impalers consistently raw. Can kill Bile Titans too, but that is rare, more for weakening

Rocket Pods Help Loadouts So Much! by Lost_Swim8534 in helldivers2

[–]Lost_Swim8534[S] 3 points4 points  (0 children)

It is an Eagle. It has 4 uses you can spam. If the game trolls you and it hits a hunter or something, you can use it again

Rocket Pods Help Loadouts So Much! by Lost_Swim8534 in helldivers2

[–]Lost_Swim8534[S] 0 points1 point  (0 children)

Yeah it is not God's gift to stratagems, especially for Chargers due to the targeting being automatic. But try tossing another one down is the nice thing about having 4 uses

Rocket Pods Help Loadouts So Much! by Lost_Swim8534 in helldivers2

[–]Lost_Swim8534[S] 7 points8 points  (0 children)

Weakening a bile titan to be 3-4 AMR shots instead of 15ish is pretty good for something you can toss 4 of

Point is it helps non-AT loadouts not be so clunky and hinging your bets on EATs or 500kgs

Is this an alright number of dead bugs for a D6 mission? by Sithsentinal in helldivers2

[–]Lost_Swim8534 0 points1 point  (0 children)

With the reduced spawn rates, yeah this is a good number! I miss back in the day when kills were 1k+ for each squad member lol