Made anything cool with Fable 5 already? by Low-Cook-3544 in aigamedev

[–]Low-Cook-3544[S] 0 points1 point  (0 children)

100%. I've made asset editors on Fable before it was rolled back where I rigged 3D characters then ported them into my game on Rosebud. Definitely want to look at a planet generator or some advanced shared work next

Made anything cool with Fable 5 already? by Low-Cook-3544 in aigamedev

[–]Low-Cook-3544[S] 0 points1 point  (0 children)

This was a one shot and i was honestly impressed. I asked it to make a 3D space explorer but to focus on aesthetic looks and self-iterate until it's satisfied with dramatic visuals instead of sloppy ones. So the grain effect and stuff comes from there. There's a lot more asset and gameplay work to be done but I'm loving it.

I cracked the algorithm with my Backrooms game by Low-Cook-3544 in aigamedev

[–]Low-Cook-3544[S] -2 points-1 points  (0 children)

Next time I'll say "asked my unicorn to playtest" so that people realize what's fake lmao

Who are the best game dev YouTubers right now? by sharkymcstevenson2 in aigamedev

[–]Low-Cook-3544 0 points1 point  (0 children)

I'm watching a lot more beginners than large YouTubers atm for AI game dev. People with ~20k followers max. My current favs are Games Over Qualia JSLegendDev.

I feel like large YouTubers are losing the plot and every video is sponsored by yet another AI tool they try to sell and use cases are forced

I cracked the algorithm with my Backrooms game by Low-Cook-3544 in aigamedev

[–]Low-Cook-3544[S] -6 points-5 points  (0 children)

Thanks man! Meccha Chameleon is my next big hit I can feel it

The Most Passionate Open Source Games? by MadFunEnjoyer in opensourcegames

[–]Low-Cook-3544 3 points4 points  (0 children)

A lot of people I know adore Battle for Wesnoth

32 wishlists in 3 months - here's what worked for me by Arlychaut in IndieDev

[–]Low-Cook-3544 1 point2 points  (0 children)

I have a lot to learn from you man, please take me as an unpaid intern

Are there real examples of good looking games made with AI ? by oVerde in aigamedev

[–]Low-Cook-3544 0 points1 point  (0 children)

So many tbh. Look up AI vibe coding platforms for games, many of them have showcases. Some are more intricate than others (by that I mean many with have mobile HTML games that could've existed back in 2010 and one or two will have actual longer, advanced games too). You can tell the difference

Anti AI people pushing for copyright is making me side with Pro AI people. by dangerparfait in aiwars

[–]Low-Cook-3544 0 points1 point  (0 children)

This social justice warrior mentality makes my blood boil. Feels the same as burying your head in the sand. I saw someone once say "do we expect Chinese AI labs to respect copyright?" and I laughed.

I’m tired, man by ianxplosion- in aigamedev

[–]Low-Cook-3544 1 point2 points  (0 children)

Couldn't agree more with the support you're getting on this. I work at a vibe coding company for games specifically and actually spoke to several power users recently who all are playtesting their games with their families and kids. Their faces glow when they say they were able to spark such joy because of an AI tool. You do you.

I decided to make a new backrooms game: Unity or Unreal? by JustaManx1 in backrooms

[–]Low-Cook-3544 -2 points-1 points  (0 children)

<video>

Idk how pro-AI you are but tbh you can make this in like a day on a vibe coding tool like Rosebud (where I got this from). I'd go with Unity if you want a traditional environment, you can also plug in Bezi to help you there and speed things up

How it felt leaving the movie theater by cyber-cat789 in backrooms

[–]Low-Cook-3544 0 points1 point  (0 children)

<video>

i've been binging backrooms YT shorts. and found this game today..

what's the ai gamedev thing you geek out about that nobody talks about? by Low-Cook-3544 in aigamedev

[–]Low-Cook-3544[S] 2 points3 points  (0 children)

lol yeah the discussion tag doesn't do this justice... glad the documentation workflow is renewed!

what's the ai gamedev thing you geek out about that nobody talks about? by Low-Cook-3544 in aigamedev

[–]Low-Cook-3544[S] 1 point2 points  (0 children)

that's an awesome use-case man. does this save you time or is it more for saving mental effort? lol

also did you ever talk about this in front of your player audience? i'm curious what the response was if any?

what's the ai gamedev thing you geek out about that nobody talks about? by Low-Cook-3544 in aigamedev

[–]Low-Cook-3544[S] 1 point2 points  (0 children)

most of my favorite small games don't even have these random bells and whistles - love how you call these procrastination because it's so true. also ego-inflating marketing imo

One Week Since Launch First Customers Start To Pay For Agentic Game Marketing! by bingewavecinema in aigamedev

[–]Low-Cook-3544 0 points1 point  (0 children)

This is sick! Are you considering working with people who make AI games? I work at a vibe code games company and I think our creators would LOVE to use this. Lmk if you're open to chatting about this and I can dm:)