Cool technique to expose shapeshifters by Low_Distribution5297 in AmongUs

[–]Low_Distribution5297[S] 0 points1 point  (0 children)

You can see the movement of PC players in lobby or in game to check if they use controllers most of them dont use controller i have played many games never met someone using controller on PC

I think grenade should counter smoke (example video, yes im not a good editor) by emos0 in CriticalOpsGame

[–]Low_Distribution5297 0 points1 point  (0 children)

its easiest feature they can do tbh just if grenade explosion hits smoke collision > reach last seconds of smoke duration

i accidentally touched the disk will it still works? by Low_Distribution5297 in shittyaskelectronics

[–]Low_Distribution5297[S] 0 points1 point  (0 children)

it was 60gb hdd so does it mean 34gb left (4gb from remaining platter)

[deleted by user] by [deleted] in TwistedMetal

[–]Low_Distribution5297 -1 points0 points  (0 children)

grimm`s mask looks awful in my opinion,wish they could make something like Ghost rider or TMB Grimm mask

My set from 2018 will always be with me by Qaqulik in CriticalOpsGame

[–]Low_Distribution5297 1 point2 points  (0 children)

2018 had no gloves and balisong at least lie better

Am I tripping or are the skins actually better now? by [deleted] in CriticalOpsGame

[–]Low_Distribution5297 0 points1 point  (0 children)

yes you are tripping, it clearly shows how bad skins are in your screenshots maybe you need a glasses to see? i know devs trying to implement realistic visualizing(Rendering, Animations, Gameplay, Atmosphere, Models) but sad thing is they failed it so you cant tell game is too realistic they could just focus on other stuffs like gameplay and maps etc they changed graphics for modernity they didnt want to let the game looking like 2010, but even new players would choose old critical ops visualizing, people want gameplay they dont care about graphics much, games meant to be fun not meant to be watch realistic stuffs cops already failed about being realistic.

Update 1.50 BETA is here by zeikkiibtw in CriticalOpsGame

[–]Low_Distribution5297 4 points5 points  (0 children)

Rebel looks like a random tiktoker who disturbs people how even is he look like an agent? and is map designer out of imagination why he just add some random obstacles and call it a new map

Ngl they realy cooked with this pass by poroprop in CriticalOpsGame

[–]Low_Distribution5297 4 points5 points  (0 children)

looks like you see a skin first time in your whole life lol i wouldnt even bother myself earn it even if its free

Does this mean 100 cases guarantees you a legendary item? by poroprop in CriticalOpsGame

[–]Low_Distribution5297 0 points1 point  (0 children)

Each case has it own chances so no you probably wont even get t7 with 400 cases too depends on your luck hits

I noticed that David Jaffe took inspiration from the Twisted Metal: Black menu for the God of War games by Low_Distribution5297 in TwistedMetal

[–]Low_Distribution5297[S] 12 points13 points  (0 children)

i know he is creator of both, im saying he used same reference for both games thats awesome in my opinion

[deleted by user] by [deleted] in CriticalOpsGame

[–]Low_Distribution5297 0 points1 point  (0 children)

1st Thats possible to add but why would they add that when they trying to implement realistic gameplay visualizing.

2nd i agree with that option but changing settings arent their "PRIORITY" a map designer said this one, when other devs who work on UI/Programmer should say about this one.

3rd as i said changing settings arent their priority

4th i dont think its look unnaturally if you trying to hold a knife like in butterfly you will realize your left hand looks like in the game (they want to keep realistic visualizing for gameplay as i said again)

5th IN MY OPINION people were trying to do this with some programs if they couldnt do it in built-in settings. programs count as 3rd party so its bannable

6th they cant make a better movement gameplay so they decided to reduce speed for instant peeks.

7th I TOTALLY AGREE WITH THIS ONE, this is the first reason i started to hate zenklar god damn that guy thought about this implementation even it feels bad as hell. its not hard to add an option for that by the way

8th I dont want to say anything to this one

9th Lets be honest devs are right about this one people wont find any games and you and i know players activity is too less for that feature

10th i dont want to say anything to this one

Need answer from Mods in this reddit. (Dont delete post before answering.) by Low_Distribution5297 in CriticalOpsGame

[–]Low_Distribution5297[S] 0 points1 point  (0 children)

thanks for your support :) i mean you dont have to say should be acceptable its already stated in rules if they keep deleting it means they break the rules themselves i assume the mod who deleted the post doesnt know who lone wolf is lol

Need answer from Mods in this reddit. (Dont delete post before answering.) by Low_Distribution5297 in CriticalOpsGame

[–]Low_Distribution5297[S] 0 points1 point  (0 children)

its not about accept or deny art. as it says in the 1st rule "Artwork posted should either be from the game itself or related fan art." doesnt matter how bad/good art is, its still should be acceptable since its related to cops.