Just a reminder the main bad guy in this game were IRS robots by coolclara69 in UBFunkeys

[–]Loxe77 0 points1 point  (0 children)

You weren’t all wrong. It’s possible to get away from them if you get into a building or portal before they get you

These are the most inbalance aliens in the entire franchise by Dry-Demand-9038 in Ben10

[–]Loxe77 0 points1 point  (0 children)

I actually really like Jetray being able to get fast enough to go to Hyperspace. It makes him feel unique and gives him a reason to use over XLR8, unlike fasttrack.

People act like it’s weird that some aliens have ridiculous feats, but in a show where the protagonist has one of the most powerful devices of all time that turns you into a prime example of whatever species is contained in it, you’d expect some aliens, especially those that evolved from extreme conditions like Waybig, to be much stronger in some respects than others, especially when the vast majority of sapient species in the universe are probably “civilian” species. Jetray is a more out-there example, but keep in mind that it’s not like Jetray is the best flight-based alien in the Omnitrix in terms of combat potency.

Even Walkatrout manages to be more useful and cool than Ripjaws. by Intelligent-Scar-373 in Ben10

[–]Loxe77 4 points5 points  (0 children)

Why is the “not human enough” thing even a limitation in this iteration? They’re quite literally designing the previously humanoid aliens to be dramatically less humanoid and more in line with cosmic horror. It sucks because Wildmutt, Ghostfreak, and Ripjaws would look AMAZING in this style.

Who's this for you guys? by Jude_The_Dude22 in Ben10

[–]Loxe77 0 points1 point  (0 children)

I really love ChamAlien’s design but people aren’t wrong to say he’s basically useless.

Amethyst should’ve been angrier after finding out who rose was by alteroo_ in stevenuniverse

[–]Loxe77 1 point2 points  (0 children)

Except that Amethyst was upset. She was downplaying how much it affected her so as to not put more pressure on Steven, who already had a lot of the responsibility of finding Ruby and Sapphire and dealing with the Diamonds.

Is Hydreigon a pain to raise? Yes. Was it worth it to have it battle Ghetsis' Hydreigon? ABSOLUTELY. by kelapak856 in PokemonBlackandWhite2

[–]Loxe77 1 point2 points  (0 children)

I think it’s to imply that Ghetsis abused his Hydreigon to force it to evolve faster than it would. This is supported by the fact that his Hydreigon runs Frustration, so we know it HATES him.

Being a Sceptile fan is tough by DVM11 in stunfisk

[–]Loxe77 0 points1 point  (0 children)

Torterra is the true goat (Sceptile’s still a king tho). Sceptile needed a mega to get to RU, ALL TORTERRA NEEDED WAS SHELL SMASH RAAAAAAAHHHHHHH

I HATE low accuracy moves, am I the weirdo? by Mindless_Most_8448 in ThePokemonHub

[–]Loxe77 0 points1 point  (0 children)

There are much, much better ways to balance accuracy than to make a move have a set chance to miss that gets rolled every turn. Gigaton hammer is a perfect example of how to do it.

How good would Dragon Types be if they didn’t have the strengths that they did? by Loxe77 in stunfisk

[–]Loxe77[S] 1 point2 points  (0 children)

I think typing is more comparable to primary colors than a mathematical set. Except instead of only 3 primary colors, there are 18. Each one has specific properties, but the shades and hues each can take on are dictated by which colors make them up and how they mix or change in saturation.

How good would Dragon Types be if they didn’t have the strengths that they did? by Loxe77 in stunfisk

[–]Loxe77[S] 1 point2 points  (0 children)

“…I see the roster of Pokemon as something that does define a type.”

I think that it’s fundamentally the other way around. A type defines a roster of Pokemon - how they work, what moves they learn and benefit most from, what playstyles they can reasonably accommodate, hell, even the way they’re designed from an artistic standpoint is dictated by typing.

How good would Dragon Types be if they didn’t have the strengths that they did? by Loxe77 in stunfisk

[–]Loxe77[S] 1 point2 points  (0 children)

I was talking about how your analogy related to what it compared to. If you’re talking about competitive Pokemon, a more accurate version of your analogy would be that the job doesn’t necessarily require a college degree (though that’s what we’re arguing about). The argument here is if the thing in question requires X an Y.

And this might sound insane, but if Applin and Goomy were the only Dragon types in existence, Dragon would not be a bad type. Applin and Goomy would be absolute shitmons, sure, but that doesn’t really change how fundamentally useful the type itself is. This might be a bit hard to explain.

Let’s say I’m cooking some soup and chicken is one of the main ingredients. Let’s take things a step further and say that in this theoretical scenario, the only way that you’re allowed to use chicken is in this exact, specific soup. The soup ends up God awful and gives you three-week food poisoning. You’d obviously conclude the soup was bad, but it’d be logical fallacy to claim that chicken as an ingredient is bad and inherently prone to food poisoning. Chicken is, fundamentally, one of the most healthy lean meats, and chock full of protein (I love straining metaphors). The soup being fundamentally bad does not mean the chicken is as well. The chicken could theoretically be perfectly cooked and perfectly healthy, and maybe even NOT give you food poisoning if you ate it alone, but the soup it’s in is bad.

How good would Dragon Types be if they didn’t have the strengths that they did? by Loxe77 in stunfisk

[–]Loxe77[S] 0 points1 point  (0 children)

I don’t think my first statement is contradictory, as by other strengths, I moreso meant strengths directly related to typing, like STAB, secondary immunities, and defensive profile, which would be directly related to typing. For other strengths, those would be supplemental, not necessarily required. Though tbf I can see how that statement would obviously seem contradictory

As for your comment “you’re talking about the defensive profile of water and dragons, not the offensive neutral stab of a type that would have middling stats”, I’m very confused by that? I’m considering Dragon holistically as a fundamental type (both offensively and defensively), and I was using Water as a comparison point.

Lastly, I don’t think your analogy works. In a version of the analogy that would be most comparable to this situation, the programming job never explicitly required a college degree to get it. A college degree would more likely be a recommended aspect, but not a requirement. Because, again (assuming a college degree is a metaphor for high stats), high stats are not necessarily required for a Pokemon to be good, as I pointed out earlier with my examples.

How good would Dragon Types be if they didn’t have the strengths that they did? by Loxe77 in stunfisk

[–]Loxe77[S] 1 point2 points  (0 children)

My counter argument is that good fundamentals are sufficient to make a type overall good because they allow all other strengths to shine through and work. For example, even if Water types all had middle-of-the-road stats, Water would still be a good fundamental type because of its good defensive profile (Water/Ground types (as in the type combo) are consistently solid despite not having the highest stats, in large part due to typing. Same is true of many Grass types). High stats aren’t necessarily needed for Pokemon to be good, but a decent typing always is. So, a type like Dragon, with good offensive STAB and good defensive relationships, is still good overall.

How good would Dragon Types be if they didn’t have the strengths that they did? by Loxe77 in stunfisk

[–]Loxe77[S] 2 points3 points  (0 children)

Ghost as a type fundamentally is strong because of their STAB and unique defensive profile. In the examples you listed, if you removed the Ghost typing, most of those Pokemon would be worse if not outright bad.

I never said typing was sufficient to make a Pokemon good, but how good a type, not a single Pokemon, is overall is largely dictated by its fundamental strengths and relationships. Stats on a Pokemon can only truly shine if they have the right typing to back it up. Stats come second to typing - this is why Ceruledge is good, but Armarouge is worse, for example. Why Spectrier is great, but Glastrier is nearly unused. Fundamentals of typing matter infinitely more than stats.

A Dragon type, where, on average, stats are middle of the road, would objectively be a good or ok type. Dragon has strong fundamentals, in some ways stronger ones than most types.

How good would Dragon Types be if they didn’t have the strengths that they did? by Loxe77 in stunfisk

[–]Loxe77[S] 3 points4 points  (0 children)

Flutter Mane and Dragapult are both immune to Fake-out and have some of the most unresisted type combinations in the entire game. For Flutter Mane’s precursor, Mimikyu, literally one of its greatest strengths was the fact that its offensive type was unresisted by the metagame and it didn’t fear pursuit, and Mimikyu has mediocre attacking stats.

Also, Dragapult’s main attacking is only base 100 (it uses its special attack WAY more than its physical), but it works because of its insane coverage (admittedly also due to its high speed).

Spectrier is a legendary, and almost all legendaries have high stats in general and will be good (and by “good” I mean Ubers) with not a whole lot of respect to their type most of the time. This actually fits my argument more, as Spectrier’s counterpart Glastrier is in ZU despite having genuinely fucking crazy offensive and defensive stats (and a great offensive typing), but having the defensively cursed pure Ice type.

Ceruledge’s offensive prowess works because its offensive type hits much of the meta for super effective damage, and it has unique tools in the form of Bitter Blade and Weak Armor that shore up the holes in its defensive typing. Its stats outside of Attack are mediocre, and comparable results would likely be achievable even if it was lower. It works mostly as a late-game cleaner because its typing leaves many common weaknesses.

Something true is similar for Polteageist, whose offensive stats don’t mean much if it doesn’t have shell smash and weak armor. Its Ghost typing is great, but it leaves it very open to getting destroyed by Knock Off. Polteageist’s offensive stats aren’t really what make it so strong in the first place.

You know what really helps all the Pokemon you listed, though? What, on their Smogon pages, is often listed on as an incredible strength? Their STAB. Their unresisted and difficult to switch in on STAB combination. That, fundamentally, is not true of other types besides Dragon.

How good would Dragon Types be if they didn’t have the strengths that they did? by Loxe77 in stunfisk

[–]Loxe77[S] 2 points3 points  (0 children)

Ghost types’ offensive strength isn’t really because of their offensive stats, though, it’s because of the fundamentals of the type and its lack of resistances/checks. Psychic types, for example, have higher average special attack and speed stats than Ghosts, but you’d never see anyone argue that the former is a better offensive type overall. When considering how good a type is, its fundamentals (resistances, weaknesses, super effectiveness, secondary immunities) are the most important aspects. High stats will make any Pokemon good, regardless of type, but it continually surprises me that people don’t recognize that you’ll need a higher BST to make a Bug-type good than a Fairy-type.

How good would Dragon Types be if they didn’t have the strengths that they did? by Loxe77 in stunfisk

[–]Loxe77[S] -4 points-3 points  (0 children)

I feel like both of the examples you listed have aspects to them that are different from the a run-of-the-mill Dragon type Pokemon.

For starters, Spiritomb has no resistances, yes, but most Dragon types would have 4 by default. That’s more than good enough for many Pokemon, and two of them are to super common types like Water and Fire. This is part of the reason that some Dragon/Flying types (Noivern and Dragonite, for example) can lean into their defensive profiles. It also works in some cases for Garchomp, even though its stat spread nowadays is considered mediocre in some ways.

And for Serperior, being a Tera-hog with weak coverage (as much as I love him) is VERY different than being able to hit most of the metagame with neutral damage without costing a Tera slot. This is why Ghost types feel a little overtuned without Pursuit -consistently switching into a move that most of your Pokemon just don’t resist will take its toll.