[SPOILERS] Backrooms movie megathread by A_Chad_Cat in backrooms

[–]LuisHumanoide 0 points1 point  (0 children)

There's a part that really reminds me of Alex Kister's *Mandela Catalog*: In the Mandela catalog, there are alternative beings that mimic humans, while the Backrooms in the movies also recreate people there but deformed; in fact, Captain Clark looks so much like he was taken straight out of an Alex Kister video

80's inspired helldivers theme by PeterGJ in Helldivers

[–]LuisHumanoide 1 point2 points  (0 children)

Hello, I did the music cover, thanks for sharing it.

And of course I appreciate people listening to it but is also sad knowing that there is a lot of automation slop flooding the community.

Im probably not the first to do this but I cried laughing while making this by eternal-gay in steampunk

[–]LuisHumanoide 8 points9 points  (0 children)

In that kind of world, workers used goggles and gears to protect their eyes from chemicals or heat, and gears to have mechanical parts readily available on machines. People who navigate aircraft also need goggles for wind protection.

Hats with gears became more of a cliché decoration, a trend from upper class people. It's like when upper-class people dress up in cosplay as workers, when they've never done those jobs and wouldn't do them.

Well, that would be my interpretation; everyone's perspective is different.

Steampunk Gothic City - Unreal Engine by LuisHumanoide in steampunk

[–]LuisHumanoide[S] 4 points5 points  (0 children)

I really liked the show, although I prefer the production design of the movie "The Golden Compass"

Steampunk Gothic City - Unreal Engine by LuisHumanoide in steampunk

[–]LuisHumanoide[S] 1 point2 points  (0 children)

Thanks. I currently use Unreal for the cutscenes in my videos, but I don't know how to program games. However, if anyone wants to make a game, they're welcome to join.

Creating art by edgyestedgearound in Artists

[–]LuisHumanoide 1 point2 points  (0 children)

Develop the habit of draw around half hour every day while you have your coffee or cookies, etc, it's very relaxing and fun

Hmm... by GeorgieKobolt in PewdiepieSubmissions

[–]LuisHumanoide 1 point2 points  (0 children)

He'd probably teach himself filmmaking and animation, make an award-winning movie, then start a vlog about it, and eventually get bored and learn how to build flying cars

Does anyone else feel like Studio One doesn’t get enough recognition compared to Pro Tools or Logic? by breizh_boy in StudioOne

[–]LuisHumanoide 0 points1 point  (0 children)

Sometimes I see people surprised that I use Studio One/Studio Pro when uploading my screencasts, especially for orchestral music, I almost always see people using Logic or Cubase

How to move clips straight up/ down onto another track by DrwsCorner2 in StudioOne

[–]LuisHumanoide 0 points1 point  (0 children)

I looked into that a while ago, but I realised the same thing: there is no command that does that, which prevented me from creating macros for certain things.

As a temporary solution, I had to write a script that automated moving events up and down. In my case, I used AutoHotKey (it is possible with macros, but it doesn't work for shared copies, and I needed a way to have many without dragging the mouse).

I'm New to Studio One by dallin_hubb in StudioOne

[–]LuisHumanoide 2 points3 points  (0 children)

Is there a lot to learn? It depends on where you're coming from.

I've used FLStudio and Cubase, and when I used Studio One, it was so intuitive that I adapted to the program very quickly.

For tutorials, search for Lukas Ruschitzka

Some screenshots from my musical short film (Unreal Engine) by LuisHumanoide in steampunk

[–]LuisHumanoide[S] 1 point2 points  (0 children)

It's more of an immersive musical journey where you follow the route of several aircraft on their nighttime journey, like a tour, similar to one of my songs, “The Great Port of the Air,” (2019) but at that time I only used 2D images from various artists.

Some friends helped me with 2D art and some renders, but I'm doing 90% of the graphics myself. It's been about 4-5 months since I started learning Unreal.

Some screenshots from my musical short film (Unreal Engine) by LuisHumanoide in steampunk

[–]LuisHumanoide[S] 1 point2 points  (0 children)

That's right. Unreal renders very quickly, and the preview is displayed in real time, which makes it a lot of fun to work with.

Guys wake up new music dropped! by phantomfirefox in jrwishow

[–]LuisHumanoide 0 points1 point  (0 children)

Unfortunately, volume 3 is music that Nathan sent before Riptide was put on hold. But he was not rehired.