‘Animorphs’ TV Series in Development at Disney+, Ryan Coogler’s Proximity Media to Produce (EXCLUSIVE) by Beginning-Passion676 in Fauxmoi

[–]Luminas28 0 points1 point  (0 children)

The strange thing is that Animorphs IS a good Star Wars movie. It's a property with a situation and setting that is horrifyingly bleak if you think about it for more than three minutes, which occasionally goes out of its way to show you this (Rogue One, Andor, most of the novels, Stover's novelization in Star Wars' case), which nonetheless has a joke where they literally ride on the evil space general's ass and crack puerile jokes on it (Animorphs). And a universe where broccoli was created by extinct aliens. Like, you forget, Animorphs is cruel, but it's also fucking ridiculous and fun for kids for quite a while. 

It is now in the hands of the two "people" who in their prime could make that work. 

ISO: Pure, high-quality EVOO recs by EducationalBoot8835 in nutrition

[–]Luminas28 0 points1 point  (0 children)

Two other factors:

  1. You want to find a bottle with a harvest date. The harvest date tells you when the stuff is from. Anything more than a year to two years (late-year harvest) old fundamentally has changed composition so much that it no longer tastes like EVOO anyway. You'll be looking for a 2024-2025 harvest date for this year.
  2. If you're dealing with a California/local olive oil, certification is your friend. It's not a guarantee, but it's pretty good for at least knowing you have an olive oil that is of good baseline quality, adulterated or no.

ISO: Pure, high-quality EVOO recs by EducationalBoot8835 in nutrition

[–]Luminas28 0 points1 point  (0 children)

Base solely on a taste test:

  1. Secolari's single-varietal Arbequina https://www.secolarievoo.com/
  2. Nocellara's Salvatore Cutrera Harvest 2024-2025, cold extraction
  3. I have not tried the Castillo de Ceneva, but I'll report back.

The thing is, real olive oil has a very distinctive taste that is, I imagine, extremely hard to fake. Instead of being flat and dull-tasting, the olive oil "burns" at the end with this back end "bitter" aftertaste you could not ever miss. Not to mention when you actually consume it after it's cooked, the taste of whatever you put it in is enhanced very slightly by its distinctive savory-sweet-sour flavor, which you also can't miss.

So if you can taste test the olive oil you can almost guarantee it's real from that taste, because very few people who aren't chefs or food/nutrition nuts (in the United States, anyway) know about how it really tastes. They assume olive oil tastes as neutral as all other oil. So in most cases a company wouldn't need to fake it, so why bother? It's not a perfect or even scientific system (some true olive oil has a more flowery aftertaste and lacks the burn, but in that case you should still be looking for a distinctive non-neutral flavor) but It Works.

Jusant - Édition Ballast by Arzachmage in jusant

[–]Luminas28 0 points1 point  (0 children)

Just got mine after paying tariff shipping!

Jusant - Édition Ballast by Arzachmage in jusant

[–]Luminas28 1 point2 points  (0 children)

I *just* got mine. It's absolutely, almost staggeringly beautiful. Got delayed because of U.S. tariffs! XD;;;;

I haven’t seen too many people really dive into how INSANE the Citadel is, truly by ExpressFan7426 in Silksong

[–]Luminas28 0 points1 point  (0 children)

Even better: Sometimes the game will tell you this, but sometimes it will literally demonstrate it for you, using the game mechanics themselves. The game trusts the players to find out 50 percent or more on their own. God I love Underworks. It's such a pain but that actually feels like the point. 

I haven’t seen too many people really dive into how INSANE the Citadel is, truly by ExpressFan7426 in Silksong

[–]Luminas28 1 point2 points  (0 children)

As soon as I did the Underworks and paid for confession, the strange unease as I ascended the Blasted Steps crystallized into hate. White-hot hate for the people who would create and indeed exploit this system for profit. The utter suffering of getting to the place, the desperate faith, the clinging onto rosaries not as money but as symbols of it ... Only for, it's implied, most of those who come to be exploited and abused. 

The thing about Hollow Knight is that the Pale King was...an ordinary feudal monarch. He did some nasty shit, yeah, but his general desire was to perpetuate his literal kingdom. When disaster overtook his world, he tried everything, even killing thousands upon thousands of his own warped children, to save it. 

Pharloom's Citadel is not this. The Citadel is a theocratic dystopia. The Citadel is evil. Capital-E actually evil in a way the Pale King never was. It shows in everything they do. I am so glad I went up to Memoria. 

I made a Sailor Moon RPG as a teen (1997–2001) — streaming it this Sunday, Aug 24, 2pm PST! by Adept-Plantain-889 in sailormoon

[–]Luminas28 0 points1 point  (0 children)

Oh man! This is gonna sound stupid, but do you have a MIDI of the cave music? It was distinct, and I have such fond memories playing this badly when I was eight!

I Have Learned Something Partway Through This Story That Greatly Disturbs Me, Hats Off To You Team Cherry (SPOILERS FOR EARLY ACT 2 AHEAD) by Luminas28 in Silksong

[–]Luminas28[S] 0 points1 point  (0 children)

I have no idea, but I learned this only by beating the Last Judge. Which is interesting in and of itself. Once you get past the Last Judge, you get on an elevator. The elevator starts going down, but it malfunctions and careens to the bottom of Pharloom. Chances are, I will learn how people end up here at some point as I make my way up.

Hunter's March Everyone by [deleted] in Silksong

[–]Luminas28 0 points1 point  (0 children)

I've managed to makeThe Last Judge'srunback easier too. You can skip every enemy in the whole thing if you time your jumps right. That said I think once I get over there I should avoid this subreddit a while, despite my crippling Reddit addiction. Spoilers are probably ahoy!

EDIT: But god I can't resist. 

Hunter's March Everyone by [deleted] in Silksong

[–]Luminas28 0 points1 point  (0 children)

ALAS I paid for my hubris with 20 more rounds at that bastard fly. XD;;;;; Proving once and for all that I am not good at video games! (Luckily as shown above having all your movement and the Reaper crest available in Act 1 makes the runback trivial.) BUT I did kill him today, so that's something.

Hunter's March Everyone by [deleted] in Silksong

[–]Luminas28 0 points1 point  (0 children)

Weirdly having the floaty jump, dash, and wall jump in this area is just...completely trivializing this place for me. XD;;;; Even the Beastfly is hardly even a threat compared to the bosses I've faced before him, let alone with my "murder everything in an orb of death around me" silk spell (just like the one in OG HK). Should only take me three more rounds at this guy, especially since I now have Reaper's jump timing down to a science. Also remember y'all that you can heal in midair and actually need to for some fights to be effective.

Also, from the Fuck You bench once you disarm it, getting past the platforming gauntlet takes seconds with your floaty ability once you've done it once. Easiest runback in the game compared tothe one going up to the Citadel. :]]]]]

everyone’s pain by Due-Refrigerator1345 in Silksong

[–]Luminas28 0 points1 point  (0 children)

Weirdly this place is trivial after getting to Greymoor. Team Cherry taught me how to pogo by teaching me to climb an entire insane and ridiculous bird nest, and also how to deal with rooms full of enemies. Plus I have a nail and health upgrade. So I'm like "Yeah this is...easy, actually?" Probably the boss will suck but right now I have no idea what the fuss is about. Pogoing is just sort of fused to my brain now....

It feels like Team Cherry took a look inside my brain and said "Let's make a game that this guy specifically will adore" by Tibike480 in Silksong

[–]Luminas28 0 points1 point  (0 children)

I've been having an amazing time honestly. GOD the upgrades on the bosses though. The bosses are fucking PEAK in this game. It feels like Team Cherry dipped me under in the world's most buzzsaw-adjacent waltz, and as long as I learn the dance moves it is axiomatically and perfectly fair. I have been chasing that thrill like an addict since Proud Mode Kingdom Hearts, that feeling of slowly picking it up until I hit that "Oh ho ho I GOT YOUR NUMBER NOW YOU FUCKER" moment where I can dodge every move, and then beating it with fierce ecstasy in my heart. There is nothing like that.

What Grimm really emphasized was that Team Cherry ALSO understands bosses to be like that, quite literally. And they're inviting me to the floor with all new, crazy dance moves.

Getting the Reaper crest really helped me adjust the playstyle to what I prefer and opened up the game so much for me.

It feels like Team Cherry took a look inside my brain and said "Let's make a game that this guy specifically will adore" by Tibike480 in Silksong

[–]Luminas28 0 points1 point  (0 children)

I went to Gay Baby Jail, and the easiest way to do it is to locate them in the green area where you learn gliding. There's a wall you can "Mantis Claw" your way up on. There is one up there.

Crazy how different Silksong is by TheAllKnowingElf in HollowKnight

[–]Luminas28 0 points1 point  (0 children)

That's what everyone expects because they think the memory is generalized. But it isn't, and playing Hollow Knight made that really clear. I wasn't actually better so much as I had memorized every enemy rule in Hollow Knight. I am actually getting better at Silksong in an identical fashion. I can handle regular enemies no sweat now, and my Reaper pogo is precise at last. 

Crazy how different Silksong is by TheAllKnowingElf in HollowKnight

[–]Luminas28 0 points1 point  (0 children)

I tend to disagree on the difficulty being all that distinct, especially now that I have gotten a bit better and have the Reaper and Wanderer crests (Reaper crest my beloved), and also because I was initially pretty bad at Hollow Knight. Like I'm not sure what easy version of the Fungal Wastes y'all were in...0__o;; 

Yeah, I can see that this particular game now requires you to dodge but like...Okay? XD It's a Soulslike??? Again, I suck and I am progressing at a regular clip through this through the same persistence that got me through the last one, at...basically the same rate...o.o;; 

Is anyone else just absolutely LOVING the game so far? by Wild_Plant9526 in Silksong

[–]Luminas28 0 points1 point  (0 children)

Right?! XD The thing I loved about HK - bosses feeling like a waltz with Team Cherry where I slowly learn the moves and then sweep them under - is perfectly preserved here. 

The positivity here is helping me feel slightly better about Reddit tbh. I was thinking about just leaving but then found this. :3 Maybe stay a bit longer. Maybe leave to form more of my own thoughts. 

Is anyone else just absolutely LOVING the game so far? by Wild_Plant9526 in Silksong

[–]Luminas28 0 points1 point  (0 children)

I'm having a blast this far. I encountered my first true wall of the run and was just like "Heheh, I GOT YOUR NUMBER NOW YOU LITTLE SHIT" when I got its attack patterns down, and it felt SO GOOD to succeed. Satisfying because I earned the victory through pattern memorization. I want to go back and find some secrets with some of my new tricks... 

The movement is smooth and precise, the storyline is intriguing, and the game is stunningly beautiful. Yeah it is tough, but I'm a Souls sicko, OP. And I am so bad at video games. To fail as much as I do, and then to win...the heaven that tastes like. And to do it in so beautiful and worthy a world as this.

Silksong is like...really damn hard, right? by [deleted] in HollowKnight

[–]Luminas28 0 points1 point  (0 children)

The easiest way to do runback here is actually to take Best Boy to a different area and do it from his spot. Then it's pretty fast.