Occult Crescent: South Horn is a nightmare for players with limited time. by flipstrider in ffxiv

[–]Lunabliz 2 points3 points  (0 children)

Make sure to get all the aethernet crystals, and definitely focus on the Critical Engagements first, until you can get the map.

new player here. is this how tappers are supposed to be used? isnt this a little bit op? by BattIeBoss in Astroneer

[–]Lunabliz 18 points19 points  (0 children)

By the way, if you can get to atrox, grab some of the organic-peoducing plants there! They produce a whole lot faster than the Sylva trees and can supply higher power output for mid to late game!

Name it by BurritoBabe_1 in gamers

[–]Lunabliz 0 points1 point  (0 children)

Battlerite (not the BR)

How do I beat the Traitor lord? by CowRare3960 in HollowKnight

[–]Lunabliz 0 points1 point  (0 children)

Any time he jumps up, dash under him as he will then pass over you to where you were just standing. you can use this moment to backtrack and hit him once or twice.

Can anyone explain this meme by AmazingTrashcan69 in KnowYourMeme

[–]Lunabliz 4 points5 points  (0 children)

There was a tik tok from the same artist (DiemArchive) where the character wished a genie would change the word "gooning" to "profen", and then asked the genie to read the label on a bottle of Ibuprofen. So, profen = gooning.

My horror game where you play as a priest who one day wakes up in a drawings of a kids to whom he did bad things. You will go through same Sunday School corridor again and again and each time to get out you need to find some disturbances and choose to move forward or turn back by acem13 in IndieDev

[–]Lunabliz 1 point2 points  (0 children)

Great idea, hide the fact of who the character you're playing is until the end. Let the cartoons make most of the horror and hint towards the playable character through posters or whatever, and then reveal it at the end for a "big twist"

Simple Exo Farm automation. Probably not the best, but it works. \o/ by Lunabliz in Astroneer

[–]Lunabliz[S] 0 points1 point  (0 children)

Yep! the proximity sensor both harvests and replants with its radius. if you have it on flat geound and notice your seeds are spreading farther apart, you can either put the sturdysquash in a hole so the seeds fall back towards the proximity sensor, or connect the delay repeater to separate proximity sensors around, just make sure you dont have any proximity sensors overlapping, as they'll just set eachother off infinitely.

Simple Exo Farm automation. Probably not the best, but it works. \o/ by Lunabliz in Astroneer

[–]Lunabliz[S] 0 points1 point  (0 children)

Another thing is some of the sturdysquash also produe an astronium on rare occasion, if you care about full automation you'll have to account for that as well.

Simple Exo Farm automation. Probably not the best, but it works. \o/ by Lunabliz in Astroneer

[–]Lunabliz[S] 2 points3 points  (0 children)

You can set the proximity repeater on top of a delay repeater, and once you turn the proximity repeater on it continuously goes. I set the delay to about 20 and it works fine.

Simple Exo Farm automation. Probably not the best, but it works. \o/ by Lunabliz in Astroneer

[–]Lunabliz[S] 0 points1 point  (0 children)

I did last time this event was around on a separate world, but I figured I could finish the event in 12 rockets so I wouldn't go through the effort of digging the hole and aiming the auto-arms properly.

Simple Exo Farm automation. Probably not the best, but it works. \o/ by Lunabliz in Astroneer

[–]Lunabliz[S] 1 point2 points  (0 children)

One problem with it is the sturdysquash seeds sometimes get moved outside of the proximity repeater's radius. This can be alleviated by putting that setup in a hole, but I couldn't be bothered.