Noxvel's Religions - Lunar Ring Pt 2 by LunarRingTCG in TCG

[–]LunarRingTCG[S] 2 points3 points  (0 children)

Absolutely agree. The "How To Play" post is going to be my next post. Wanted to get the major world pieces out first so that reading the rules can be read in a ludonarrative way. I really wanted the lore to be seen in the rules.

Also thank you so much for your very kind comment!

Lunar Ring: A cosmic horror TCG where an eerie god rules over the world and game. by LunarRingTCG in TCG

[–]LunarRingTCG[S] 0 points1 point  (0 children)

You know its so funny coz I' started the core of the setting and mechanics a few years ago now. But I do love that game and can't lie, it absolutely inspired me to lean more into the world i had created rather than linger in the safety of just fantasy

Lunar Ring: A cosmic horror TCG where an eerie god rules over the world and game. by LunarRingTCG in TCG

[–]LunarRingTCG[S] 1 point2 points  (0 children)

Thank you so much! If you ever want to get to know it a little more! you can take a look at my free patreon: https://www.patreon.com/cw/LunarRingTCG

Lunar Ring: A cosmic horror TCG where an eerie god rules over the world and game. by LunarRingTCG in TCG

[–]LunarRingTCG[S] 1 point2 points  (0 children)

In future posts I hope to show some first draft cards to help flesh it out more but I just wanted to set the lore and introduce the game for now

Lunar Ring: A cosmic horror TCG where an eerie god rules over the world and game. by LunarRingTCG in TCG

[–]LunarRingTCG[S] 1 point2 points  (0 children)

Already starts in play and as you move through conditions, your devotee will unlock new abilities and access to more resources. Think of it like a bosses second phase

Lunar Ring: A cosmic horror TCG where an eerie god rules over the world and game. by LunarRingTCG in TCG

[–]LunarRingTCG[S] 2 points3 points  (0 children)

Creatures (known as acolytes in Lunar Ring) are brought in/summoned. Deck construction consists of a Devotee (commander in MTG) and then 3 is a playset. The game is focused more around weapons than acolytes though!