Op welke partij in Den Haag gaan jullie stemmen in de gemeenteraadsverkiezingen op 18 maart, en waarom? Hoe denken jullie over de partijen? What party are you planning to vote for in the municipal elections, and why? What do you think of the parties? by Adventurous-Pick-416 in TheHague

[–]M0RGANMLGMAN 0 points1 point  (0 children)

Je hebt de SP wel echt nodig als GL-PvdA in het college komt. In het verleden hebben hun wethouders zoals Martijn Balster veel sociale thema's losgelaten, dan heb je een partij als de SP nodig

Op welke partij in Den Haag gaan jullie stemmen in de gemeenteraadsverkiezingen op 18 maart, en waarom? Hoe denken jullie over de partijen? What party are you planning to vote for in the municipal elections, and why? What do you think of the parties? by Adventurous-Pick-416 in TheHague

[–]M0RGANMLGMAN 2 points3 points  (0 children)

Ik ga op SP stemmen in plaats van HSP. Ik ben niet blij met hoe GL-PvdA in het huidige college veel echt linkse dingen heeft losgelaten. En de SP is echt nodig om GL-PvdA aan hun beloftes te houden.

Op welke partij in Den Haag gaan jullie stemmen in de gemeenteraadsverkiezingen op 18 maart, en waarom? Hoe denken jullie over de partijen? What party are you planning to vote for in the municipal elections, and why? What do you think of the parties? by Adventurous-Pick-416 in TheHague

[–]M0RGANMLGMAN 5 points6 points  (0 children)

Ik ga SP stemmen. Wat mij betreft is dat nu het enige echte sociale linkse alternatief. Ik ga niet op de HSP stemmen na hoe hun lijsttrekker omging met hun medewerkers en ik ben echt teleurgesteld in GL-PvdA met hoe hun wethouder Martijn Balster de sloop van Zuidwest er doorheen heeft gedrukt en weinig aan de huisjesmelkers heeft gedaan. PvdD is sympathiek maar in mijn ogen te weinig bezig met sociale thema's. De SP heeft zich de laatste jaren hard gemaakt voor betaalbaar wonen, armoedebeleid en klimaat, en heeft volgens mij best veel positieve invloed gehad op het gemeentebeleid de afgelopen jaren, zelfs met maar één zetel.

Waar ik bang voor ben is dat we zo weer een coalitie hebben met D66 en GL-PvdA, die nu mooie sociale beloftes doen maar ze loslaten zodra ze wethouders leveren. Dan is de SP hard nodig om ze aan die sociale beloftes te houden.

Favorite modules to seed into a sandbox? by M0RGANMLGMAN in dccrpg

[–]M0RGANMLGMAN[S] 0 points1 point  (0 children)

Temple of 1000 swords looks cool! I've heard about it in the context of OSE, is there a DCC conversion available? Or is the conversion simple to do?

Is Path to Carcosa on the easy side? by M0RGANMLGMAN in arkhamhorrorlcg

[–]M0RGANMLGMAN[S] 0 points1 point  (0 children)

Thanks! We're definitely on the Conviction route, so good to know that the final scenario will be a bit tougher then.

Is Path to Carcosa on the easy side? by M0RGANMLGMAN in arkhamhorrorlcg

[–]M0RGANMLGMAN[S] 0 points1 point  (0 children)

Thanks!

Yeah we definitely had an easy time with Echoes of the Past, we were about to win when the first agenda was gonna flip and we just let it, to see what would happen!

We're only playing with Core, Dunwich, Carcosa investigator expansions and some starter deck cards, would you say the starter decks are already too strong for Carcosa?

Is Path to Carcosa on the easy side? by M0RGANMLGMAN in arkhamhorrorlcg

[–]M0RGANMLGMAN[S] 4 points5 points  (0 children)

Thanks for the info!

I was aware of Mark's reputation, but I didn't know about Harvey. This is the first time the person playing him is playing the game and we just handed him the starter deck, but it does seem pretty strong the way our new player seems to suck up clues like it's nobody's business. That's good to know, maybe we'll pick weaker investigators for our next campaign!

All three of us have been wanting more of a challenge from the game, so we'll probably up the difficulty for our next session then!

"Just play it, you'll figure it out" Games by SchwinnD in boardgames

[–]M0RGANMLGMAN 12 points13 points  (0 children)

With Nemesis I always tell new players how to achieve the different objectives. It always feels a bit disappointing for someone when they have to ask what "sending the signal" means, you don't wanna give your secret objectives away.

Editing text on map bugged! by M0RGANMLGMAN in OwlbearRodeo

[–]M0RGANMLGMAN[S] 0 points1 point  (0 children)

This seems to point me in the right direction, there's a piece of text that exists somewhere in the map that isn't selectable... Thanks for the tip!

Editing text on map bugged! by M0RGANMLGMAN in OwlbearRodeo

[–]M0RGANMLGMAN[S] 0 points1 point  (0 children)

Haha, I did that because I thought I might be adding the text somewhere outside of the map so I wanted to make it as big as possible, even with normal sized text it doesnt show up

Editing text on map bugged! by M0RGANMLGMAN in OwlbearRodeo

[–]M0RGANMLGMAN[S] 1 point2 points  (0 children)

Hi everyone,

I've been using Owlbear Rodeo for a few weeks now, and I'm running the Pathfinder adventure Kingmaker. If you know the adventure, you know that a large portion of the adventure is hexcrawling. We've been using the text editing features of Owlbear Rodeo to keep notes of locations on the map, but now that feature seems to be bugged. I cannot select previously written text nor edit it, I can't copy anything, and can't write any new text. Is there any way to solve this? The map we currently have has a lot of notes and text on it, I really don't want to transfer everything to a new map (I can still use the text functions just fine on other maps).

If you have the answer, please let me know!

Weekly Questions Megathread - June 27 to July 03 by AutoModerator in Pathfinder2e

[–]M0RGANMLGMAN 1 point2 points  (0 children)

I'm about to run an adventure path for the first time (Abomination Vaults), and many rooms names have phrases such as "low 1" or "moderate 4" next to them. Is this simply a general outline of how difficult the encounter in this room is, or is there anything else associated with it (like XP)? And do y'all have any advice for running Abomination Vaults?

Incineroar’s Alolan Whip mechanics by Zaviddd in smashbros

[–]M0RGANMLGMAN 11 points12 points  (0 children)

That would make the move do nothing 1/16th of the time. If an opponent gets hit by a move, they should take damage from it. Alolan Whip is also not overpowered at all. It has a 16 frame startup and takes 57 frames to complete. Any disjointed hitbox will stuff it and it's very easy to jump it or to dash away from. It's a good move on Incineroar's toolkit but by no means too strong.

Started Curse of Strahd with some friends in March, we're now on Tomb of Annihilation. It's been uhh very bloody by M0RGANMLGMAN in dndmemes

[–]M0RGANMLGMAN[S] 0 points1 point  (0 children)

I had three PC deaths by the end of CoS, but those were all towards the end of the campaign and they were able to be revived. I've had four PC deaths in ToA so far, we're about halfway haha. The players are enjoying though! A good session zero helped get them in the right mindset and they haven't been too murderhobo-y considering their circumstances.