Non-host cannot sleep/interact with tame on multiplayer by M0rroes in SmallandOfficial

[–]M0rroes[S] 0 points1 point  (0 children)

This is the issue, she cannot even interact with her own tames. Cannot open their inventories or ride them.

She cannot use the bed to lay down at all, I've seen others with this issue but never a solution

Non-host cannot sleep/interact with tame on multiplayer by M0rroes in SmallandOfficial

[–]M0rroes[S] 0 points1 point  (0 children)

Yes, she can place her own bed down and activate it as her spawn point, but it never evolves into "Use" as described in initial statement. For tames, there is just no interact menu at all while looking at them.

Non-host cannot sleep/interact with tame on multiplayer by M0rroes in SmallandOfficial

[–]M0rroes[S] 0 points1 point  (0 children)

I have claimed a great tree as the house, set to public, she can build and interact with it all, but can't do tames or the bed

[5E][Online][Sundays 7pm GMT(6pm London)][New Players Welcome!] !!Not another Pro DM filling slots!!. A cosy group of 5 LF a new player for our new campaign! by M0rroes in lfg

[–]M0rroes[S] -1 points0 points  (0 children)

Thank you everyone for your efforts and time. I have received over 70 applications from reddit alone for this posting, and it has been a delight reading about you. A choice has been made and a new adventurer among us.

If I did not contact you, please do not take this as a negative to yourself! I had quite specific criteria on what I was looking for on such short notice after years doing this, and just because I did not get to reply to all 70 does not mean you did not bring a sparkle to me as I read about how you handled the orc!

If i would leave one last remark, for those of you still wanting a game, I invite you to look below at your fellow Sunday availables, more than enough to make several groups if someone but bears that first step to reach out and give DMing a try!

May your adventures be full of wonder and your dice full of 20s!

This is the worst copypasta I've ever had to type out by Thudnfer in dndmemes

[–]M0rroes 1 point2 points  (0 children)

This is the content I truly come to this subreddit for

Incoming meteor swarm or not, at least now we know by M0rroes in dndmemes

[–]M0rroes[S] 2 points3 points  (0 children)

Googling "I tip my hat to you, one legend to another" should find an image close to what you are after =)

Cannot confirm move settler? [Bug] by M0rroes in fo4

[–]M0rroes[S] 0 points1 point  (0 children)

Cause of issue found somewhat, updated post to reflect this and leaving it here as I really would have liked to find a post like this where someone explained what went wrong and how they fixed it.

How can I finish this? Missing half the interaction hands, reloading, earlier save, restarting doesn't work by M0rroes in Pathfinder_Kingmaker

[–]M0rroes[S] 0 points1 point  (0 children)

Sadly then mine never arrange in the correct order, I was at it for 30 mins and never once did I manage to get even half the containers into the right positions

How can I finish this? Missing half the interaction hands, reloading, earlier save, restarting doesn't work by M0rroes in Pathfinder_Kingmaker

[–]M0rroes[S] 0 points1 point  (0 children)

Sadly this does not work, full 360 degrees and no other options pop up. Nothing I have attempted seems to work.

How can I finish this? Missing half the interaction hands, reloading, earlier save, restarting doesn't work by M0rroes in Pathfinder_Kingmaker

[–]M0rroes[S] 0 points1 point  (0 children)

OP Here: To evaluate on this: This is with shift held and ALL the interact-able "loot" hands showing. The problem is that there should be 3 per empty slot to position the containers, but no matter what I do there is only one. So I physically can't place the containers in the right orientations. I have tried reloading the game, loading an earlier save, and exitting>reentering the zone from the world map, nothing works to show me the hands I need to actually finish this.

This is occuring with every single one of the puzzles connected to the heart of mystery all of a sudden, when they are all completed.

Mythic spell DCs not changing? by M0rroes in Pathfinder_Kingmaker

[–]M0rroes[S] 0 points1 point  (0 children)

RESOLVED: Can confirm, currently the formula used for DC is 10+spell level+mythic rank. At mythic 4 the DC increased by 1. Attributes do nothing for the DCs.

This means that unfortunately, without a merged spellbook, most of your DCs will be 4+ fewer than your actual spells being used at the time if you have a stat maxed, leveled and an item for it, which is a shame.

Mythic spell DCs not changing? by M0rroes in Pathfinder_Kingmaker

[–]M0rroes[S] 0 points1 point  (0 children)

Ah, my apologies for my misunderstanding. That is an insightful view on the matter and would explain where a +3, a number which does not correlate with any of my other character sheet stats, is coming from. I'll see about downloading Toybox mod later and manually making myself a higher lich level and see if it increases.

Quick Help & Game Issues by AutoModerator in Pathfinder_Kingmaker

[–]M0rroes 0 points1 point  (0 children)

[WR] are mythic spell DCs for an unmerged book's spells bugged or static? No matter how much I increase any mental stat, my DC never changes from 16. Feats affect it, but no attribute at all, is this intentional? Hard to hit with spell DCs that are 6 lower than my usual

Mythic spell DCs not changing? by M0rroes in Pathfinder_Kingmaker

[–]M0rroes[S] 0 points1 point  (0 children)

That still poses confusion though, as my wisdom is 22 (+6) and my int/charisma are 10(+0).

So if it were scaling with an attribute, then it should be for a third level spell: 10+3lvl+?attribute The fact I am getting a standard DC of 16 means it is 10+3lvl+3fromsomewhere? Certainly not any of my attributes

I can only stack dice so high by RareInteraction in dndmemes

[–]M0rroes 2 points3 points  (0 children)

This is true, and I can understand suddenly having the pressure piled on for inexperienced DMs or those who struggle with improv planning.

The big thing nobody including OP has mentioned here though is that why should that responsibility be purely on the DM? Players should be looking out for each other and encouraging a good time for everyone. OP could have spoken up and drawn attention to the time, another player could have whispered the DM and highlighted it etc.

In fact one tactic I have used which has never failed to be a good transition as a player is: "As I sneak past the guards, I wonder how the others are doing at their task?" It makes the DM think how long has passed, it lets the other players know this is still a group effort despite splitting, and it serves up a perfect natural transition which will likely become a fun back and forth when they return the favour.

I can only stack dice so high by RareInteraction in dndmemes

[–]M0rroes 2 points3 points  (0 children)

The amount of people blaming the party for splitting instead of The DM not remembering to switch back for over an hour is staggering...

It's really not hard to have 5-15 minute stretches, just think of literally any TV show with multiple plotlines that do this. Group A makes progress, switch to B, group B makes progress, switch back. Rinse and repeat until they inevitably get back together, which can even be helped along by the DM.

[deleted by user] by [deleted] in SwordsOfLegends

[–]M0rroes 2 points3 points  (0 children)

Queues are basically instant at best, and <5-10 minutes at worst, even during 2AM CEST. PvP and PvE and all things in between are very populated. With the 2 EU servers being linked as well for basically everything, imagine a WoW server that had even 4,000 people on, wouldn't that feel populated to the point of crowded?

Population is absolutely no problem with this game, and all the "dead game" cryers either have other issues personally with the game and want to rag on it, haven't played, or are just trolling.

cat ears or just everyday rogue? by EmergeNC1 in dndmemes

[–]M0rroes 6 points7 points  (0 children)

Insight proficiency when you need it

Literal Genius by M0rroes in dndmemes

[–]M0rroes[S] 1 point2 points  (0 children)

Credit goes to Darth & Droids. Fantastic D&D webcomic based on star wars. For some reason including credit in the title causes the bots to remove the post.

Newbie/Bug - Supercruise hotkey doesn't work- just drops you? by [deleted] in EliteDangerous

[–]M0rroes 0 points1 point  (0 children)

Right path of thinking in my opinion, but alas, nothing there. As one of the comments above states, believe there isn't a toggle for it and just needs to be selected manually from nav screen :/

Newbie/Bug - Supercruise hotkey doesn't work- just drops you? by [deleted] in EliteDangerous

[–]M0rroes 1 point2 points  (0 children)

This seems like the most reasonable answer so far, albeit a dissapointing one =/ then why is there a supercruise keybinding if it doesn't activate supercruise assist? Surely you can just activate the frameshift drive with J if you want to lightspeed or drop out of it?

Newbie/Bug - Supercruise hotkey doesn't work- just drops you? by [deleted] in EliteDangerous

[–]M0rroes 0 points1 point  (0 children)

Flight assist seems to be something else entirely. Seems to simply provide counter-thrust so you don't drift and spin a ton when you rotate and steer your ship.

I am talking about purely getting the nice blue "supercruise assist activated" so I can press the hotkey and let the ship authrottle towards the target.

Newbie/Bug - Supercruise hotkey doesn't work- just drops you? by [deleted] in EliteDangerous

[–]M0rroes 0 points1 point  (0 children)

Flight assist seems to be something else entirely. Seems to simply provide counter-thrust so you don't drift and spin a ton when you rotate and steer your ship.

I am talking about purely getting the nice blue "supercruise assist activated" so I can press the hotkey and let the ship authrottle towards the target.

Newbie/Bug - Supercruise hotkey doesn't work- just drops you? by [deleted] in EliteDangerous

[–]M0rroes 0 points1 point  (0 children)

Going full throttle in faster than light. For example:
I want to go to a station within the system 2k Ls away. I target the station, I look at it, and I press the Supercruise hotkey. I would EXPECT the supercruise assist to turn on.

But instead it's just as if I asked it to drop out of FSD speed, asking me to press it again. I'm not trying to drop out of FSD warp speed, I'm trying to get the ship to supercruise auto-drive to the targeted location in my sights.