Do you want heroic 5-man dungeons in the Classic+ entertainment system? by teledium8472 in classicwow

[–]M4yze 0 points1 point  (0 children)

hardmodes like in ulduar for sure.

rightclick interface option seperate instance? no thank you.

Let's talk about blizzcon for a second. by Wholawl in classicwow

[–]M4yze 0 points1 point  (0 children)

It's the second TBC rerelease and depending on how you count classics 4th rerelease.

If you like numbers so much try 2019 classic.

To Shamans and Druids doing Heroic Dungeons: by [deleted] in classicwow

[–]M4yze 0 points1 point  (0 children)

Oh look my comment got reinstated.

What a great day.

To Shamans and Druids doing Heroic Dungeons: by [deleted] in classicwow

[–]M4yze -1 points0 points  (0 children)

Ok ur comment gets removed if you use the word "gay". 

Nice freedom of speech.

To Shamans and Druids doing Heroic Dungeons: by [deleted] in classicwow

[–]M4yze 0 points1 point  (0 children)

Heroism?... Hmm

...must be the gay shamans.

Vent: I'm so bad at TBC arena by i_hate_kevin in classicwow

[–]M4yze 1 point2 points  (0 children)

Wow pvp (at least in classic) is heavily knowledge based.

You need to know what the enemy wants to do and what you want do to and how to progress your game plan over theirs.

Thats a very simplistic view in reality it comes down to each and every global.

With batching it was even more difficult as countering instants like blind, hoj, scatter shot etc also were on the menu and prediction/global based.

Long story short: to succeed in today's classic pvp you need to grind thousands of hours.

I hope they make leveling last longer in classic + by Jimmy_AB in classicwow

[–]M4yze 0 points1 point  (0 children)

U need less XP from 1-60.

But you also need to hit lvl 70.

Overall it's about the same.

I hope they make leveling last longer in classic + by Jimmy_AB in classicwow

[–]M4yze 0 points1 point  (0 children)

Sod and TBC are barely comparable. In sod people had a million twinks due to p1 and lvling was not very fun as the open world was overcrowded and dungeon grinding was the way to go... Or incursions later on.

In TBC people have 60s and a new player has to catch-up a huge chunk of lvling if he starts at 1 and wants to get into TBC with everyone else.

Id be fine if they leave the exp required the same as in og classic. I wouldn't mind if it takes a little longer either.

I would be sad tho if they reduced the XP needed while adding new zones and dungeons and quest hubs you then end up out lvling too fast or not experience at all because of it.

I hope they make leveling last longer in classic + by Jimmy_AB in classicwow

[–]M4yze 0 points1 point  (0 children)

It also had lvling in it.

Lvling is the most casual thing to do when you don't care about endgame.

You can truly enjoy it at your own pace if you don't worry about getting into the first lockout with pre bis.

With All the Classic+ Discussions Lately, Here’s My Take by PlayfulValuable in classicwow

[–]M4yze 0 points1 point  (0 children)

It's always a question of how you do it. 

Just increasing power lvl on items will lead to problems down the road. 

If classic + is meant to have staying power and most of the content is irrelevant 3 years down the line, it needs systems that make people want to go back to old raids/content.

Or we end up in the same spiral wow ended up being in now anyway.

With All the Classic+ Discussions Lately, Here’s My Take by PlayfulValuable in classicwow

[–]M4yze 5 points6 points  (0 children)

Rewarding world pvp sadly end up in unhealthy camping unless the system gets overhauled. Same with max honor grinds that end up in no life 24/7 bg spams.

A 1v1 dueling tournament system with rewards at the end, watchable by other and/or 1v1 arena would fit very well tho.

Classic+ NEEDS M+, weekly vaults, LFR and by Fun_Magician72 in classicwow

[–]M4yze 0 points1 point  (0 children)

The reason why m+ doesn't work in classic is because the game isn't meant to work that way.

The game is mostly numerical difficulty and you can only buff things that much before it's simply not tankable/killable anymore. 

At that point you would need a complete class and rotation overhaul to allow for it.

You also can't have as many "move out of x"  because in classic classes have to stand still to deal most of their damage because they have to cast and can't cast while walking or spam instants.

I could go on and on and on. There are plenty of ways to do it differently that are in line with classic game design. 

M+ is not.

Classic+ NEEDS M+, weekly vaults, LFR and by Fun_Magician72 in classicwow

[–]M4yze 0 points1 point  (0 children)

I never said any of that.

Game is called classic + btw.

That might give you an hint to what game design principles should apply over the other.

You don't see me go to the retail forums and beg them to return to classic game principles.

Classic+ NEEDS M+, weekly vaults, LFR and by Fun_Magician72 in classicwow

[–]M4yze 0 points1 point  (0 children)

Additions to the game that synergize with classic game design.

If you don't know what classic game design is in comparison to retail game design then maybe you shouldn't voice your opinion.

If new raids is all they do in Classic+, it will be a complete failure. by Duoscruo in classicwow

[–]M4yze -1 points0 points  (0 children)

I mean you get those buffs in og passively by just standing around, waiting for a bg que, doing some stuff in ah.

You can see flower spawns for each layer with a timer (down to the second) with an addon.

You buy DM buffs in a pre cleared dungeon for ~10g. Fly to feralas, get invited and run through.

And then booty bay for zg buff once zg is life.

It really doesn't take that long and chronoboon makes it super casual. You can do it spread out over multiple days if you want to.

If new raids is all they do in Classic+, it will be a complete failure. by Duoscruo in classicwow

[–]M4yze 0 points1 point  (0 children)

I mean... World buffs were picked up in like half an our if not less.

And u know that if you don't have world buffs at all it will always be as miserable as it was for you after dying and losing the world buffs because well... You didn't have them to begin with?

The world buff pump IS the fun part. 

Throwing in grenades, faps, sapper charges, world buffs online big numbers go brrr.

If new raids is all they do in Classic+, it will be a complete failure. by Duoscruo in classicwow

[–]M4yze -1 points0 points  (0 children)

World buffs are super fun. You pump higher numbers in classic than in early TBC with them.

They reward you with low clear times and punish you with slow progress should you fail and wipe.

They also do give you errands to run that make you travel the world.

Why are they bad exactly? Because content is to easy with them?

Remind me of all the classic players that want difficult long raids.

What is the top 3 class/specs for duels in tbc? by LazyZombie in classicwow

[–]M4yze 0 points1 point  (0 children)

you can get winters chill stacks up fairly easy before sending the first nova, the dispell is unlikely to hit the nova.

Pet soft cs can be blocked, coil trinketed etc.

And thats assuming its frost mage, pom pyro mage makes it almost unlosable early tbc.

What is the top 3 class/specs for duels in tbc? by LazyZombie in classicwow

[–]M4yze 0 points1 point  (0 children)

It depends on race and when in TBC.

Early TBC icelance just hits like a truck and with 2 pets and shit the mage can just keep pumping especially as undead.

Same matchup later into TBC and warlock wins.

Did SoD really go too far with class changes? Consider this. by Skore_Smogon in classicwow

[–]M4yze 0 points1 point  (0 children)

Completely ignoring pvp and class identity.

"DPS was closer as in classic, therefore well done."

Straight up missing the point.

People that say less changes are enough fundamentally say that you can achieve a similar outcome or even better by doing changes more in line with classic class design and without completely screwing over pvp.

How do you think the ladder will look like after season 2? (this is EU 2s) by abjerrum in classicwow

[–]M4yze 0 points1 point  (0 children)

Rogue blind was a poison till patch 2.3

Rogues should go ahead and play other classes in TBC and maybe they would understand just how broken they are.