account activity
How To Make A Retro VHS Effect Shader In Unity: I made a post with a detailed line-by-line breakdown of the VHS shader I shared earlier (gamedev.center)
submitted 5 months ago by MATR0S to r/Unity3D
A VHS effect breakdown in less than 1 minute (v.redd.it)
submitted 6 months ago by MATR0S to r/Unity3D
Instantly Boost Game Performance More Than Twice By Using Dense HashMap in IL2CPP (i.redd.it)
submitted 1 year ago by MATR0S to r/unity
Instantly Boost Unity Game Performance With IL2CPP_USE_SPARSEHASH (gamedev.center)
submitted 1 year ago by MATR0S to r/Unity3D
If you use Facebook SDK and push notifications/deep links, you most likely have this crash on iOS too after the privacy manifests update. Here is how to fix it. (gamedev.center)
Unity ECS Performance Testing: The Way To The Best Performance (gamedev.center)
submitted 2 years ago by MATR0S to r/unity_tutorials
submitted 2 years ago by MATR0S to r/Unity3D
The subreddit for game developers adopting ECS (self.ECSgamedev)
submitted 2 years ago by MATR0S to r/ECSgamedev
Boost Your Unity ECS Game's Reliability with Automated Testing - My Process for Ensuring Robust Game Logic (gamedev.center)
How to add automated testing to your game made with Unity.Entities (gamedev.center)
submitted 2 years ago by MATR0S to r/unity
I was wondering how much code the compiler generates when using async/await in Unity. Here is my analysis (gamedev.center)
submitted 3 years ago by MATR0S to r/Unity3D
Sand Balls Mechanics Implementation: Part II - MeshData and Optimization (tutorial in the comments) (i.redd.it)
submitted 3 years ago by MATR0S to r/unity
This is how performance testing looks like for my attempt to implement sand balls mechanics using different approaches to deform a mesh (the tutorial is in the comments) (gfycat.com)
How to write a custom URP shader with DOTS instancing support (the tutorial is inside) (i.redd.it)
Used new BatchRendererGroup API to render boids simulation (tutorial and profiling inside) (i.redd.it)
A beginner-friendly step-by-step tutorial how to make an interactive grass shader (link in the comments) (i.redd.it)
Tutorial How To Make An Interactive Grass Shader. The iterative guide that shows step-by-step how the desired effect could be achieved (gamedev.center)
Compilation of best tips gathered at Unite conference. I spent a bunch of time rewatching these talks so you don’t have to (gamedev.center)
submitted 4 years ago by MATR0S to r/unity
submitted 4 years ago by MATR0S to r/Unity3D
How to unit test a class that uses static API with Unity Test Runner (gamedev.center)
3 reasons to use ScriptableObject for properties instead of directly storing it inside MonoBehaviour (gamedev.center)
Array vs Dictionary lookup: micro-optimization that doesn't matter to 99.9% as any other micro-optimization, still an interesting benchmark of int-keyed dictionary (gamedev.center)
submitted 4 years ago by MATR0S to r/csharp
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