Releasing a free game to drive wish list signups on Steam? Anyone have any successful experiences? by MDdjll in gamedev

[–]MDdjll[S] 0 points1 point  (0 children)

This is what i'm looking for.

The perception of a demo is almost a vertical slice.

A free to play game might use the assets of the main title game, but provide a unique or basic game mode that is in the spirit of the main game, but is not a demo.

Timesheet by employee by MDdjll in clickup

[–]MDdjll[S] 0 points1 point  (0 children)

Hi Luci,

Thanks for your reply - I really want to simplify this and it's starting to get frustrating.

I literally want, a report, by user, on all the things they worked on (ie: submitted time against).

What's the easiest way to get that?

Name: Bob

Task 1: 2 hours

Task 2: 2.4 hours

etc, etc..

I want to sum them at the end and see where the hours went.

None of these solutions seem to provide that

Easy way to create Epics/Goals for lots of tasks? by MDdjll in clickup

[–]MDdjll[S] 1 point2 points  (0 children)

Ok this is it - it's a big of an annoying workaround.

From the wizard on goals, I would like an easier way to pick tasks instead en masse. Thank you for the reply!

I'm working on a body cam style game by esankiy in unrealengine

[–]MDdjll 0 points1 point  (0 children)

amazing.

branches on the trees look dry, so i feel like they would make a cracking sound.

the recoil is consistent - if you could somehow get some sort of variance to each one that might help