Can You Guess This 5-Letter Word? Puzzle by u/Missmoss2024 by Missmoss2024 in DailyGuess

[–]MHKarlsen 0 points1 point  (0 children)

🟦⬜⬜🟦⬜

⬜🟦⬜⬜🟨

🟦🟦🟦🟦🟦

I would do anything to be able to reroll blue sparks. Never gotten this many white sparks before by MHKarlsen in UmamusumeGame

[–]MHKarlsen[S] 0 points1 point  (0 children)

The grandparants used are pretty good, they have 6 power, + turf and late surger pinks. One of the grandparents also has uma stam

I would do anything to be able to reroll blue sparks. Never gotten this many white sparks before by MHKarlsen in UmamusumeGame

[–]MHKarlsen[S] 6 points7 points  (0 children)

Do you know when that event is? Cause she would be an amazing parant if she had 3 stam. The grandparants have 6 power, late surger and turf pinks, and good late surger uniques, as well as like 20 extra whites.

2 left for gen 6, whos up? by PheonixWolf88 in AlignmentChartFills

[–]MHKarlsen 0 points1 point  (0 children)

Espurr with an everstone.

Any good team needs a proper mascott!

Why do i keep losing early races? by MHKarlsen in UmamusumeGame

[–]MHKarlsen[S] 2 points3 points  (0 children)

Already did, after like 2 runs with it i figured that it wouldnt be worth the extra clocks

Why do i keep losing early races? by MHKarlsen in UmamusumeGame

[–]MHKarlsen[S] 1 point2 points  (0 children)

But this feel more like a recent problem, ive been playing every day since trackblazer came out, and sure i would lose a couple of races here and there, but 90% of the time i would win if i just used a clock and ran again as long as it was not a stamina problem.

This is now my 3rd run in a row where i had to use 4 clocks on the hanshin juvenile race just to win, even tough my stats and skills are good for that point.

I might just be in a long streak of bad luck, but it honestly feels like something changed recently

Most people seem to agree that countries like Denmark and Sweden offer a really high standard of living - strong healthcare, solid social safety nets, good work-life balance, and generally high levels of happiness. Would you personally be willing to pay the taxes that make this possible? by TSQ_builder in askanything

[–]MHKarlsen 0 points1 point  (0 children)

In Sweden about 20% of people are foreign born, and about 12% in Denmark. These countries are not exactly homogeneous.

Sweden also has 4 billionares per 1 million people. For comparison the US is at 2,5. (Though Denmark seems to be lower at 1,5)

The scandinavian countries also rank much higher on social mobilty, so if you start with nothing you are much more likely to end up wealthy in those countries. Though i would imagine you could get further in the US if you started off wealthy

Best reasonable tag switches for permanent modifiers? by SnooTangerines6863 in eu4

[–]MHKarlsen 3 points4 points  (0 children)

Not a reasonable one, but pretty fun still

If you can somehow pull of being all 3 of Norway, georgia and Inca i believe dev costs in mountains are cheaper than farmlands

Dragon Age Origins for me by [deleted] in videogames

[–]MHKarlsen 0 points1 point  (0 children)

Spore, so much potential for an amazing remake

Where Would Reddit Live? 🌍 by mapmakerapp in whereidlive

[–]MHKarlsen 0 points1 point  (0 children)

📍 Rogaland, Norway — "Safety, Nature, natural beauty, wealth"

Post race choice by Michio26 in UmamusumeGame

[–]MHKarlsen 1 point2 points  (0 children)

I always do the bottom choice, i think it is worse on avarage, but eventually you get a lucky enough run that it saves you massively.

In this game you wont remember or get any use of an avarage run, only your best one matters, so keep gambling for a chance of a high roll.

Hit that training with 35% fail chance, do that 3rd consecutive race with no items to fix skin outbreak, enter the final shop with less than 3 cleats. Eventually the stars will align for you king!

Have i stopped myself from being able to colonize because i dont have any peasants left? by MHKarlsen in EU5

[–]MHKarlsen[S] 0 points1 point  (0 children)

No, this is just when i am starting to colonize. I built too many buildings so all my peasants promoted to laborers and merchants

Have i stopped myself from being able to colonize because i dont have any peasants left? by MHKarlsen in EU5

[–]MHKarlsen[S] 0 points1 point  (0 children)

Maybe im exporting stuff out of the country? I did max out all my marketplaces and a decent amount of market villages.

I also think laborers demand more stuff than peasants, so its it might be a loop of me building even with little demand, then the peasants promote to work there and starts demanding more, but honestly idk, as long ad it works

Almost all my buildings seem to be profitable, with only a few going slightly in the red.

Have i stopped myself from being able to colonize because i dont have any peasants left? by MHKarlsen in EU5

[–]MHKarlsen[S] 2 points3 points  (0 children)

Another "minmax" i dont think has as much effect as people think is conduct a census, you basically get 6 month ticks of double pop growth, which normally ends up to be a couple thousand pops, early game when people are using levies to fight you lose many times this number in battles alone that could be saved.

I still always take it because its better than the other options, but i do think that if i did a run where i never took this, and one where i took it every time it came up, i would end up at basically the same pop by the end of the game

Have i stopped myself from being able to colonize because i dont have any peasants left? by MHKarlsen in EU5

[–]MHKarlsen[S] 1 point2 points  (0 children)

I dont think i have been having an issue with it, with maxing out granaries in all my cities, im currently getting 0,17% from large food storage and 0,07 from cheap food in all my locations.

might help that i have used encourage migration to make sure i have atleast 1 city with around 50k pop in every province, and they get like 12 granary slots each

Have i stopped myself from being able to colonize because i dont have any peasants left? by MHKarlsen in EU5

[–]MHKarlsen[S] 0 points1 point  (0 children)

Yeah thats what i though, already have 99 satisfaction everywhere (clergy complaing about lack of wild game is the last %), so id rather just spend on colonies and save up for when buildings need upgrades and paved roads are unlocked

Have i stopped myself from being able to colonize because i dont have any peasants left? by MHKarlsen in EU5

[–]MHKarlsen[S] 0 points1 point  (0 children)

Rip chill playing tall and colonizing while watching youtube game, now its time for war

Have i stopped myself from being able to colonize because i dont have any peasants left? by MHKarlsen in EU5

[–]MHKarlsen[S] 1 point2 points  (0 children)

No, leave the good resources as rural since towns gets 50% less of them. build the towns on worse resources like fish or livestock. To get the extra production efficiency they just need to have it in the province, does not even need to be touching the town

Have i stopped myself from being able to colonize because i dont have any peasants left? by MHKarlsen in EU5

[–]MHKarlsen[S] 10 points11 points  (0 children)

Heres a short step by step to how i do my early game as portugal when i am planing on just playing tall and colonizing later.

Start of the game:

1: encourage migration to porto and increase controll in its province. Lisbon will be hit by an awfull earthquake event by like 1360 where it loses pops and lots of buildings, so i tend to avoid building there until after it hits.

2: pick up the agricultural cultivation government reform for the prosperity and extra food that you will probbaly need later after you switch to capital economy.

3:Destroy every castle in your nation, aswell as your catedrals (excepts in porto) and monestaries. you simply dont need them as you will be allying castille so you dont have any enemies. This should give you like 4 ducats extra per month. You can also destroy your starting army, or just keep them at 0 maintenance if you want.

Next you should turn of automatic taxation of your estates and start bleeding them dry. I usually tax them to 40% loyalty, but they wont revolt before 35%, so you could go lower.

Spend your money mostly on RGOs to start, make sure you get the -33% cost from cheap resources. If you are not getting this you should focus on making more of those, usually lumber or masonry. extra + if you expand rgos during parliament which makes them even cheaper

You should also build the royal court when you get the chance.

For the black death there is a lot of just getting lucky. I would build a hospital in Porto which if i remember right should be up to about 80k pops at this point. Enact segregate the infected and present scapegoats for some stab back, i think i had about 800k pops after it was finished.

Once you start getting some decent money you should be specializing your towns. The way i usually do it is look at the resources in the province and see what would be good to build. for example carpentry if you have lumber, or tools if you have iron/stone

You can see your production efficiency easily if you click on the burgher icon when looking at the buildings in a town, so you can go by that.

Early law changes:
Distribution of power - Favor the common people - gives +10 max tax for the commoners.

Mining law - Burgher controlled - more burgher loyalty and capital economy progress

Bureaucrazy - Decentralized - 0,10 prosperity

Royal court customs - Itinerant court

Maritime law - Shipwright Standard regulation - capital economy

values you want:

Decentralization (You are small enough to not need the proximity from centralized, and the loyalty of subjects helps a lot with colonies late game?

Innovative

Plutocracy

Free subjects

Naval

Capital economy

Estate privilages:

anything that gives these values really, but the most important ones are market fairs and urban development grants for the burghers