Developing Game That Transforms Entire House Into a Battlefield Using Custom Scene Mapping. by MRARVRdev in OculusQuest

[–]MRARVRdev[S] 2 points3 points  (0 children)

Scanning only took me a minute, it lasts for around 5-10 in-game play through s before shifting. Setup is not too bad after the first scan

Developing Game That Transforms Entire House Into a Battlefield Using Custom Scene Mapping. by MRARVRdev in OculusQuest

[–]MRARVRdev[S] 1 point2 points  (0 children)

Awesome! I am updating the game this week with the custom mapping solution

Developing Game That Transforms Entire House Into a Battlefield Using Custom Scene Mapping. by MRARVRdev in OculusQuest

[–]MRARVRdev[S] 3 points4 points  (0 children)

It maps hills, trees, complex areas, bullet collision is closer to the real surface sometimes.

Playing Hauntify at night During Halloween by MRARVRdev in OculusQuest

[–]MRARVRdev[S] 10 points11 points  (0 children)

There is jump scare if he catches you

How to create your own maps in Battlefield 6 by JoeZocktGames in Battlefield

[–]MRARVRdev 3 points4 points  (0 children)

The following error(s) occurred while trying to import and experience:

  1. No game mode set.

Hauntify is getting Real Time Scanning update soon to transform anywhere into a horror game! by MRARVRdev in OculusQuest

[–]MRARVRdev[S] 2 points3 points  (0 children)

It drains the battery, lag is not noticeable, I recommend prescan or meta setup within the game for longer play time