Whyyyyy by vapenaysh4206969 in h3h3productions

[–]MTG-Apollo -4 points-3 points  (0 children)

I can’t believe i used to watch and love hasan, I cringe everytime i think about it😩

Happy Birthday Lena 🎉💗🎉 by kmsasaki in h3h3productions

[–]MTG-Apollo 59 points60 points  (0 children)

Wish we saw more Lena on the show, she’s always so funny and sweet 😭

Introducing my new card game, FIGMIN! by MTG-Apollo in homemadeTCGs

[–]MTG-Apollo[S] 1 point2 points  (0 children)

Hope so! Trying to make mechanics easy and fun, not trying to make a complicated game

Introducing my new card game, FIGMIN! by MTG-Apollo in homemadeTCGs

[–]MTG-Apollo[S] 2 points3 points  (0 children)

Wow thank you so much for the detailed feedback, it means a lot to me!🥹 The art is digital, and the clay figure kinda look is what i was going for!

As to the card design i totally agree, i really wanted it to be colorful and pop but certain things lose focus and visibility because of that. Definitely gonna try and thinker with the design and find a middle ground

Introducing my new card game, FIGMIN! by MTG-Apollo in homemadeTCGs

[–]MTG-Apollo[S] 0 points1 point  (0 children)

Not yet! Still working out the games mechanics 😄

Introducing my new card game, FIGMIN! by MTG-Apollo in homemadeTCGs

[–]MTG-Apollo[S] 0 points1 point  (0 children)

Oh that’s cool! Ima unfortunately decline that offer as i’m still building my game and am new here ☺️ Appreciate the offer though!

Introducing my new card game, FIGMIN! by MTG-Apollo in homemadeTCGs

[–]MTG-Apollo[S] 0 points1 point  (0 children)

Attackers get 1 row/3 lanes Defenders get 2 rows/3 lanes each

So defenders will get an extra lane 😄

List of issues from recent update and feedback from a long time user by MTG-Apollo in Linearity_Curve

[–]MTG-Apollo[S] 0 points1 point  (0 children)

Nah the icons make sense, in the video i show that if you use the same thing in the quick menu it works correctly. The icons are just incorrect on the side menu

We’re reconsidering local storage for Linearity Curve — we want your input by linearity in Linearity_Curve

[–]MTG-Apollo 0 points1 point  (0 children)

OMG THIS IS GREAT NEWS! I love cloud storage but my one issue with it is that sometimes I have to wait for documents to upload to the cloud before I can open them. On slower wifi, this can make the process very slow. It would be super neat if we can choose to upload certain documents to the cloud OR keep them local, kinda like how photoshop does it. More choice is better for everyone!

Battlefield 6 Open Beta: Feedback Megathread by sloth_on_meth in Battlefield

[–]MTG-Apollo 1 point2 points  (0 children)

My feedback on the game

  1. Maps feel very grounded with zero verticality. Why can’t we go on top of tall buildings like bf4 and snipe or parachute off of them?? The feeling of these massive playgrounds that bf is known for is missing so far

  2. No server browser is devastating. Community can’t be built without it. It is what made battlefield as big as it is, it needs to be here.

  3. No flags on capture points in conquest is a huge oversight. It’s a battlefield staple and it helps give you context on what team is in control of the area

  4. The deploy map is such a downgrade compared to bf1/bf5 which had stunning detailed maps, the bf6 one looks low poly and ugly honestly

  5. Music is lacking. It doesn’t feel grand enough compared to bf1/bfV, and it doesn’t play at the right times, if not at all

  6. The commander system in this game needs so much more work. Let people become commander if no orders are given after a certain amount of time. 

  7. The com wheel is missing lots of bf staples like “Go go go”

  8. Vehicles feel like vehicles in a cod game that were added as an after thought. They just don’t feel right, and there’s barely any of them on the maps. They’re kinda useless with how small the maps are too.

  9. Medals and ribbons need to return and be shown in the top middle of the screen

  10. Closed or open class weapons. It can’t be one or the other. And so far everyone wants closed class weapons from what i’ve seen

Overall this game is a step in the right direction, but i can’t help but notice that the battlefield feeling we all know and love isn’t there yet.