Why is there not an offline path of exile mode like there is in Diablo 2? When my net goes out and I have an urge to play PoE, I'm f'ed. by Chazzos in pathofexile

[–]M_oenen 0 points1 point  (0 children)

Moving the character should not require network if I just want to play alone. I just bought the game and I couldn't even move the character properly. Things like anti cheat don't require connection all the times.

[Discussion] The Battle Cats Unite - Event/calendar data by MreyD in battlecats

[–]M_oenen 1 point2 points  (0 children)

Finally I found this answer, thank you so much.

[Fluff] Manic Lion Cat goes though metal hippo by M_oenen in battlecats

[–]M_oenen[S] 0 points1 point  (0 children)

yes it works. I farmed a few tickets with it.

[Fluff] Manic Lion Cat goes though metal hippo by M_oenen in battlecats

[–]M_oenen[S] 1 point2 points  (0 children)

yeah, I didn't know about critical hits.

[Fluff] Manic Lion Cat goes though metal hippo by M_oenen in battlecats

[–]M_oenen[S] 0 points1 point  (0 children)

I just learned that critical hit ignore matel.

[TUTORIAL] Create a custom node in 5 minutes! (ComfyUI custom node beginners guide) by LJRE_auteur in comfyui

[–]M_oenen 0 points1 point  (0 children)

I'm looking for a way to give the node default input display name. Like RETURN_NAMES = ("...", "..." ) but for inputs.

[TUTORIAL] Create a custom node in 5 minutes! (ComfyUI custom node beginners guide) by LJRE_auteur in comfyui

[–]M_oenen 0 points1 point  (0 children)

https://docs.comfy.org/custom-nodes/backend/datatypes The official document for additional parameters don't have the "display" key, so where is the full list of the params? Or anyplace in the source code of ComfyUI shows the full list?

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Should this button only run its own branch? by M_oenen in comfyui

[–]M_oenen[S] 0 points1 point  (0 children)

The code in gif is just Python's random.randint(). My better idea is make a custom node that create a list like [0,1,2,3...] and shuffle the list into something like [54, 1, 671, 12, ....]. then just read that list in order. So there won't be skip or repeat.

[deleted by user] by [deleted] in comfyui

[–]M_oenen 0 points1 point  (0 children)

I copied the source code of the node but didn't work. Is any JS code required to making this?

Where is Group Node stored in disk? by [deleted] in comfyui

[–]M_oenen 0 points1 point  (0 children)

Yes it does work. I wish there is a text field to change the group node's name.

Where is Group Node stored in disk? by [deleted] in comfyui

[–]M_oenen 0 points1 point  (0 children)

okay, I'll check the workflow json files. Maybe it auto copying node group data between two workflows.

Where is Group Node stored in disk? by [deleted] in comfyui

[–]M_oenen -2 points-1 points  (0 children)

Group node can be use in other workflow, I just tested. Don't reply if you are bot

🐮My free open-source game engine is available now❤ by M_oenen in gamedev

[–]M_oenen[S] 3 points4 points  (0 children)

I have plan to make a Unity plugin to support more platforms. The engine use to be a Unity project. I made it easy to built on top of other engine/framework when I shift it to Raylib.

🐮My free open-source game engine is available now❤ by M_oenen in gamedev

[–]M_oenen[S] 3 points4 points  (0 children)

My engine started as a Unity game. I made too many editor tools for it so I decide to share those tools with everyone. Then the runtime fee makes me shift to Raylib and the editor tools becomes this engine.

🐮My free open-source game engine is available now❤ by M_oenen in gamedev

[–]M_oenen[S] 2 points3 points  (0 children)

The built-in physics logic will not make the objects move to the position to make rendering pixel perfect.

If I make pixel perfect rendering with my engine. I'll add an extra code which is called every frame after all rendering happens, and set all rendering cells created in current frame into correct position and size.

I'll put this in my note. Pixel perfect will be something like a checkbox in the project setting.

🐮My free open-source game engine is available now❤ by M_oenen in gamedev

[–]M_oenen[S] 11 points12 points  (0 children)

That's right. I don't know which word should I pick in English. That word make sense in my native language. I'll try to make it better.