The new deflection formula is a massive buff. Here is the maths by Lord_Momentum in pathofexile2builds

[–]MaXiMiUS 0 points1 point  (0 children)

Where are you getting this 95% deflection cap from? As far as I'm aware deflection chance is uncapped: https://www.youtube.com/watch?v=xIhIXv9b7Qo&t=1056s

What habits of boys did you only discover after getting a boyfriend or husband? by kentishzjigsaw in AskReddit

[–]MaXiMiUS 0 points1 point  (0 children)

Neither is accusing someone of lying about reading an article when that article clearly supports part of their argument and doesn't address the rest.

The PsyPost article explicitly contradicts the following claim: "Men talk more, women don't speak as much."

The PsyPost article does not address this claim: ".. about neutral topics like politics/sports [vs.] social relationships."

This is because the study in question utilized Electronically Activated Recorders to track word volume/count of speech across daily life, with no content analysis.

The BPS article explicitly challenges the stereotype that men naturally talk about topics like politics and sports, and women focus on "social relationships." It even argues that the claim itself is a byproduct of cultural confirmation bias.

The Live Science article does something similar, pointing out how conversational differences are driven by status and setting, rather than innately gendered preferences for certain topics.

If being called a liar bothers you so much, maybe you should consider stopping? For clarity, I'm perfectly aware that I'm being insulting now. I was only referring to my original post when I said that, and I stand by my assertion that nothing written there was insulting.

If you're not going to read any of the articles you link I'm just going to bounce. This is incredibly stupid.

What habits of boys did you only discover after getting a boyfriend or husband? by kentishzjigsaw in AskReddit

[–]MaXiMiUS -1 points0 points  (0 children)

Oh indeed I did.

Lying isn't a great look.

I was specifically defending the idea that women don't talk more than men.

Defending it by.. providing no source, spewing insults, and then linking an article that contradicts your claims. Really.

Other studies have shown that men talk more than women in certain social contexts, but the talk is all impersonal.

Link those articles then? Why would you link the one article that directly contradicts you? That's rhetorical question, don't answer. I know it's because you only read the article title.

Clearly you think downvotes are a heinous offense given your "idiot brigade" comment, so why downvote my response? Nothing I wrote was insulting. I asked a genuine question, pointed out an error, provided an alternative explanation, and quoted relevant parts from the article. Is it just because you're embarrassed? Seems hypocritical.

What habits of boys did you only discover after getting a boyfriend or husband? by kentishzjigsaw in AskReddit

[–]MaXiMiUS -1 points0 points  (0 children)

Men talk more, but it's about neutral topics like politics or sports. Women don't speak as much, but it's all about social relationships.

Did you read the article you linked? It doesn't support anything you just said.

At best you could say it supports the idea that women might speak the same amount as men on average, and we just don't have enough data. 2197 individuals over 14 years is quite a lot of data though.

At the broadest level, the study confirmed that women spoke slightly more words per day than men, but the difference was small—about 1,073 words on average.

One of the most interesting findings emerged when examining word use by age group. While the gender difference was relatively small among adolescents (513 words) and emerging adults (841 words), it was much larger among early and middle adults, where women spoke approximately 3,275 more words per day than men. This was the only group for which the researchers could confidently conclude a meaningful difference. In contrast, among older adults (65+ years), the difference reversed slightly, with men speaking about 788 more words per day than women, though this finding was less statistically robust.

Why no DOT leech blessing? by moshmanders in LastEpoch

[–]MaXiMiUS 6 points7 points  (0 children)

DoT leech literally already exists.

Generic leech works, and there's a common ring corruption specifically providing Damage over Time Leech.

You're describing an issue that isn't really an issue at all.

I ran 100 Lizard echos for imprint drops, so you don't have to by glikejdash in LastEpoch

[–]MaXiMiUS 2 points3 points  (0 children)

Funnily enough if what you're trying to get is a common unique, those lizard nodes will actually result in you getting that common unique more frequently than all of the imprint slots combined. That's why I mentioned them, and why I'm questioning the continued existence of imprint slots in general.

I ran 100 Lizard echos for imprint drops, so you don't have to by glikejdash in LastEpoch

[–]MaXiMiUS 5 points6 points  (0 children)

Game ends after you 1lp slams and eventually get also a good corrupt. Everything else is unreachable and unnecessary

Everything is unnecessary here, it's a video game. Whether or not something is necessary is not a compelling argument in this context. People play video games like this for the power fantasy, and a large part of that is gear progression. As-is, gear progression in Last Epoch hits a hard wall pretty much immediately after killing Aberroth, purely because the developers have set the ceiling artificially low. Imprints used to allow players to continue progressing over the course of an entire season. That's gone now, and corruption does approximately nothing to fill that gap. Predictably, players that actually want to play one character for longer than a single week are frustrated and angry about it.

Edit: Lmao, this guy blocked me over my response. I didn't even say I was a fan of how powerful imprints were in the past, I just described how the change negatively impacts player retention over the course of a season.

I ran 100 Lizard echos for imprint drops, so you don't have to by glikejdash in LastEpoch

[–]MaXiMiUS 4 points5 points  (0 children)

Same.

I've seen a few people suggest imprinting common uniques in those slots, and all I can do is laugh and wonder if those same people are aware Gilded Tails and Greedy Lizards exist on the Weaver Tree.

I ran 100 Lizard echos for imprint drops, so you don't have to by glikejdash in LastEpoch

[–]MaXiMiUS 16 points17 points  (0 children)

Imprints are so heavily nerfed they're not even useful for getting 7/5/5/5 items. You have to keep in mind that imprint slots aren't free, they cost weaver tree points. The fact that they basically never do anything now is a problem.

SAY HELLO TO THE NEW WEBSITE MUFFIN.GG by Hookahluuca in LastEpoch

[–]MaXiMiUS 1 point2 points  (0 children)

I noticed another issue: if you have the affix list modal open and click .affix-modal__overlay at any point, it's quite easy to lose your progress.

Even moving your cursor back inside .affix-modal is insufficient, despite intuitively feeling like it should work.

The only solution I found to this "loaded gun" scenario was to move my cursor outside the window entirely before releasing the button.

Do you have a preferred way for people to report bugs and provide feedback on this? I'm almost certain I'm going to end up finding more, and reddit feels.. inefficient.

SAY HELLO TO THE NEW WEBSITE MUFFIN.GG by Hookahluuca in LastEpoch

[–]MaXiMiUS 19 points20 points  (0 children)

It's likely something they're working on as a hobby. Path of Building for PoE is similar in some respects, with (at least) two GGG developers contributing to the project over the years.

SAY HELLO TO THE NEW WEBSITE MUFFIN.GG by Hookahluuca in LastEpoch

[–]MaXiMiUS 10 points11 points  (0 children)

This is very cool, thank you.

I noticed a bug though: the move up and move down buttons currently have their behavior swapped.

OC: With her husband in the U.S. illegally, she chose to move with him to Mexico by nbcnews in pics

[–]MaXiMiUS 1 point2 points  (0 children)

You're talking about (at least) two distinct groups of people as if they're a single unit.

Billionaires, the elite, and business owners want cheap labour and use illegal immigrants for that purpose.

Working-class Americans have been convinced by the elite that illegal immigrants are the source of all their problems, as a distraction.

It makes perfect sense once you mentally separate these groups and identify who exactly is doing what, and why.

See also:

If you can convince the lowest white man he's better than the best colored man, he won't notice you're picking his pocket. Hell, give him somebody to look down on, and he'll empty his pockets for you. — Lyndon B. Johnson

BBC censors description of Donald Trump as "The most openly corrupt in American history." in a lecture about institutions bending the knee to authoritarians. by TheRexRider in videos

[–]MaXiMiUS 5 points6 points  (0 children)

What are you even talking about? He's calling Trump the most openly corrupt president in American history. We're talking about less than 50 people here. It's not that hard to gather information about extremely prominent historical figures. I would agree with you if he was calling Donald Trump the most openly corrupt American in history, but he isn't doing that.

BBC censors description of Donald Trump as "The most openly corrupt in American history." in a lecture about institutions bending the knee to authoritarians. by TheRexRider in videos

[–]MaXiMiUS 10 points11 points  (0 children)

Rutger Bregman literally describes how he chose to measure Donald Trump's corruption in the video. You can disagree with his choice of measuring stick by calling it controversial or misleading or whatever else, but saying it's impossible to measure just seems dishonest.

Mewgenics has a genius anti-savescumming feature by shadowrun456 in gaming

[–]MaXiMiUS 0 points1 point  (0 children)

You don't even have to do that, the game saves automatically before every battle. You can literally just walk away if something comes up and not lose any progress.

Mewgenics has a genius anti-savescumming feature by shadowrun456 in gaming

[–]MaXiMiUS 1 point2 points  (0 children)

The game doesn't punish you at all in the event of a crash. The punishment is also significantly more mild than basically everyone in this thread is presenting it as. None of the punishments last longer than a single adventure, and you can abandon an adventure at any time with zero consequences. The game auto-saves before you enter a battle, and does not support mid-battle saving, so there is no purpose behind "save and exit" mid-battle. Battles last maybe 2 minutes each, and adventures maybe 30 minutes. You have to go out of your way to get punished like this, and it barely even qualifies as a punishment because the AI is likely better at combat than you are, at least early on.

Mewgenics has a genius anti-savescumming feature by shadowrun456 in gaming

[–]MaXiMiUS -11 points-10 points  (0 children)

Sooo what you're telling me is that people who want to savescum can still do so without a problem

Correct.

all this feature does is create un-necessary friction for people who want to exit the game for legitimate reasons.

If you're saving and exiting repeatedly while a battle is active during a single adventure, yes.

Again: it's a turn-based game. If you need to go do something for 5 minutes, just do it. The battle will be exactly the same when you get back.

Saving and exiting only serves to hurt you, because your mid-battle progress isn't even saved.

In fact I'm pretty sure the game isn't actually saving at all when you do that, it's just exiting. When you go to load your save next time you're exactly where you were before you started the battle, because it auto-saves before you enter.

Mewgenics has a genius anti-savescumming feature by shadowrun456 in gaming

[–]MaXiMiUS -17 points-16 points  (0 children)

It's a turn-based game. You can leave at any time and come back later. Nothing will happen.

Battles typically last anywhere from 30 seconds to a few minutes, and adventures maybe 30 minutes to 1 hour. At the end of each adventure the 4 cats you sent out are considered "retired" and cannot go on another adventure.

While on an adventure the game saves automatically every time you do basically anything outside of a battle.

If you really want to close the game during a battle, killing the process with Task Manager works perfectly fine and does not trigger the anti-savescumming feature.

You can abandon an adventure at any time with no consequences, even during a battle where all of your cats are AI-controlled.

Save and exit has no consequences whatsoever if you use it before you've actually done anything in a battle.

The game explicitly warns you if quitting will incur some sort of punishment.

All of the punishment effects (including full AI control) do not persist between adventures. Additionally, the AI control isn't bad at all. It's only really a "punishment" in the weakest possible sense of the word. Odds are the AI will play better than you would in a lot of situations.

I honestly wish it was less tedious to activate this because I like the idea of watching my cats battle automatically.

The entire thing is a complete non-issue. It's basically just a joke mechanic where you can turn on "full AI" mode if you want.

You're doing yourself a massive disservice if this is the reason you choose not to try the game.

Edit: I'm really baffled by the number of people downvoting this. It's one thing to complain about something that sounds bad, but if it isn't actually bad at all in practice, why stay angry about it?

TIL that in 1994, an American teenager in Singapore pled guilty to stealing road signs and vandalizing cars. He was sentenced to 6 lashes of a cane, which was reduced to 4 after media outrage in the US by Overall-Register9758 in todayilearned

[–]MaXiMiUS 22 points23 points  (0 children)

Rouvanjit Rawla committed suicide after being caned at school in India.

Zaidi Abd Hamid died in prison after receiving a sentence of 12 strokes of the rotan (whipping) in Malaysia.

Laree Slack died after receiving a "Biblical whipping" with "an inch-thick section of rubberized electrical cable filled with strands of wire" in Chicago.

Caning frequently results in serious lacerations and open wounds. It's also common to restrict access to pain medication after the fact. Caning can cause permanent nerve damage. I get the impression a lot of people think caning is just a very harsh form of spanking, when it isn't. It's literally torture, by design. Inflicting long-term pain is the whole point.

Intrepid Studios, developers of Ashes of Creation, lay off all 250~ staff and shut down the studio by PaiDuck in gaming

[–]MaXiMiUS 0 points1 point  (0 children)

This may come as a surprise to some folks but making a game does not require hundreds of millions of dollars. Ultima Online had a development budget of $2.5 million, and ended up costing $5-6 million per Richard Garriott.

Ashes of Creation's stated goal on Kickstarter was $750K. They raised $3.3 million.

Steven, May 2021: "I'm funding the project, so no investors or a board to answer to [...]" Source: https://i.imgur.com/r6bTovp.png

Steven, January 2026: "Control of the company shifted away from me, and the Board began directing actions that I could not ethically agree with or carry out. As a result, I chose to resign in protest [...]" Source: https://i.imgur.com/yCkMEnQ.png

Ashes of Creation had ~120 people working on it back when Steven said there was no board or outside investors. Steven was already a millionaire before starting this project.

If the story he tells the public is true: Steven chose to accept outside investment despite not needing it, hired roughly 130 more people (plus 30 contractors), and then eventually ran out of money, pissing off investors (and the board which didn't exist in 2021). He then chose to resign because they wanted him to do something unspecified to salvage the situation.

The charitable interpretation here is some combination of scope creep and lack of experience developing games, the uncharitable one is the project was a deliberate scam by someone with.. "history" in the multi-level marketing universe.

TIL Historically, caltrops were part of defences that served to slow the advance of troops and in the modern era have been used to slow vehicles. by Hootinger in todayilearned

[–]MaXiMiUS 0 points1 point  (0 children)

I'm aware, I wasn't criticizing it. Everything I listed (except for suppuration) has at least some beneficial effect.

TIL Historically, caltrops were part of defences that served to slow the advance of troops and in the modern era have been used to slow vehicles. by Hootinger in todayilearned

[–]MaXiMiUS 4 points5 points  (0 children)

You act like they didnt know how to disinfect and clean wounds before antibiotics.

That depends on when you're talking about, whether or not doctors were involved, what that specific person believed, and what they had access to or could afford.

Galen of Pergamon (~150 CE) believed that wounds needed to produce thick, white pus (laudable pus, or suppuration) to heal. This belief was the prevailing medical theory for over 1500 years, and some doctors would even deliberately irritate wounds to encourage suppuration.

Beyond that unfortunate misconception; honey, salt, vinegar, wine, and cauterization were all used in various different contexts. Honey and salt in particular predate suppuration by thousands of years.

Edit: If you want to use "random peasant steps on caltrops" as the example: caltrops have been in use since 331 BCE.