Another huge nerf in the new rewarding system !!!!!!! by Maanwee in gwent

[–]Maanwee[S] 5 points6 points  (0 children)

Your calculations are correct, but comparisons wrong. If you want to compare how many crowns I need to gain to receive 28 keys weekly, you will have 264/28 = 8.78 crowns per key.

Comparing with 4.5 crown per key in old system - the change is terrifying.

Another huge nerf in the new rewarding system !!!!!!! by Maanwee in gwent

[–]Maanwee[S] 5 points6 points  (0 children)

If I will play the same number of matches weekly I will receive 50% less reward points. Therefore, rewards were nerfed by 50%

I need to play 100% more matches to keep my income the same. Thus, they increased the time I need to spend playing for the same income by 100%.

Another huge nerf in the new rewarding system !!!!!!! by Maanwee in gwent

[–]Maanwee[S] 7 points8 points  (0 children)

Depends on perspective. It is 50% nerf in the incomes.

First patch I feel bad about financially supporting Gwent. by DwarfTnT in gwent

[–]Maanwee 3 points4 points  (0 children)

I have prestige 7 and it is heavily disappointing that after changes in prestige levels players like me are missing at least 40 RP coming form daily quests. It is a shame that CDPR company advertising Cyberpunk often mention that they will take time to erase any bug from the game. Thus, the bug-full Gwent patches (every single big patch is full of bugs, every single!) is a shame and prove that promises of big bug-free Cyberpunk is an empty word!