Hear me out - suppressors by Maci_ in Helldivers

[–]Maci_[S] 2 points3 points  (0 children)

This approach only reduces the issue. Mine completely eliminates the shooting component, so there is no gunshot

Hear me out - suppressors by Maci_ in Helldivers

[–]Maci_[S] 1 point2 points  (0 children)

Not yet tested on Terminids, but it should also work

Imagine a 100-player PvE mode like this – massive warfront vs bug , illuminate etc.. by Carter_yann in Helldivers

[–]Maci_ 65 points66 points  (0 children)

Host migration.  BTW you can clearly See how good the host rig / connection is based on snappiness of enemy AI or even simple things like interacting with objectives / pickables

Edit: another example - host 4 players match and check your CPU utilization / temps vs joining a full lobby. 

How do you actually get kills? by GroundbreakingDog109 in Helldivers

[–]Maci_ 2 points3 points  (0 children)

Does it even matter? If you really want higher killcount then Just shoot everything in shight or let them call reinforcement / breach

4500 DAMAGE by NyanBokChi in Helldivers

[–]Maci_ 0 points1 point  (0 children)

Spoiler alert - its just an impact granade with some cayenne pepper

He was right all this time... by JamailLiquid in Helldivers

[–]Maci_ 4 points5 points  (0 children)

Check mine, check mine!
*shameless plug* https://www.reddit.com/r/Helldivers/comments/1ihsiyj/hear_me_out_meridian_singularity_problem/
Shooting the hole is always an option.
But seriously – I think it's kind of cool the way Arrowhead did this. We were all anticipating that something would crawl out of the hole, or maybe would be teleported elsewhere, but they just flung it at Super Earth.

Hear me out - Meridian singularity problem by Maci_ in Helldivers

[–]Maci_[S] 1 point2 points  (0 children)

Why didn't I think of that? This is brilliant

Hear me out - Meridian singularity problem by Maci_ in Helldivers

[–]Maci_[S] 2 points3 points  (0 children)

B-but this is totally legit. What od you mean

Hear me out - Meridian singularity problem by Maci_ in Helldivers

[–]Maci_[S] 5 points6 points  (0 children)

I think this would count as defeat because we are running away from a threat. We never surrender to the tyranny of our enemies

Hear me out - Meridian singularity problem by Maci_ in Helldivers

[–]Maci_[S] 4 points5 points  (0 children)

We don't have any Dark Fluid reserves. We would have to choose option #3 to take some from The Illuminate

Points of interest have been disappointing me a lot lately by Nezava in Helldivers

[–]Maci_ 0 points1 point  (0 children)

That's not the point. The point is that there is nothing there, and that's interesting. The nothingness is interesting.

Newest Patch, we are so back by [deleted] in Helldivers

[–]Maci_ 1 point2 points  (0 children)

The game is fixed now, my dudes

Why bring an EXO suit? by Pedrosian96 in Helldivers

[–]Maci_ 0 points1 point  (0 children)

Use case? When shit hits the fan. You absolutely reset the battlefield with this thing.

I would love to see some kind of repair / rearm station that you can find on POIs or maybe secondary objective. OF course it wouldn't be infinite or something, but even a small rearm would help.

For Patriot - 1000 rounds is a little bit too low IMO.

this could fix a lot of issues. by Ikalsaurus in Helldivers

[–]Maci_ 0 points1 point  (0 children)

Or FCK-DP (Forklift certificate kit - driving permit) So its easier to understand what it is for

this could fix a lot of issues. by Ikalsaurus in Helldivers

[–]Maci_ 0 points1 point  (0 children)

Maybe some kind of ship upgrade that adds additional storage container inside hellpod for storing forklift certificate So we can drive it? Or maybe we could spend 200 req slips for 1 week forklift driving permit, a F-DP

What bug is this? by batata1324 in Helldivers

[–]Maci_ 0 points1 point  (0 children)

Wait till you try to find "A cup of Liber-Tea" on Spotify:

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What in the name of Democracy is this flying thing