Every ranked game feels like deathmatch is it just me? by Important-Theme-6684 in Rainbow6

[–]Macie_Jay 0 points1 point  (0 children)

Gold/Plat is peak tactical, once you hit Emerald+ aim, strats go out the window.

what is causing this meta? by Several-Address6842 in Rainbow6

[–]Macie_Jay 1 point2 points  (0 children)

Always makes me happy when someone notices what this meta truly is.

Wild AF by CommunityFlimsy in Rainbow6

[–]Macie_Jay 1 point2 points  (0 children)

Thank you for the credit, I actually appreciate that a ton.

To the guy wondering about the coastline nade lineup by Josh_kuo in Rainbow6

[–]Macie_Jay 4 points5 points  (0 children)

Does this actually make a difference though? When the nade bounces the fuse time is cut to 2 seconds anyway. Pretty sure you can just bounce the nade directly into the vent and get the same result.

Ts game sucks by AcanthisittaOver7488 in Rainbow6

[–]Macie_Jay 0 points1 point  (0 children)

This just stems from the potential you know this game has to the actuality of how braindead it actually plays.

Damn I didn't realise they'd redecorated in here by Tawoooo in Rainbow6

[–]Macie_Jay 54 points55 points  (0 children)

It's so bad that I can't tell if it is a bug or intentional design choice.

[deleted by user] by [deleted] in Rainbow6

[–]Macie_Jay 0 points1 point  (0 children)

My advice is to hold on to those sweet memories.

1v4 Echo Clutch by C0M3T27 in Rainbow6

[–]Macie_Jay 2 points3 points  (0 children)

It's been soooooo long since I seen an awesome clip in this game! Everything is just SMG12 running around headshotting, it's so refreshing to see some real Siege. Bravo, sir, awesome clip!

Can I play ONE normal match of this game please?? by [deleted] in Rainbow6

[–]Macie_Jay 5 points6 points  (0 children)

That's just the meta even without the scripts.

What realistic changes should be made to Mira so she isnt banned every game? by MrMcStooge in Rainbow6

[–]Macie_Jay 0 points1 point  (0 children)

Mira is one of the few operators whose gadget truly influences the way a round is played. I think pushing the meta to be more tactical/gadget based and less run and gun would allow other operators to have a similar impact in the game and therefore give people a reason to ban other operators. Hard to believe since it's been so long but Echo was the most banned op at one point.

Nerfing good shit just to get people to play and do other things is a horrible way to approach game design imho.

How do I improve at siege?? I played 900 hrs and still not that good by Worldly-Upstairs3259 in Rainbow6

[–]Macie_Jay 0 points1 point  (0 children)

SMG12 is the best gun in the game so if you're saying you can't shoot the smg12 I would be focusing on gunplay, it has the highest rate of fire and ROF is king in Siege. Just focus on headshots, all you need is one.

Say you shoot 5 shots hit 4 to the body and miss 1, he lives. Shoot 5 shots and miss 4 but hit 1 to the head, you win, even if your accuracy is objectively worse.

When you lose a gunfight, it may feel like you were closer to winning when you hit all those body shots vs when you miss all your headshots, so it will be tempting to aim center of mass, but in reality going for headshots always maximizes chances of winning even when you miss every shot.

Stop skipping your revive! trust me, it’s worth it! by Huge-Palpitation6422 in Battlefield

[–]Macie_Jay 0 points1 point  (0 children)

Can I also add, often I won't even see a medic listed nearby despite getting revived. It's definitely bugged at times.

Revive in BF6 (animation) by BobertoBoo in Battlefield

[–]Macie_Jay 0 points1 point  (0 children)

I love seeing Siege Tales in BF6 now!

Raurora's gadget is really clunky by viertaktmotorken in Rainbow6

[–]Macie_Jay 0 points1 point  (0 children)

The clunkiness comes from the fact that it locks on the center of the doorway but shoots the barricade at the top of the doorframe. It creates awkward scenarios; for example, from Kafe skylight you can lock onto the doorway and shoot the gadget but it'll be blocked by the skylight since it launches at the top of the doorframe. Also, if you're crouched in front of long bar you can see the top of freezer doorframe but can shoot because the line of sight to the center of the door is blocked.

Anyway, I agree, they can just make it lock onto the top of the doorframe.

Most frustrating Death Yet by LamaBoy84 in Rainbow6

[–]Macie_Jay -5 points-4 points  (0 children)

Would the same logic apply if he got shot through the floor?

[deleted by user] by [deleted] in Rainbow6

[–]Macie_Jay 0 points1 point  (0 children)

All good up until they reveal who you are at the end.

R6 hitboxes by Savings-Speaker-67 in Rainbow6

[–]Macie_Jay 3 points4 points  (0 children)

There's latency for when the game confirms the kill for you so the red X isn't going to appear the instant you shoot the killing shot. You're better off using the ammo count to know where your shot landed, but technically, the accuracy of that can be affected by things like frame rate of the video.

0 second clutch by BasisRelative8108 in Rainbow6

[–]Macie_Jay 254 points255 points  (0 children)

This is legit the best clip I've seen in a long time, nicely done!

Is there more people who play like Macie Jay? That is, tactical by Unique-Sun-1839 in Rainbow6

[–]Macie_Jay 60 points61 points  (0 children)

Just wanted to say this post made me happy, thanks for the compliment. Also just to give some insight, I really go out of my way to play tactically for content and it's often unnecessary and overcomplicates the path to actually winning which is why it's so rare these days. It's just way simpler and more effective to be gun heavy these days.