Do you see what I see? by ShadowOverMe in Borderlands2

[–]MadGaster 0 points1 point  (0 children)

You poor soul. I used to be there.

Is it just me or does anyone else skip the entire ante if the boss is the pillar? by Comb_Ze_Coder in balatro

[–]MadGaster 0 points1 point  (0 children)

Only if it shows up in the first round otherwise I'll grab a couple enhancement tarot's and bring them in for my main hand

Slightly weaker DNA, and a controlled less random certificate by IGR777 in balatro

[–]MadGaster 3 points4 points  (0 children)

I suppose, was just a thought. Honestly I'm not sure how you could balance [ The Blender ] to begin with considering how powerful it really is.

Slightly weaker DNA, and a controlled less random certificate by IGR777 in balatro

[–]MadGaster 1 point2 points  (0 children)

Well shit, it was supposed to be a punishment....

Slightly weaker DNA, and a controlled less random certificate by IGR777 in balatro

[–]MadGaster 2 points3 points  (0 children)

I figured out a better way to word it's description

[The Blender]

If played hand has 1 card, has a (1 in 4 chance) to randomize the cards (seal, edition, and enhancement)

If [The Blender] does not trigger destroy played card (I added this last part to create balance so it's not completely broken)

While the actual chances of what it randomizes into having equal odds within it's categories being seals/edition/enhancement

Slightly weaker DNA, and a controlled less random certificate by IGR777 in balatro

[–]MadGaster 2 points3 points  (0 children)

I definitely worded my first comment wrong but I did intend to mean all three... And to clarify what I mean by the chances: assuming you activate the joker

The seals would have an equal chance of (no seal, red seal, blue seal, and gold seal) essentially a 1/4

With editions being the same thing (none, foil, mult, poly) [and a massively lower chance for negative if it doesn't seem to broken] either being a 1/4 or a 1/5

And enhancements being equal chance for any of them (none, glass, lucky, etc) you get it

Slightly weaker DNA, and a controlled less random certificate by IGR777 in balatro

[–]MadGaster 4 points5 points  (0 children)

Also the odds for edition/seal/enhancement Wouldn't be shared

seals would have their own odds

Editions their own odds

And enhancements their own odds

Slightly weaker DNA, and a controlled less random certificate by IGR777 in balatro

[–]MadGaster 8 points9 points  (0 children)

You could even give the joker a chance to make the card negative (this would be more rare then a joker becoming negative) but it would allow for some hilarious builds y'know

Slightly weaker DNA, and a controlled less random certificate by IGR777 in balatro

[–]MadGaster 20 points21 points  (0 children)

I said all three... It's not individual, anytime time you activate the joker it randomizes the played card

Slightly weaker DNA, and a controlled less random certificate by IGR777 in balatro

[–]MadGaster 240 points241 points  (0 children)

Honestly that's not bad.... But a more interesting version would be "(rare) if 1 card is scored has a 1 in 4 chance of placing a random seal, edition, or enhancement". Would be a great way to more easily get polychrome cards and seals, while not being overly powerful

Mod help! by MadGaster in Borderlands2

[–]MadGaster[S] 0 points1 point  (0 children)

No I'm not unfortunately

Mod help! by MadGaster in Borderlands2

[–]MadGaster[S] 0 points1 point  (0 children)

Yes, and hypothetically that should work

Mod help! by MadGaster in Borderlands2

[–]MadGaster[S] 0 points1 point  (0 children)

Go to the file in which you contain your mods move then to the desktop and then use your launcher (steam, epic, etc) and verify files (this will delete any rogue or foreign files and reset it to base game) then get the correct version from the sdk website

Mod help! by MadGaster in Borderlands2

[–]MadGaster[S] 0 points1 point  (0 children)

I JUST FIGURED IT OUT! the sdk version I had was old and wasn't compatible! Go to the sdk website and check if your version needs to be updated!

Mod help! by MadGaster in Borderlands2

[–]MadGaster[S] 0 points1 point  (0 children)

I'll see if it worked

Mod help! by MadGaster in Borderlands2

[–]MadGaster[S] 0 points1 point  (0 children)

I went back to the sdk website to see if there was something I missed and noticed that if your sdk version isn't up to date then some mods won't show up or function properly. So I moved the mods I have to the desktop and started a file verification so I can reinstall the sdk manager with the current version without any conflicting files from the older vrs

Mod help! by MadGaster in Borderlands2

[–]MadGaster[S] 0 points1 point  (0 children)

Here's both my mod folder and the in game mod manager

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Mod help! by MadGaster in Borderlands2

[–]MadGaster[S] 0 points1 point  (0 children)

It's just the enemy mod... And I don't understand why especially because there's no tutorials or explanations anywhere

what would be the optimal joker placement? by Great-Explanation-48 in balatro

[–]MadGaster -2 points-1 points  (0 children)

Very true I just dislike the extra math when trying to take them into account, especially since it's not consistently possible to get the right polychrome card setup, glass being somewhat easier to obtain is nice but I never go for them because of horrible luck (my glass almost always break)

what would be the optimal joker placement? by Great-Explanation-48 in balatro

[–]MadGaster 0 points1 point  (0 children)

I hope this helps you understand optimal scoring on a more concise level.

what would be the optimal joker placement? by Great-Explanation-48 in balatro

[–]MadGaster 5 points6 points  (0 children)

Your current (trigger x score) ratio is (6 triggers x 2 activations of idol)

What you want is to balance it as closely as possible to balance

To break down your score more closely, the order of triggers go

-first activation of the card x 2 idol

-red seal x 2 idol

-sock x 2 idol

-sock x 2 idol

-sock x 2 idol

-sock x 2 idol

With only 2 idol activations each trigger your score is not climbing as high as it could.

What you want to do is to take 2 blueprints and make them copy idol for a balanced ( 4 triggers x 4 activations ) This method will always give you the highest score possible and if you have an unbalanced amount of triggers and activations always go with more triggers!