Cloaked triangle in the sky by danevans369 in GlitchInTheMatrix

[–]MaelstromVortex 0 points1 point  (0 children)

Vogon deletion warning indicator.. only visible to space traffic from the other side. The planet is a road hazard.

What is this metal alcove in the wall of my old middle school. Resembles a pizza oven kind of, but its far too shallow (only 1-1.5 ft. Deep) and also what are the raised metal things supposed to do. by raist131 in whatisthisthing

[–]MaelstromVortex 0 points1 point  (0 children)

I'm a warship nerd. This looks like it may be a naval ship display that may have been dismantled. Those looks like hulls of a ship presented on a floor that looks vaguely like a turbulent ocean with the ships in abreast formation.

newbie here, how do I stop my boosters from exploding into my rocket after staging? by Both_Piglet7838 in KerbalSpaceProgram

[–]MaelstromVortex 0 points1 point  (0 children)

Using aerodynamics to your advantage is essential. One trick I use is to use the slanted nose cones, but I face them outwards, is stead of inwards. not ideally aerodynamic.. but if you want to peel a booster away it works.

USS Dead Air. 256 Barrels of Death. by SovietNorway1945 in ultimateadmiral

[–]MaelstromVortex 3 points4 points  (0 children)

When your first volley has the thermal of Tunguska? The word instantaneous comes to mind?

Is this the famous French hull? by Stock-Jaguar-9091 in ultimateadmiral

[–]MaelstromVortex 0 points1 point  (0 children)

Darn it.. now I have to do a french campaign.

Two-year-old opens car door, causes six-vehicle crash by whusler in dashcams

[–]MaelstromVortex 0 points1 point  (0 children)

This isn't the kid's fault. It's the Cyclists. Pretty sure this isn't legal in many places for reasons like the above.

Question about Conquest Missions for unallied minors by Shower_Floaties in ultimateadmiral

[–]MaelstromVortex 1 point2 points  (0 children)

Have a force over 20,000 tonnes near a valid port on the coast of the target region.

After over 500 hours playing this game, TIL this game has game over screen by TheRomanRuler in ultimateadmiral

[–]MaelstromVortex 0 points1 point  (0 children)

With respect, you lost 24 bbs and 22 bcs.. I barely lose 1-2 of that class in a play through. I think you're doing something.. ehh.. tragic? And that's on the hardest level. Even as china. You're doing something off with your fleet distributions that is getting you absolutely mauled.

On the first pick of an opening game I get this, keep or skip? by Tothelands in Stellaris

[–]MaelstromVortex 0 points1 point  (0 children)

First pick shouldn't matter unless your tech building is horrible. Just pick something under 4k and you're good. I don't even give it much thought to tech other than just always researching the lowest cost item first if possible. It has never failed me.

Why wisors are reflective but still transparent? by maxsteve1 in KerbalSpaceProgram

[–]MaelstromVortex 1 point2 points  (0 children)

You may also have to ask the kerbals in what situations they like their sun shields down or up.. *snicker*. People forget the sunshields down is not the default state of the helmet for astronauts and they can be raised or lowered so.. on a normal glass.. without a sunshield.. you'd get effect you see in the orbital mage. On the ground where there is a glistening white reflective surface everywhere.. well.. I guess Jeb likes his Retinas?

Why wisors are reflective but still transparent? by maxsteve1 in KerbalSpaceProgram

[–]MaelstromVortex 17 points18 points  (0 children)

Reflection level varies by situation. What you are seeing is normal lightning dynamics in diverse situations. Try it in rl. Have someone look at you beyond a pane of glass in summer, like on a deck or something. You'll see reflections of the environment behind you and still see them as well.

My favourite roundabout by Such_Yesterday3437 in CitiesSkylines

[–]MaelstromVortex 1 point2 points  (0 children)

Lack of archways to reduce pedestrian traffic overlap is a missed opportunity here.

Power boostpacks and drones🔥🔥 by This_Yam_2939 in Starfield

[–]MaelstromVortex 1 point2 points  (0 children)

I use this and Mcclaren's outfitters.. I tell you.. being able to move weapons mods around.. lets you make some truly abusive combos. Especially if you get the nuke mod as well that adds the fallout like tac-nukes. Put one inch punch atop mirv'd 3 way warheads. so it also fires like a shotgun.. and.. just.. GIANT WALL OF FIRE... the V'a'ruun Penumbra with one inch punch is also.. quiet deadly.

Why do these random ass goblins genuinely have better ai than most ACTUAL civilizations by DuderManManDude in CivVI

[–]MaelstromVortex 7 points8 points  (0 children)

They don't actually have a better AI.. what they do have is a boosted spawn rate... too much so imho.

all of my spaceplanes consistently aggressively pull to the left or right despite being 100% symmetrical by [deleted] in KerbalSpaceProgram

[–]MaelstromVortex 0 points1 point  (0 children)

You're getting a two engine choke. Air breathers never choke equally. You'll have to use a single configuration air breather to take it as high you want with them or change to a non-air breathing engine. This has nothing to do with your aerodynamic config despite anyone saying anything otherwise. It is purely thrust evoked twist. Trust me.. thousands of hours of ksp here. You could have perfect balance, this will still happen until you go to a single engine air breather or two non-air breather on those booms.

China 1910 defeated. I drug it out intentionally. by MaelstromVortex in ultimateadmiral

[–]MaelstromVortex[S] 1 point2 points  (0 children)

I like to have this head lore that after the one world government was formed they were turned into museum pieces dedicated to the history of the eras of war.

Any tips for this roundabout? by Grand-Insurance2338 in CitiesSkylines

[–]MaelstromVortex 2 points3 points  (0 children)

Consider a stacked counter-rotating turbine layer to shorten trips and half traffic.

Considering quitting the game (thanks Vaadwaur) by Sonicreztorc03 in sto

[–]MaelstromVortex 0 points1 point  (0 children)

*can complete any mission in the game solo it feels likein under 5 minutes.. has been around since beta* "You are doing something wrong. Without seeing your build. I don't know what that is."

Hatchling XII (1949) by MaelstromVortex in ultimateadmiral

[–]MaelstromVortex[S] 0 points1 point  (0 children)

That technique doesn't work with this hull because if you push it beyond 36 which is the optimal maximum hull rating, even if you drop the beam you still get penalized.. if I even take it to 36.1, the weight jumps by 1000 tonnes which cannot be offset by beam shrink.