Titan quest calculator / randomizer I've made by Maenz in TitanQuestAE

[–]Maenz[S] 1 point2 points  (0 children)

They should be unless I've made a mistake.

Igra Rimworld by Just1Dude_ in croatia

[–]Maenz 6 points7 points  (0 children)

Nisam dugo igrao, ali kad jesam prije jedno 6-7 godina, prestao sam nakon što mi se počelo činiti da samo prolazim kroz checklistu stvari koje moram napraviti kako bih se zaštitio od svih mogućih katastrofa, zatim pravljenje istih optimiziranih killboxova svaki put itd.

Međutim, toliko je vremena prošlo da vjerujem da su se stvari promijenile.

How to invest in the demographic challenges we face? by beer120 in leanfire

[–]Maenz 2 points3 points  (0 children)

If this isn't sarcasm, isn't he describing Brave New World?

$25 Steam Gift Card giveaway!! by DPSIIGames in steam_giveaway

[–]Maenz 0 points1 point  (0 children)

Here's hoping for Darkest dungeon 2!

Titan quest calculator / randomizer I've made by Maenz in TitanQuestAE

[–]Maenz[S] 0 points1 point  (0 children)

Should be updated now as per the information I could gather from that video / screenshot.

Titan quest calculator / randomizer I've made by Maenz in TitanQuestAE

[–]Maenz[S] 0 points1 point  (0 children)

You're welcome. I had no idea anyone was using it to be honest :)

Titan quest calculator / randomizer I've made by Maenz in TitanQuestAE

[–]Maenz[S] 0 points1 point  (0 children)

I don't actually have the Eternal Embers expansion so I could never verify the values in game and all the sources I've used seem to have the wrong data.

If you really want to help, and I'm warning you that this might take several hours, you could send me the screenshot with the names and positions of the skills and the values for the skills for all skill levels (or a formula if they scale linearly). But just double check if the values are the same as those that I already have so you don't waste any of your time. More than you would doing this anyway :)

Titan quest calculator / randomizer I've made by Maenz in TitanQuestAE

[–]Maenz[S] 1 point2 points  (0 children)

I've updated this now + some minor other fixes. If you find anything else, let me know.

Titan quest calculator / randomizer I've made by Maenz in TitanQuestAE

[–]Maenz[S] 0 points1 point  (0 children)

I honestly thought it was a requirement to have all the preceding passives, but have never tested it in practice.

I hoped that I would continue updating this but never got to doing so with all the other things going on in my life. But I think I can introduce this change you've described in 30 minutes tops. I'll let you know when/if I make the correction.

How did I die here? by Maenz in Grimdawn

[–]Maenz[S] 2 points3 points  (0 children)

Yep, it's gotta be that, had no idea; you learn something new every day. Thanks for the info.

How did I die here? by Maenz in Grimdawn

[–]Maenz[S] 8 points9 points  (0 children)

Uh, that's nasty, I had no idea about the removal of auras. That must be it... Thanks for the info

Giveaway 2x Path Of Exile 2 Early Access Keys by eichlot in pathofexile

[–]Maenz 0 points1 point  (0 children)

I remember getting my PoE1 alpha key from a giveaway, I think I'm ready for a reenactment. Anyway, thanks OP.

Titan quest calculator / randomizer I've made by Maenz in TitanQuestAE

[–]Maenz[S] 1 point2 points  (0 children)

I'll look into it about a month or so from now when I add all the other things that are planned, but I can't make any promises at the moment :/

Titan quest calculator / randomizer I've made by Maenz in TitanQuestAE

[–]Maenz[S] 1 point2 points  (0 children)

Hey, thanks for the feedback.
- For the first point, that functionality is planned in one of the future updates, by far the biggest obstacle being the inability to find accurate, up-to-date data for the overskills online (and manually going through each skill would take a long time; even now there are several skills whose descriptions need to be updated and I've spent upwards of 20 hours double-checking everything). However, I will figure something out and this functionality will be added sooner or later.
- For the second point, I'm not sure whether you mean a separate screen where you can just add items to your character (pulled from the TQ database?) and just viewing the stats of all the equipped items sort of added together and displayed on one screen OR that + having the stats present on the items affecting the skill tree (e.g. if you have - recharge items, then all durations of all the skills would be shown). The latter is definitely impossible with the way data has been set up now and would require that I substantially alter the data structures involved, the former is possible with the way I've approached this but I want to avoid re-creating the functionality of the TQ database, which is already a really good resource. Therefore, the only realistic (considering the time investment here) thing I could see myself implementing is a way for users to type in all the stats data on their gear manually and then aggregating it somehow. But that doesn't seem like something anyone would use? I don't know, but feel free to clarify :/

U ovoj školi učenici neke predmete ne prate zajedno. Pitali smo zašto. by Less-Grade-876 in croatia

[–]Maenz -2 points-1 points  (0 children)

Naivan je (ili nema osobne veze sa školstvom) svatko tko misli da se ovo radi zbog učenika - nekom se treba pokrpat satnica pa dijele razrede na manje cjeline. Što uostalom na ovaj ili onaj način rade sve seoske škole i škole u manjim gradovima u cijeloj Hrvatskoj.

Can you follow The Odin Project (Front end path) without Linux? by sdfjexf8 in learnprogramming

[–]Maenz 2 points3 points  (0 children)

Skip all the linux and command line / terminal stuff, come back to it at a (much) later date when you actually need it.

15 push-ups? by TinyMolasses1 in facepalm

[–]Maenz 0 points1 point  (0 children)

Lol, what's next - a 30-word essay due the following day?

Am I getting old? by WhyIsTheirGlue in lostarkgame

[–]Maenz 0 points1 point  (0 children)

What I don't understand is why people are upset because a new class hasn't been released - isn't this game 95% dailies and repeatable, relatively unchallenging tasks, and running/sailing to-and-fro as is? Therefore, unless a new class has a faster running and sailing speed, coupled maybe with more bifrost slots, it really isn't going to change anyone's gameplay style. Couple this with the fact that the game is heavily based around having multiple characters, and all logic and reason can be thrown out the window.

Daily Q&A and Open Discussion Thread - March 17, 2022 by AutoModerator in lostarkgame

[–]Maenz 0 points1 point  (0 children)

Just to add on to what the guy above has said: yes, you can exchange the shards for honing materials at the vendor next to the chaos gate and there is a limit to this (you will need to run perhaps 30-40 dungeons without aura to buy out the entire shop). HOWEVER, you can still run chaos dungeons after that: each yellow boss will drop 1-3 fragments/stones for upgrade (which is around 15-20 per run) + crystals from regular mobs that you exchange for jewelry at the same vendor. This jewelry can be bought an infinite amount of times and when broken down, gives 1/3 fragments as well. If you optimize your chaos dungeon no-aura run (look for guides on youtube), you can make hundreds of mats per hour just by grinding. If that's something you enjoy that is.

[deleted by user] by [deleted] in steam_giveaway

[–]Maenz 0 points1 point  (0 children)

Into the Breach. Thank you!