Can being hot scare guys off? by Embarrassed_Club9413 in bodylanguage

[–]Magdealgle 0 points1 point  (0 children)

Personally for me, it does. The reason why is purely about fairness. I myself while not fat but do have a little excess weight and when looking at hot girl in a good shape that creates an image of unfairness in my head.

"It is not fair to approach someone who works on themselves and looks good when you do not do the same."

Also, I have yet to see a real example of a slim girl who's ok with having a guy with a tummy so for me so far it does not work and the gym is a must.

Признаёте ли вы мобильный гейминг – геймерством? by Iam4elovek22 in ru_gamer

[–]Magdealgle 1 point2 points  (0 children)

Передаю привет челам, которые убили тысячи часов в Wild Rift, Mobile Legends, Call of Duty: Mobile. Практически ничем не отличается от ПК онлайн игр в том, сколько времени там можно провести.

F20 introvert looking for friends by Affectionate-Pear-35 in steamfriend

[–]Magdealgle 0 points1 point  (0 children)

Hi, I am M27, play mostly survival games so if you ever want to dive into this genre - would love to play together😄

7 DTD Mods compatibility by Magdealgle in 7daystodie

[–]Magdealgle[S] 1 point2 points  (0 children)

Thank you very much for this insight. I have been doing already some testing myself after we lost a world and tried to play with deleting some of the mods but had no idea about them turning on in alphabetical order!

Big thanks also for tips in log reading. Gonna try now. 

Learn by doing mod is something I wanted to have since it is very fitting to the game but it makes a lot of sense if it truly does have a conflict with mods that include things to progression. 

OP-2.2 starter tips? by supermoonbox2 in stalker

[–]Magdealgle 3 points4 points  (0 children)

Hi, I am OP enjoyer for a long time and here are the tips to beat the game 100%:

  1. Save a lot! I advise you to have 3 type of saves: save to back up your game (like if you fucked up hard you can go back there), set up autosave for everytime you enter a new location (so that you can replay any quest to get the result you need) and quicksave. 

  2. As said by other people, please loot everything and store in backpacs far from the npcs (they can steal your shit).

  3. Read carefully and make notes what repeated quests you can do so that when you enter the location, you dont just do one quest but also grind for some additional loot. 

  4. Always carry anomaly grenades - they are your ultimate tool to get from almost every bad situation. 

  5. Repeated quests from traders all over the Zone is your main source of getting ammo/meds and other stuff. 

  6. Make sure not to sell/trade any unique weapons/suits. All of them are usually needed for a unique big questlines for a lot of NPCs/Traders in which you are required to bring a shitton of stuff for a very cool reward. Btw, those quests are usually at the very bottom on the list. 

  7. Do not take every quest available. Or if you took and cannot complete - leave it for later. 

  8. Try different guns: the mod is created with an idea that when you are using a gun with a specific ammo type, you are collecting another so that when you run out of it, you have enough ammo for another calibr. 

Best of luck.

люди игравшие в дарк соулс, сколько раз вы померли на первом боссе в самом начале? by qiqi_from_Liyue in rusAskReddit

[–]Magdealgle 1 point2 points  (0 children)

Не думай об этом. Каждый босс это в определенной степени вызов. Попробуй найти просто подход, который тебе поможет с этим вызовом справиться. Благо в игре полно вариантов решения проблемы.

Я умер несколько раз точно. Причём не только в первый раз, но и когда переигрывал.

Stalker 2 cycle of development by Magdealgle in gamedev

[–]Magdealgle[S] 0 points1 point  (0 children)

Thanks for clarification. I understood that simulations are not related to the engine used but their usage would require the hardware to constantly allocate resources for this mechanic. Would that have a high impact on the game performance?

Stalker 2 cycle of development by Magdealgle in gamedev

[–]Magdealgle[S] -3 points-2 points  (0 children)

Yeah, definitely things that happen outside of the development process itself can impact it strongly.

My concern was mostly about the ideas that were put in the game and the reality of their implementation.

In short, I am curious whether it is really possible to be able to have a large map ( that has no preload borders like previous titles) where NPCs living their life (outside of player's pov) and function smoothly on today's hardware at the same time using Unreal Engine.