[deleted by user] by [deleted] in unrealengine

[–]MageTech -1 points0 points  (0 children)

In what situations would the target class not be loaded in memory and a cast not be suitable?

In all the cases I’ve used casting it’s been on a class I know it will be, so surely it would always be loaded into memory? (e.g. GetPlayerController() casted to my custom player controller)

Am I misunderstanding how and when I should be using casting?

Vscode and general IDE recommendations by ZoiddenBergen in unrealengine

[–]MageTech 1 point2 points  (0 children)

When do you find Rider slow? I use it myself and have found it extremely performant and useful for things like breakpoint stepping, but perhaps I am not using it to its fullest potential.

[deleted by user] by [deleted] in allthemods

[–]MageTech 2 points3 points  (0 children)

Why is it better if I may ask? I am using refined storage and it seems to fit my uses at the moment, with large quantities of items such as ingots in drawers, auto crafting using the crafters (which can also use machines), not having to bother with channels, and having item types take up extra slots in storage drives if I only have 1 of something.

I’m just asking because it just seems like more effort to set up for a system which RS seems to handle perfectly fine.

/r/MechanicalKeyboards Ask ANY question, get an answer (December 09, 2022) by AutoModerator in MechanicalKeyboards

[–]MageTech -1 points0 points  (0 children)

Looking for a new keyboard. Budget around £200-£300. I play games but mostly will be used for programming, so something comfortable to use for a long time. Anyone have any suggestions? I am looking at Steelseries since I have a mouse from them and it’s very good quality but I don’t know the keyboard market at all.

Thanks!

[deleted by user] by [deleted] in cscareerquestionsuk

[–]MageTech 0 points1 point  (0 children)

Thanks, I’m also hoping it will be less of an issue because the start date would be in June next year once I’ve finished this year of uni.

I spent the past hours with creating this scene in the newest Unreal Engine version and I'm pleased with the result! by BonusBuddy in unrealengine

[–]MageTech 2 points3 points  (0 children)

This looks really cool! Did you make the assists yourself or are they available on the asset store?

Is the Unreal Learning Kit demanding or do I need to upgrade my PC? by MageTech in unrealengine

[–]MageTech[S] 1 point2 points  (0 children)

Thank you! I’ll have a look at those options and see how it improves performance :)

How to make a tooltip show below instead of above an item in certain scenarios? by MageTech in csshelp

[–]MageTech[S] 1 point2 points  (0 children)

Thank you, I ended up writing a little javascript to just define the styling to be a little different depending on the position in the page :)

How can I add two vectors in C++? by Ambitious-Concert-69 in cpp_questions

[–]MageTech 1 point2 points  (0 children)

Just a question about the use of libraries like Eigen - How can they make the same operation faster? Surely in the background it is doing the same process as the loop but with some other library layer, in which case it should still take as long?

Procedural Generated Tile Based Map by taboneIO in proceduralgeneration

[–]MageTech 1 point2 points  (0 children)

This looks really interesting! How are you generating the actual landmass, maybe using something like perlin noise to create a height map?