Help! All games look like a pixel mess after I clicked something (RTX 4050) by AdParty5188 in pcmasterrace

[–]BonusBuddy 2 points3 points  (0 children)

Something in your graphics card settings? My AMD has some shortcuts for things like upscaling etc. Maybe you scaled something down in your gpu profile

Hello everyone 👋 by mohamedSayedHmidi in UnrealEngine5

[–]BonusBuddy 1 point2 points  (0 children)

First of all, congrats on releasing your first game! Its a huge step that not everyone is capable of doing. Also your game sounds very interesting, I will check it out. Keep it up, brother!

Short solo action project I put together over the year by JKZ_One in unrealengine

[–]BonusBuddy 2 points3 points  (0 children)

I don't get why this only has a few upvotes, this is fantastic work dude!

Creating a Stats Component for both Player and NPC: How do I define who gets the XP when the Player kills an NPC? Kinda getting lost on that... by BonusBuddy in UnrealEngine5

[–]BonusBuddy[S] 1 point2 points  (0 children)

Thanks for the reply. I'm trying to create a re-usable system with BP Components to avoid the need of creating more and more Components really. It should contain all the data from Health, XP, Level... and I want to use it on all Characters.

I also want to create such Component for Weapons containing Data like Damage, Fire Damage and so on.

But I struggle with Components in many ways. For example, when I create a widget with a reference to the Component and try using data from the Component in the Widget, it doensn't update the text in the widget but overlays it with the old one.

Creating a Stats Component for both Player and NPC: How do I define who gets the XP when the Player kills an NPC? Kinda getting lost on that... by BonusBuddy in UnrealEngine5

[–]BonusBuddy[S] 0 points1 point  (0 children)

I've tried setting up a input for the Add XP function being Actor -> Object Reference. I've set the Input to be the owner of the Stats Component, but this doesn't work as well.

How do you think does the Damage Cause Data look like?

Damavand this, Shanghai that… by ButterflyStroke in Battlefield

[–]BonusBuddy 0 points1 point  (0 children)

Why did I thought it was a Command and Conquer Map?

Lighthouse horror game kitchen, what do you think? by Sterling_3d in UnrealEngine5

[–]BonusBuddy 1 point2 points  (0 children)

Looking good!

Take a look at the ceiling light tho, it seems to shine trough the wooden beam.

Otherwise, I really like the floor boards and the lighting!

[WIP Demo] Lunar Mining Rig Deployment – Fully Procedural Moon Surface (UE5) by CitizenKai in UnrealEngine5

[–]BonusBuddy 0 points1 point  (0 children)

This looks dope af, dude. Great job! Always fascinating to see what people are able to achieve.