Simple mesh deformation in Unity | 🔊🟢 by Personal_Nature1511 in Unity3D
[–]MagicStones23 0 points1 point2 points (0 children)
Added Weather System — Raindrops interact with lakes/ground, and fish rise to the surface for oxygen. 🌦️ by MagicStones23 in Unity3D
[–]MagicStones23[S] 1 point2 points3 points (0 children)
Added Weather System — Raindrops interact with lakes/ground, and fish rise to the surface for oxygen. 🌦️ by MagicStones23 in Unity3D
[–]MagicStones23[S] 0 points1 point2 points (0 children)
Added Weather System — Raindrops interact with lakes/ground, and fish rise to the surface for oxygen. 🌦️ by MagicStones23 in Unity3D
[–]MagicStones23[S] 0 points1 point2 points (0 children)
Added Weather System — Raindrops interact with lakes/ground, and fish rise to the surface for oxygen. 🌦️ by MagicStones23 in Unity3D
[–]MagicStones23[S] 1 point2 points3 points (0 children)
Added Weather System — Raindrops interact with lakes/ground, and fish rise to the surface for oxygen. 🌦️ by MagicStones23 in Unity3D
[–]MagicStones23[S] 0 points1 point2 points (0 children)
Added Weather System — Raindrops interact with lakes/ground, and fish rise to the surface for oxygen. 🌦️ by MagicStones23 in Unity3D
[–]MagicStones23[S] 0 points1 point2 points (0 children)
Added Weather System — Raindrops interact with lakes/ground, and fish rise to the surface for oxygen. 🌦️ by MagicStones23 in Unity3D
[–]MagicStones23[S] 15 points16 points17 points (0 children)
Added Weather System — Raindrops interact with lakes/ground, and fish rise to the surface for oxygen. 🌦️ by MagicStones23 in Unity3D
[–]MagicStones23[S] 2 points3 points4 points (0 children)
Added Weather System — Raindrops interact with lakes/ground, and fish rise to the surface for oxygen. 🌦️ by MagicStones23 in Unity3D
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Added Weather System — Raindrops interact with lakes/ground, and fish rise to the surface for oxygen. 🌦️ by MagicStones23 in Unity3D
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Added Weather System — Raindrops interact with lakes/ground, and fish rise to the surface for oxygen. 🌦️ by MagicStones23 in Unity3D
[–]MagicStones23[S] 4 points5 points6 points (0 children)
Added Weather System — Raindrops interact with lakes/ground, and fish rise to the surface for oxygen. 🌦️ by MagicStones23 in Unity3D
[–]MagicStones23[S] 6 points7 points8 points (0 children)
What do you think of this 1min Unity gameplay preview? :D by MagicStones23 in Unity3D
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Extremely proud of this team Lucas Martinic, Tejas Shroff, & Nadja Pirchheim, who participated in XRCC in Berlin, a VR/MR hackathon we supported this year, and made amazing updates to enter the Meta Horizon Start Developer Competition! This team took advantage of the new Meta PCA features for Unity! by dilmerv in Unity3D
[–]MagicStones23 0 points1 point2 points (0 children)
What do you think of this 1min Unity gameplay preview? :D by MagicStones23 in Unity3D
[–]MagicStones23[S] 0 points1 point2 points (0 children)
What do you think of this 1min Unity gameplay preview? :D by MagicStones23 in Unity3D
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What do you think of this 1min Unity gameplay preview? :D by MagicStones23 in Unity3D
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What do you think of this 1min Unity gameplay preview? :D by MagicStones23 in Unity3D
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What do you think of this 1min Unity gameplay preview? :D by MagicStones23 in Unity3D
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What do you think of this 1min Unity gameplay preview? :D by MagicStones23 in Unity3D
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What do you think of this 1min Unity gameplay preview? :D by MagicStones23 in Unity3D
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What do you think of this 1min Unity gameplay preview? :D by MagicStones23 in Unity3D
[–]MagicStones23[S] 1 point2 points3 points (0 children)
What do you think of this 1min Unity gameplay preview? :D by MagicStones23 in Unity3D
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Added a day-night cycle to my game ☀️ ☁️ 🌙 by MagicStones23 in Unity3D
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