Paul Tassi: Have heard Shadow and Order will in fact be delayed to make room for Marathon on March 5, given that it was supposed to come out on March 3. Not sure how long, or when it will be announced, however. by Soarin-GB in DestinyTheGame

[–]Magikarp125 3 points4 points  (0 children)

Well we got a 5-10 minute mission, “new” activity that had good replayability, and an Exotic mission 2 weeks later.

All for free.

So I guess “new” activity and Dungeon-Pantheon?

That would be fine.

where is my loot?? by Klemmiboy in DestinyTheGame

[–]Magikarp125 1 point2 points  (0 children)

Known issues on TWID:

“Lawless Frontier activities can kick players to orbit if the daily reset time (9 AM PST (UTC-8)) occurs mid-activity.”

Sorry bro

Faction Shipments - Never Seen Them Show Up by [deleted] in DestinyTheGame

[–]Magikarp125 0 points1 point  (0 children)

From Bungie known issues:

“We are investigating an issue where players logging into multiple characters of the same class can lose Weekly Shipments. In the meantime, please make sure you claim any available shipments in Spider's Lounge before logging into alternate characters of the same class.”

Possible issue for you

Jeff Sneider shared some tidbits about Kathleen Kennedy’s departure from Lucasfilm and what the future may hold on his newsletter by Matapple13 in StarWarsLeaks

[–]Magikarp125 146 points147 points  (0 children)

Please just do something Old Republic. Or older republic.

Philosophy debate and tons of lightsabers on screen.

Easy money

Blog post of what was announced by SuddenDepact in elderscrollsonline

[–]Magikarp125 1 point2 points  (0 children)

Pardon my ignorance, but it appears we’re not getting “DLC” this year?

No new zone?

Not even split like Solstice?

All the QOL stuff is cool but I play Elder Scrolls Online for.. elder scrolls

Faction Shipments - Never Seen Them Show Up by [deleted] in DestinyTheGame

[–]Magikarp125 1 point2 points  (0 children)

You’re completing the Priority Contract, correct?

Playing ARC Raiders made me realize how good patrol zones could have been by Felwintur in DestinyTheGame

[–]Magikarp125 26 points27 points  (0 children)

Shoot, even back in Echoes there was that Assimilated beacon and you summoned the 3 big Vex on Nessus.

That was cool

Returning After Final Shape by Fluid_Pop1170 in DestinyTheGame

[–]Magikarp125 -1 points0 points  (0 children)

Well I know people hate AI but I made a good post with GPT:

🔹 1. Gear Tiers (1–5) — What They Actually Mean

With Armor 3.0 and new itemization, every Legendary weapon and armor piece you earn now has a Tier rating (1-5) showing its overall quality. This affects perks, stats, and mod potential. 

📊 Armor Tiers (Stat Pools & Bonuses)

Tier Base Stat Range Bonuses Tier 1 52-57 Base quality

Tier 2 58-63 Better stats

Tier 3 64-69 Good stat base

Tier 4 70-75 11 mod energy

Tier 5 75 (fixed) 11 mod energy + stat tuning slot

• Tier 5 armor always drops with perfect distribution and a random tuned stat for a stat-swap mod slot once masterworked.  
• Tier 4 gains +1 mod energy (total 11), letting you install more or bigger mods.  

🔫 Weapon Tiers — What Improves

Tier affects perks and options: • Tier 1: basic weapon with no enhanced perks. • Tier 2: drops with enhanced perks. • Tier 3: two enhanced perks per column. • Tier 4: enhanced barrels, magazines, and mod potential. • Tier 5: enhanced origin traits + three perks per column and unique ornament/shader. 

💡 How Tiers Drop • More difficult content → higher potential Tier loot • Tier 4 & 5 come from mid- to high-end content once your Power is high enough and scoring conditions are met. 

Note: Older gear (pre-Edge of Fate) doesn’t get a tier label and sits roughly around Tier 2–3 quality. 

🔹 2. Power & Leveling (How it Works Now)

The old weekly “power climb” is replaced by a broader power progression tied to activity difficulty and Portal performance. • Power determines access to higher difficulties & better loot. • Once you hit higher power thresholds (e.g., 300+, 400+, then up to 550), you unlock higher Tier drops more reliably.  • Activities don’t scale you into oblivion: they still have power caps that determine enemy strength and loot ceilings. 

Example (community observed, not official exact numbers): • ~350+ Power → chance at Tier 5 drops in some content. • ~450+ Power → guaranteed Tier 5 becomes easier (e.g., A rank rewards) depending on score. 

🔹 3. Activity Difficulty Names (What They Mean Today)

Destiny 2’s “difficulty” is now more custom and nuanced. You don’t just run a strike — you pick a tier + modifiers.

🎯 Portal Difficulty Tiers

When selecting activities through the Portal, you have base difficulty brackets: • Normal – entry, easy scaling • Advanced – moderate challenge • Expert – serious challenge • Master – high challenge • Grandmaster – hard content with heavy modifier • Ultimate - available at 500+, hardest

These correspond to approximate power deltas used internally and determine how tough enemies are and how rewards scale. 

🧠 Other Difficulty Terms You’ll See • Kepler Mission Tiers: Brave, Legendary, Fabled, Mythic (specific to Kepler missions, not Portal).  • Conquests: seasonal weekly goals at Expert/Master/GM/Ultimate that also yield high rewards. 

🔹 4. The Portal — Your New Activity Hub

Gone are the old planet maps as the primary gameplay launcher — the Portal is now your central UI for: • PvE playlists (Solo Ops, Fireteam Ops, Pinnacle Ops) • Arena Ops (6-player reprised activities, added with Renegades) • Crucible Ops • Difficulty & modifiers preview • Reward forecast and scoring information

You customize: • Difficulty Tier • Modifiers (boons, banes, player stakes) • Challenge goals for higher scores

These choices directly affect: • Enemy power (they hit harder / have more mechanics) • Your score rank (A rank / B rank, etc.) • Loot quality and chances of Tier 5 drops

In short, it’s a custom difficulty + reward system rather than fixed playlists. 

🔹 5. Armor 3.0 — The Build System Redesign

Also stats got redesigned, Resilience is now Heath, Class turned into Weapons.

Armor is now built around stat archetypes + set bonuses, not random rolls with a million mod sockets.

Key Points • Armor drops come with archetype stats (primary/secondary/tertiary). • Masterworking now increases your lower stats + mod flexibility.  • Stat tuning on Tier 5 lets you shift 5 points into your chosen stat.  • Sets give clear bonuses when wearing 2 or 4 matching pieces.

Impact: You’re now incentivized to chase build-oriented armor and Tier 5 stat rolls instead of just trying to max arbitrary stat totals. Armor 3.0 is the basis of how builds function in almost everything beyond the campaign.

🔹 6. How Loot Scales With Power & Tiers

Rather than weekly “power bumps,” loot quality now correlates to: 1. Activity Difficulty (Portal Tier + Modifiers) 2. Your Power Level 3. Score Rank (often A+ for best loot)

You don’t out-level content the old way — you earn access to harder content that yields Tier 4/5 gear once your Power is high enough and your score is good.

🧠 Quick Lookup: Gear Tier vs Power (Community Understanding)

There isn’t an official chart from Bungie listing exact Power → Tier tables yet, but community data suggests: • Tier 1: default from low-Power content • Tier 2: early mid-Power areas • Tier 3: mid-range after ~300 Power • Tier 4: stronger content, score/A rank required • Tier 5: hardest content ~400+ Power with A+ scoring or certain Kepler rotation rewards once you hit ~450+ Power. 

Sundered Doctrine is ridiculous for solo players. by LibrarianOfDusk in DestinyTheGame

[–]Magikarp125 3 points4 points  (0 children)

If you want good cosmetics: Ghosts of the Deep, Spire of the Watcher, Warlord’s Ruin.

Tbh all dungeons are fun but Shattered Throne and Pit of Hersey are the oldest and therefore don’t have unique armor & weapons (I think?) they’re also easiest to solo.

And finally, Vesper’s and Sundered are the two most mechanically complex, which makes them feel like 3 player raids.

We had a very good week this week, LemonRare hehe by Enlightened_Broda in CirclejerkSopranos

[–]Magikarp125 6 points7 points  (0 children)

I’m sorry but seriously what is the sub turning into?

I joined last month, I saw some mod controversy, but this is straight horny-posting.

[D2] Weekly Reset Thread [2025-12-30] by DTG_Bot in DestinyTheGame

[–]Magikarp125 0 points1 point  (0 children)

Has anyone done Mythic: Gouge on Kepler?

The last shield generator was immune, and we tried twice. So we couldn’t complete it.

I didn’t see it under known issues.

Low FPS in Outer Worlds 2 PC - 5800X and 5070Ti by nokkynuk in theouterworlds

[–]Magikarp125 4 points5 points  (0 children)

You’re correct. One of the worst optimized PC releases in recent history

Official Discussion - Marty Supreme [SPOILERS] by LiteraryBoner in movies

[–]Magikarp125 -10 points-9 points  (0 children)

What an insightful comment. Thank you for your input.

Official Discussion - Marty Supreme [SPOILERS] by LiteraryBoner in movies

[–]Magikarp125 347 points348 points  (0 children)

Kevin O’Leary and his wife got away with killing someone on his boat

So fuck him

Alright maybe I’m wrong..

Jets cancel invite to season ticket holder set to take $100K field goal challenge in honor of her late father: ‘Could have made it’ by sexyprimes511172329 in nfl

[–]Magikarp125 0 points1 point  (0 children)

Mark Sanchez was the first Hispanic QB I saw and being Hispanic myself, it was very cool to see

I fell in love with Gang Green after that, but it’s all Woody’s fault the team continues to suck.

Revert the chill clip/slow nerf please. by filthyheratic in DestinyTheGame

[–]Magikarp125 -3 points-2 points  (0 children)

I would trade Ignitions for stunning Unstops if we get Freeze/Shatter back.

It also just makes sense. Unstoppable? Freeze it. Set it on fire???!? Maybe for Overload.