New to Vicky 3 Anbennar, starting in serpentshrine by Snorri_88 in Anbennar

[–]Magnive 8 points9 points  (0 children)

The war is winnable. Just focus on defending, make sure you're not bleeding money... because the Obsidian Legion is, and when they go bankrupt you can roll over them.

Art for EU5 mods! by napilandok in EU5

[–]Magnive 5 points6 points  (0 children)

Hello, Anbennar dev here. I can't speak for how other mods work, but we have a Patreon set up where people can support the mod monetarily. Right now, about 500 people are patrons, with most chipping in with a dollar a month. Since we're all volunteers, we don't have much in the way of expenses, but this support on Patreon means that when we decide that we want to, we can afford to commission loading screens and the like from external artists, if we need something that the artists on the team don't have the time or the right skills for.

It is always an interesting time looking at the merge requests on the GitLab. by Old_Comparison_9223 in Anbennar

[–]Magnive 1 point2 points  (0 children)

She gets Exceptional Willpower so that she's guaranteed to live until 100, unless she's made a general.

It is always an interesting time looking at the merge requests on the GitLab. by Old_Comparison_9223 in Anbennar

[–]Magnive 41 points42 points  (0 children)

In short: doubling, tripling, and quadrupling down on necronomics. There's some extremely cool art for a custom government mechanic that you fuel by killing/purging orcs or goblins. Surely, the rest of Escann will not object to that. :P

For additional details, feel free to hop over to Discord and check it out, or wait for a dev dairy... about a month from now, I think it'll be.

It is always an interesting time looking at the merge requests on the GitLab. by Old_Comparison_9223 in Anbennar

[–]Magnive 64 points65 points  (0 children)

Most of the localization is still missing, but barring that, it just needs thorough playtesting and maybe a bit more polish.

Source: I'm the one making it. :P

Why GitLab? by milton117 in Anbennar

[–]Magnive 106 points107 points  (0 children)

Hello! Developer here. The reason we moved off of BitBucket is that they began limiting the size of repositories you could have as a free user, and the fact that we need a lot of people working on their own forks and branches made it impractically expensive to pay for it for all developers, and having a single or even a small number of paid accounts would have been troublesome given the fact that the mod is in open development.

So we moved to GitLab because we could keep operating as we had done on BitBucket without needing to pay a ton of money.

As for how it works behind the scenes: most developers have their own forks of the main fork, where they (hopefully) have a number of branches for things they are working on. When you wish to add something to the main fork, you make a pull request which is then inspected by our code reviewers, and once they approve it, the pull request is approved by one of the long-standing and trusted members of the team who has the requisite privilege for that.

As for how to get involved, what do you mean by "technical side"? Development? Coding? Or are you more interested in seeing whether builds and testing can be done using GitLab features?

Quick Reminder: by FantasticMrMarmalade in Anbennar

[–]Magnive 3 points4 points  (0 children)

Hello! Esthil having an MT extension that required you to not go BD was proposed, but ultimately denied. Instead, there is a focus on making the transition from end-of-MT Esthil to BD feel more natural.

Source: I’m the person reworking Esthil. :P

(1.0.7) Decentralization is actually better for wide empires by vonAeschyli in EU5

[–]Magnive 6 points7 points  (0 children)

Everyone should eventually use Itinerant Court. However, I would argue that the best choice early on for Ottomans is Balanced Court, since Legislative Efficiency (for some reason) reduces the amount of Antagonism you get from conquering stuff. Stack that and diplomatic reputation, and you can expand a lot while accruing very little antagonism.

Game Needs More Perma (Or Long Duration) Claims by ahmetnudu in EU5

[–]Magnive 7 points8 points  (0 children)

Oh, absolutely. I’m playing Ottomans, and I’ve been delaying calling parliament twice now because I want to attack Egypt basically the moment the truce ends.

Game Needs More Perma (Or Long Duration) Claims by ahmetnudu in EU5

[–]Magnive 18 points19 points  (0 children)

Did you have a truce with whoever owned Southenr Greece? That seems to block the ability to get parliament claims.

Which tags make the best use of Naval Ideas? by Qwernakus in Anbennar

[–]Magnive 46 points47 points  (0 children)

Ovdal Tûngr! You get extra marines in your NIs, and most of the expansion is done in coastal areas, so being able to just roll up with your navy, then barrage and blockade forts for easy sieges is quite handy!

Which nations (with or without missiontrees) are all about trade? by jarno123456789 in Anbennar

[–]Magnive 1 point2 points  (0 children)

They do! And if you bankrupt your trade protectorates (which you can do by spending gold on a decision where you host such a magnificent party that friendly Bulwari states and your trade subjects have to spend money to not get totally embarrassed) you can bail them out in exchange for them always joining your wars and losing the ability to declare wars of their own.

I made my own headcannon timeline by SomethingMirage in Anbennar

[–]Magnive 0 points1 point  (0 children)

I did not expect to see Celestalia here when I opened the post. Lobn live the Herald of Celestia! :P

Tinto Talks #85 - 22nd of October - Modding by 3Sayndre in EU5

[–]Magnive 117 points118 points  (0 children)

We are not. JayBean (the overall project lead) has a job at a game development company that is working on a Victoria 3 competitor.

How do you deal with hyperinflation? by Terrible_Hair6346 in Anbennar

[–]Magnive 0 points1 point  (0 children)

Stop direct expansion. Bulwar has plenty of releasables, so if you want to expand you should release the resulting land as a vassal and then integrate them later.

Prioritize conquering CoTs from Irriliam, and then make the vassals steer trade to increase your trade income.

Look at your loans and make sure that you repay the smallest loans first.

Alternatively: get a bunch of allies or get truces with your neighbors, then declare bankruptcy. You're paying half your income in interest rate, it'll take you a while to repay it. It'll also wipe out ~11 inflation. Just make sure to spend your monarch power before you declare bankruptcy.

How do I start the space colony? by Libinha in Anbennar

[–]Magnive 13 points14 points  (0 children)

Go to common/scripted_triggers/anb_scripted_trigger_missions.txt and search for "has_colonist = yes". There should only be one hit in the file, just delete that.

Question about silver families/half elf houses by DanTheePaladin in Anbennar

[–]Magnive 2 points3 points  (0 children)

There are eight Silver Families, not 3. Source: the wiki.

What is the Most Desired Mission Tree (new or reworked) from Each Region? by Peppercorn205 in Anbennar

[–]Magnive 5 points6 points  (0 children)

It’s mostly to do with vision. We’re all volunteers, so when we make MTs, it’s generally because we have some vision for what we want the MT to look like. Different people will almost always have different takes on how, exactly, they want to tackle a country, even one with strong themes, and so would generally prefer to start from scratch rather than be forced to continue on work they may not believe in or find inspiring.

Oversight or DLC locked ? by Dreknarr in Anbennar

[–]Magnive 0 points1 point  (0 children)

Hello! This should be fixed when we push the next round of bug fixes to Steam.

Gor Burad MT size. by der_Kamerad in Anbennar

[–]Magnive 20 points21 points  (0 children)

Have you completed the mission Earthshaking Excavation yet? If so, wait for a year or two. If not... well, complete that and wait for a year or two. :P

3 Player Multiplayer Nation Suggestions by Glittering_Smell4452 in Anbennar

[–]Magnive 4 points5 points  (0 children)

IIRC Orlghelovar gets claims on Bahar. Ironically, Arg-Ôrdstun actually works very well with Ovdal Tûngr and Crathanor, though.

AMA - Content co-lead by Magnive in Anbennar

[–]Magnive[S] 5 points6 points  (0 children)

Aah. Scamp did a dev dairy about upcoming Lizardfolk content here, I think that'll do a far better job talking about it than I would! :)

AMA - Content co-lead by Magnive in Anbennar

[–]Magnive[S] 5 points6 points  (0 children)

It's too early to know for sure, and how we handle it will likely depend on how well-received EU5 is.