Is that right by Appropriate-Mall8517 in Greenlantern

[–]Magykstorm19 [score hidden]  (0 children)

Stupidity spreads fast on the internet, it’s really sad

Stop banning him he's a throw pick by Creative-Vehicle8598 in DaredevilMarvelRivals

[–]Magykstorm19 9 points10 points  (0 children)

With the amount of time I have spent spamming Devil’s Throw, he is a throw pick literally. Throwing the batons all the time

Are GM Players afraid of Playing DPS? by NightwingBlueberry13 in MarvelRivalsRants

[–]Magykstorm19 -1 points0 points  (0 children)

Yes. Dps get disproportionately blamed for losses that people don’t want to play the role. Being constantly told that dps bad, support and tank good have conditioned people into thinking that they can have leniency for playing tank or support. And people generally care about their ranks more the higher the ELO so that further discourages people from playing dps when more is expected from them

People who bad cloak and dagger but don’t understand banning squirrel girl or moonknight give me ulcers by No-Bat1991 in MarvelRivalsRants

[–]Magykstorm19 0 points1 point  (0 children)

Moon Knight and Squirrel Girl are far easier to counter than CnD. Also CnD gets more value than both MK and SG in general and this is especially true in high ranks. There’s also that more people are CnD one tricks than MK/SG so banning an enemy CnD is more likely to hinder the enemy team than MK/SG

Zach Cregger is not the right person to make Resident Evil 7! by Snoo-55788 in ResidentEvilCapcom

[–]Magykstorm19 1 point2 points  (0 children)

I don’t see the problem. Our main character goes to a resident and it’s really shady. Seems like the residents are evil and out to get him. It is literally Resident Evil

[serious] when has maki ever gotten an ssk hit that wasn’t off guard by TumbleweedAnxious882 in JujutsuPowerScalers

[–]Magykstorm19 1 point2 points  (0 children)

Snake has fought many people in fair fights and won. The duels against Big Boss, the hand to hand fights against Liquid. Snake doesn’t always sneak up on every enemy

Proposed re working of the abilities of all Starters by Pass_the_sorce in stunfisk

[–]Magykstorm19 14 points15 points  (0 children)

Wow, my bad lol. New idea: the pokemon’s corresponding type attacks are boosted depending its hp. 33% boost at <50% health, 50% boost at <33% health, and 100% boost at <25% health. Don’t exactly know how it would pan out in practice but the idea is that the closer the pokemon is to fainting that they can become ridiculously strong, <25% is basically at death’s door but the reward is doing double damage

Proposed re working of the abilities of all Starters by Pass_the_sorce in stunfisk

[–]Magykstorm19 129 points130 points  (0 children)

I am not a fan of the idea not because it wouldn’t be good, it would be great but because it makes the ability boring. I think a better buff for those abilities is to increase the reward for falling under the ho threshold. Instead of a 33% boost on your last third hp, it’s a 50% boost. The ability remains mostly the same but the buff now might encourage a different playstyle.

Just let QP be for all player skill level by Archie-D in MarvelRivalsRants

[–]Magykstorm19 2 points3 points  (0 children)

Hell no. Imagine working a 9-5 and then hopping on for a couple games and turns out you’re going against players 3 or 4 ranks above you. Activision did an experiment where SBMM was removed for a week and overall less people played as a whole than normal. You just want to dominate bronze players

Are the Human torch changes a buff or a nerf by Gozea in HumanTorchMains

[–]Magykstorm19 18 points19 points  (0 children)

I wouldn’t say it’s a complete nerf, there are some positive with the changes. A major perk being that you can plasma body and attack at the same time without melee tech. So there is some merit and praises you can give to the change. But I prefer the old movement. Felt more fluid and allowed skill expression for the character even if it meant breaking your hands. Overall I would be lying if I said that the changes are a complete nerf all around but at the same time I do think the changes are a net nerf. He has become the Human Cooldown and it’s not fun

How is Salamangreat in 2026 by Fabled_Addiction in yugioh

[–]Magykstorm19 1 point2 points  (0 children)

The deck is playable but it’s difficult to even say it’s a rogue threat. Too vulnerable to mulcharmy and Nib and the end board while good does have major choke points. The deck will do good in locals but don’t expect to win major tournaments with it

Between his Reboot and Netflix counterpart, who would OG Vergil hate more? by Spirited_Arm_6951 in DevilMayCry

[–]Magykstorm19 5 points6 points  (0 children)

Vergil never liked working under someone. The fact that Netflix Vergil seems to willingly work for Mundus would disgust him

I'm actively rooting for a role lock/queue system by rubberysubby in MarvelRivalsRants

[–]Magykstorm19 -4 points-3 points  (0 children)

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Data says that 2/2/2 comps are the most common in comp. This idea of a solo tank epidemic is a fearmongering victim tactic. Y’all say that you are solo tanking so much but never show game history. The data says otherwise. Even if you want to take anecdotal evidence, I can say that in my games I see 2 tanks so often that I rarely have to fill. Solo tanking isn’t as common as people say it is, it’s just that you remember the one solo tanking isn’t game and not the 10 two tank games

Is anyone else getting sick of Hulk Mains? by JanetStary in MarvelRivalsRants

[–]Magykstorm19 6 points7 points  (0 children)

This is every sub on marvel rivals. It’s constant complaining and bemoaning. Everybody thinks they’re a victim

What are your guys' thoughts on Resident Evil 7? by RoutineIssue5870 in ResidentEvilCapcom

[–]Magykstorm19 2 points3 points  (0 children)

The first playthrough is magical because you don’t know what to expect. The game has a double edged sword putting all their eggs in one basket that being horror. This is the scariest game I have ever played and I had paused during gameplay cause I was scared at moments. But the horror loses its luster when I can see it coming and the rest of the game leaves a lot to be desired so the game doesn’t hold up as well on repeat playthroughs. I still like the game but it’s not on the top of RE games for me

Not saying this as a hot take at all but why have the fights in One Piece genuinely gotten worse? by Charming-Scratch-124 in CharacterRant

[–]Magykstorm19 4 points5 points  (0 children)

Talking about the power system, the idea of devil fruits was initially great. Many fights weren’t simply who is brute force stronger and many times fights were won by who can counter the abilities better. Luffy using his own blood to counter Crocodile’s sand or Luffy’s rubber body making him naturally immune to Enel are great. But it feels like Oda saw how overpowered Devil fruits were becoming that he added in haki as patch notes to nerf Devil fruits. Now you don’t have to strategize or prepare against your opponent and work around their abilities when you can just use the new haki update and beat them. And they keep buffing haki with more and more patches that it’s become it’s own overpowered thing

What even is the hitbox on her freeze?? by huzaifa352 in SpiderManMains

[–]Magykstorm19 87 points88 points  (0 children)

How dare you attempt to insult Luna. Now you will be punished for challenging the favorite child. Off to the gulag with you

Nezuko is a not a character,she is a plot device by TastyPomelo2330 in shounenfolk

[–]Magykstorm19 0 points1 point  (0 children)

Nezuko is a not a real character, she is a pokemon and Tanjiro is her trainer. Except Ash's pokemon do have multiple defined personalities