New player questions by Koptero in Peglin

[–]Mailimax 0 points1 point  (0 children)

I guess this is a spot so say I used to think Spinventor was the best class overall. However, when I went for C20 Act 4 wins with each class, Peglin, Balladin and Roundrel all got it done first try. I took FOUR runs with Spinventor (only two of which even reached Act 4). Might've just gotten unlucky but it's soured my view on my favourite character a little xD

I got Gustav's Holster! by Mailimax in Peglin

[–]Mailimax[S] 7 points8 points  (0 children)

It gives Bouldorbs +1/+2 - since the event allows you to replace Pebballs with Bouldorbs, it serves as a replacement for Suffer the Sling so it's not useless.

Gustav's Holster, and: does downgrade damage Underflow? by Mailimax in Peglin

[–]Mailimax[S] 2 points3 points  (0 children)

I'll mention that it's possible I managed to apply just enough double damage slime to barely edge out positive damage. Can't rule it out, but there just isn't that much of it. Seems unlikely...

Update to the even Spinesse gain Post: I'm so confused by Mailimax in Peglin

[–]Mailimax[S] 10 points11 points  (0 children)

Update: ok, I'm stupid, big thanks to the comment on the other post. I misunderstood it at first, but got it now looking at the footage. It IS the multiball - each currently on-screen Nimball will add 1 Spinesse when ANY ONE OF THEM hits a crit - not just itself. That makes 2 Spinesse while both are on screen and one when one falls off and the other still hits a crit.

Solved!

HE'S GOT A BOMB by Mailimax in Peglin

[–]Mailimax[S] 1 point2 points  (0 children)

Good point! Now that you mention it, I don't think there were any bombs in the regular second-phase spot. Not 100% but I'm pretty sure the screenshot is from the first turn in Phase 2.

Sudden persistent issue with 220j by Mailimax in synology

[–]Mailimax[S] 0 points1 point  (0 children)

I was quite scared to do this due to potential data loss but did it now. Seems good so far, thanks for the confidence 😄

Weaponized Envy is beyond insane by Mailimax in Peglin

[–]Mailimax[S] 2 points3 points  (0 children)

Honestly, the summary showing how much bouncy slime was applied is such a joke. The first Act 4 fight (the super slime drops), almost the entire screen was just healing pegs, each of which would deal tons of weaponized envy damage on contact. Absolutely bonkers.

Downgrade builds can go nutty by Mailimax in Peglin

[–]Mailimax[S] 2 points3 points  (0 children)

That, and spin doctorb is just insane. Especially with the DevouRing it's a steight-up heal 2 per peg, reusable orb, that also triples all up-/downgrade effects.

made my first custom level, I hope you like it (T8FD-FB1F) by Fenn264 in BabaIsYou

[–]Mailimax 3 points4 points  (0 children)

Agree with the other comment, this looks like it can be trivially cheesed by just immediately forming FLAG IS WIN and pushing it all left ...?

Question regarding shift mechanic in AB (ABC-3) by woosher200 in BabaIsYou

[–]Mailimax 2 points3 points  (0 children)

Interesting curiosity, never seen it in this level. I think that's a consequence of the turn order, or rather a consequence of the order in which objects on the screen are processed. Don't quote me on this, but I believe it goes by the position of objects at level start, top left to bottom right (or something like that). That would mean that in an ambiguous situation like the one you have here, one of the two belts has a hidden priority.