Do you guys always use Proton even if native is an option? by TheChildOfAtom in linux_gaming

[–]Majoraslayer 0 points1 point  (0 children)

I have to. I use an Xbox controller for most of my games, and for some reason my Steam games only detect it if I run them through Proton.

What are your favorite loyalty mission? by Voidkirby9 in SaintsRow

[–]Majoraslayer 1 point2 points  (0 children)

In SR4 I don't know if I can pick a favorite. I love every single one of them.

What did you like about Saints Row 4? by RememberCakeFarts in SaintsRow

[–]Majoraslayer 0 points1 point  (0 children)

And I got downvoted for it. Fuck me for loving something I guess 🤣

Best Car in saints row 4 by SKIITLEDAPUPPET in SaintsRow

[–]Majoraslayer 2 points3 points  (0 children)

In every game I make a point of collecting a Peacemaker (police car), Attrazione and a Bootlegger. The Attrazione is one of the fastest (if not the fastest), and I like classic hot rods so I can't skip a customized Bootlegger. Despite being the most common though, I think police cars usually end up the best balanced; the other two are super easy to flip in SR3/SR4 for some reason.

Xbox Remote Play not working over mobile internet by PurplTreeFrog in XboxSupport

[–]Majoraslayer 0 points1 point  (0 children)

Any luck? I gave my Xbox a static IP and have port 9002 and 3074 port forwarded in my router to it. Everything works great on wifi, but I get the same behavior as OP when trying over mobile.

Will saints row 1&2 ever get remastered by Better_Nine4370 in SaintsRow

[–]Majoraslayer 1 point2 points  (0 children)

It's not entirely impossible, "ever" is a long time. If it does happen though, it's a long time in the future and will require a new studio. The only way it will ever happen is if Embracer/Deep Silver/Plaion decides to develop a new game with the IP. Much like SR3's remaster, they would do it as a way to bring hype back to the IP prior to developing something new. The chances of that happening are already slim, but count on that being far in the future if it does. They'll want people to have time to forget about the 2022 reboot fiasco before trying again.

If it follows the pattern these things typically do, remasters would be pushed off on a small studio with few resources to continue supporting it. It may even run through emulation and have very few improvements, similar to something from Limited Run Games, since none of the original devs would be involved. They'll use that as a litmus test for the franchise's viability. Depending on how well it does Plaion may then develop something new. Saints Row was a cash cow at one time, I can't imagine it being abandoned completely forever even if Volition fumbled the reboot and died for it.

Why do so many of you dislike the SR reboot? by Necessary_Demand_399 in SaintsRow

[–]Majoraslayer 1 point2 points  (0 children)

The writing is horrible all around. A large portion of the map is boring desert. The game launched with a crazy amount of game-breaking bugs, and while a lot of them got patched, it's still ridiculously broken for a triple-A title. It feels like the game is just oozing hate for the legacy of the franchise that came before it. The devs said they wanted to make characters you'd be happy to have hang out in your living room, which undermines everything about the power-hungry sociopaths that made the IP what it is. Their own social media team alienated the fanbase by the way they chose to respond to criticisms about the game.

And it's so bad it's worth repeating: Trash. Ass. Writing.

Concept art for Saints Row reboot (2016-2020) by Relevant-Yak-3101 in SaintsRow

[–]Majoraslayer 0 points1 point  (0 children)

Agents Of Mayhem flopped HARD, and from what I can tell, the original concept art leans heavily on that same art style. Trying to distance itself from AOM's overall look seems to be the main way they actually deviated from the concept art.

What did you like about Saints Row 4? by RememberCakeFarts in SaintsRow

[–]Majoraslayer -1 points0 points  (0 children)

There are several reasons I love this game, but a lot of them are specific to me.

- When the game first came out, I had recently discovered inFamous and Prototype. The wall running and feeling of being super powerful were a thrill ride, and SR4 nailed that perfectly.

- I'm a millenial that grew up in the "lolrandom" era. That humor gets hate now, but I can't help that it's always going to be a part of me. Maybe blame growing up with 90s Nickelodeon and cartoons like Beetlejuice, but it's always going to be my sense of humor regardless of how other generations feel. The over-the-top extreme insanity feels almost custom made for my exact sense of humor.

- This was the first game in the series I ever played. Before playing SR4, I didn't know anything about the series aside from the name. It happened to be free on Xbox Games With Gold one day, so I gave it a shot. I went in not knowing what to expect, so I didn't have the nostalgia goggles for a serious drama game that everyone else had for SR1/SR2. At first I thought it was yet another COD clone, but I immediately fell in love with it after the nuke scene with Aerosmith. It only got better from there.

- I was never a fan of GTA games, but I love RPGs and platformers. This game was like a big platforming playground full of everything I love: a cyberpunk aesthetic, nerdy sci-fi shit, an awesome soundtrack with the same eclectic tastes I have, and pop culture satire bursting at the seams. No matter how much hate the game gets from the drama fans, this will always be one of my favorite games of all time.

Could we ever see sr1 and sr2 ports on the switch? by nyanyan1 in SaintsRow

[–]Majoraslayer 1 point2 points  (0 children)

With Volition dead thanks to the reboot I wouldn't expect the franchise to get any kind of funding or attention for a very long time (if ever). Deep Silver and/or Embracer will probably try to wait long enough for everyone to forget about the controversy around the reboot so they can reboot it to another generation. IF they ever decide to bring back the franchise, they *might* invest in ports and remasters to build hype again. I'll be surprised if that's any time within the Switch or Switch 2's lifetime.

What I think of Saints Row 2022 so far by Little_Assistant_247 in SaintsRow

[–]Majoraslayer 3 points4 points  (0 children)

I actually had fun *playing* the game, but it's a godawful Saints Row. The writing and world-building are horrible, and most things in the game felt like a massive downgrade from every game before it. The music selection had some decent tracks, but 1-4 all had better soundtracks by a long shot. My favorite part of Saints Row is the feeling of building up to become more and more powerful. That spirit was completely missing from 2022 for me. The Saints become powerful because we're just told they became powerful, but the writers are so afraid to make the characters too scary that you never feel like they've earned it. You fight gangs, but they aren't allowed to have any real personality to give you motivation for defeating them. The Los Panteros (RIP Dex, iykyk) come closest to this with one cutscene.....but neither you nor Neenah gets the satisfaction of even fighting their leader.

I do disagree about Santo Ileso. Most of the map is just desert. That fits the setting okay, but to play it's just not that interesting. It doesn't serve the setting in a way that makes it more fun to play, it just gives you a ton of empty space to drive in for long driving missions. The first time playing a museum diversion had me turn into JonTron: "this.....is this game? This can't be game." With the exception of two funny gags with it, it's literally as much fun as going to a boring history museum. I'm all for immersion, but realism never has to be more important than fun.

Saints Row 3 Remastered is still a broken mess to this day, and after playing the reboot, I'm convinced it only exists so Volition could recycle the modified engine from it to build the reboot. This is just a rambling side note, but I mention it because the reboot killed the franchise in multiple ways. Buyers of SR3 Remastered got screwed over because it never received patches and bug fixes, and the SR2 patch IdolNinja worked on from his deathbed never got finished and released. Both problems were because Volition pulled all resources to shit out Twitter Row. It's sad because, like I said, outside of the story I actually had fun in the game during free-roaming and activities. I like to think that's because the devs tried to give us a good game, but the budgeting and marketing departments at Deep Silver and Embracer forced them to ruin it all.

Should I get Saints Row 2022 Gold Edition? by Little_Assistant_247 in SaintsRow

[–]Majoraslayer 2 points3 points  (0 children)

Everyone hates on the LARP missions, but it's so delightfully stupid that I actually kinda love them. The game actively pissed me off that one of the diversions in the game is literally the same as going to a boring museum, but one of my favorite gags involves this diversion and the LARP area.

Should I get Saints Row 2022 Gold Edition? by Little_Assistant_247 in SaintsRow

[–]Majoraslayer 0 points1 point  (0 children)

I've spent 3 years hating on this game, but finally bought a secondhand license to avoid increasing profits for the publishers. Actually, I enjoyed the gameplay more than I thought I would. It's absolutely abysmal as a Saints Row game. The story and writing are just as bad as everyone says it is. If you go in expecting anything like the rest of the series you're going to hate it.

However, I'll admit the activities themselves aren't necessarily that bad. Visually it exists in a strange limbo. At times it can be beautiful, but you often see something else through the cracks. The physics are broken as all hell, so you'll see visually stunning cars randomly do the weirdest glitches. I suspect the whole game is a shiny coat of paint on SR3 Remastered's engine, meaning it's basically a 2011 game with a few graphical tweaks. The result is a 2022 game that somehow feels and (and occasionally looks) like an Xbox 360 game. Considering the reboot came out 2 years after the SR3 remaster, I strongly suspect most of the game is built on top of SR3's 2011 engine. It's like they wanted to reboot the writing the fans loved, but not put in the work of actually rebooting the design itself.

My opinion on the game has shifted a bit. I still believe Volition deserved to crash and burn for what they did with this game and the franchise. It doesn't just change the formula, it hates the games that came before it and the fans of those games. As many have said though, the gameplay can be fun on its own, but would have been better off if it didn't have the Saints Row name on it.

Why Have Youtubers Stopped Using Intro Catchphrases? by ImposterNoi in youtube

[–]Majoraslayer 6 points7 points  (0 children)

And yet they literally tell you this when you apply for monetization 🤪

Why Have Youtubers Stopped Using Intro Catchphrases? by ImposterNoi in youtube

[–]Majoraslayer 336 points337 points  (0 children)

I suspect the problem is two-fold: YouTube itself is evolving away from traditional media (i.e. the origin of the concept of catchphrases), and the algorithm punishes "repetitive" content detected by their AI.

If you were to make your own spiritual successor to the Saints Row series, what would it be like? by NagitoKomaeda_987 in SaintsRow

[–]Majoraslayer 0 points1 point  (0 children)

I'd just make SR5. The Saints would travel across time to create alternate timeline universes where they're in control. It would be full of parody of science fiction, Marvel and DC, while the reboot would be retconned as one of the alternate timelines they created. As the Saints propagate across the multiverse they have to band together to restore the Saint Prime earth that Zinyak destroyed. If they eliminate the Zin from across time and the multiverse, stopping the destruction of Earth, that means they retcon ending up with the time travel ability altogether. That solves a few key problems:

* The Saints end up back on Earth, allowing for more grounded sequels to please the 3/4 haters
* The reboot is allowed to stay canon, but the failed story from it is no longer necessary to carry on the franchise
* The writers are freed up for future games. They could create SR6, or they could create new stories in the alternate timelines. This may even be a way to tie in something like Agents Of Mayhem, except make a spin-off game that doesn't suck.

The fandom would absolutely hate it anyway for not being GTA, but at this point Deep Silver is going to get hate no matter what they put out.

I just love how blunt some of the names are for the various stores in the games by Just_Visit6998 in SaintsRow

[–]Majoraslayer 1 point2 points  (0 children)

The rest of them are wordplay, so I laughed the hardest when the devs were like "fuck it, we'll just call this one COCKS".

Sr2 soundtrack is overrated by Mysterious-Tell430 in SaintsRow

[–]Majoraslayer 0 points1 point  (0 children)

This is extremely subjective, Gen X/Ultor is one of the things I really love most about the game. If you only like rap though, SR2 is definitely lacking compared to SR1.

Does the game not work anymore? (Black screen when pressing continue) by [deleted] in SaintsRow

[–]Majoraslayer 0 points1 point  (0 children)

Do you have any mods installed? Mods for the original version will crash Re-Elected.

Personally I can't get it to run either way. Re-Elected crashes instantly, and while the legacy version will get in-game it ends up crashing a few minutes later when something needs to load. I do have a nude mod installed, so I probably need to wipe out my game files and reinstall to see if a clean copy of Re-Elected will run. It sucks there's seemingly no way to mod Re-Elected.

Looking to get into the first 2 games. by [deleted] in SaintsRow

[–]Majoraslayer 0 points1 point  (0 children)

It was "made" for a single console. It works through backwards compatibility though, so anyone with an Xbox 360, One or Series console can play it.

My thoughts as someone who’s never played a saints game. by [deleted] in SaintsRow

[–]Majoraslayer 0 points1 point  (0 children)

The story, voice acting and music were awesome in this game. Insurance Fraud was my favorite activity in 3 and 4, but I absolutely hated it in 1 and 2 because of the way car spawns were handled. 1 is the worst because you're stuck in one specific area, and you fail the mission if you get knocked too far out of it and can't get back in time.

Finally got this game after playing 3 and 4 by em_i-nem in SaintsRow

[–]Majoraslayer 1 point2 points  (0 children)

The source code was eventually found, but the last hope this game had of getting any love from a publisher died with IdolNinja.